Search found 53 matches

by {DARKDUNE}
Mon Oct 24, 2016 14:05
Forum: Unofficial Keen Games
Topic: Netkeen, anyone?
Replies: 18
Views: 7928

let's all just hang out on netkeen irc more often and we'll probably get a game going.
also, i've compiled what i have done already of netkeen utuit:
https://www.dropbox.com/sh/4xk56w8jeujd ... Q7N1a?dl=0
by {DARKDUNE}
Mon Oct 17, 2016 16:43
Forum: Unofficial Keen Games
Topic: Netkeen, anyone?
Replies: 18
Views: 7928

I'd luv to play some more netkeen; we could try out what i have put together so far of Netkeen uTUIT. I can't host though.
by {DARKDUNE}
Fri Sep 09, 2016 14:15
Forum: Unofficial Keen Games
Topic: Netkeen uTUIT
Replies: 10
Views: 5579

Hey {DARKDUNE}, just wondering what the current status of UTUIT Netkeen is. I've been anxiously awaiting it for a while now. Thanks! I'm currently working on some keen 7 maps; i plan to release netkeen versions of keen 7 8 and 9 together, so you'll probably have to be patient. Since you are interes...
by {DARKDUNE}
Thu Sep 01, 2016 15:44
Forum: Unofficial Keen Games
Topic: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)
Replies: 64
Views: 24339

Alpha-testing the Alphamatic? Sounds like fun. count me in :)
by {DARKDUNE}
Wed Mar 23, 2016 8:59
Forum: The Theater
Topic: What Music Are You Listening To?
Replies: 399
Views: 128318

I listen to anything by code black, for example https://m.youtube.com/watch?v=13BP6Edr-8c
by {DARKDUNE}
Tue Mar 15, 2016 19:38
Forum: Unofficial Keen Games
Topic: The Lynxes' Nyx
Replies: 9
Views: 6205

Awesome! More multiplayer keen! :D
by {DARKDUNE}
Mon Mar 14, 2016 16:11
Forum: Release Forum
Topic: Keen 5 Deluxe Edition
Replies: 34
Views: 11863

Nice one!
by {DARKDUNE}
Mon Mar 07, 2016 17:42
Forum: Unofficial Keen Games
Topic: Tech Graphics
Replies: 23
Views: 9866

I need some tiles for the interior of a high-tech spaceship (platforms, one background type, some nifty stuff) and some ancient-looking metal platforms for the boss chamber. Additionally, I need some tiles for said spaceship as lvl entrance
These would be for a 4-lvl keen 6 mod
by {DARKDUNE}
Wed Mar 02, 2016 16:40
Forum: Release Forum
Topic: ktiledit - a simple Keen 1-3 tileset graphics editor
Replies: 7
Views: 3939

need that one for keen galaxy
by {DARKDUNE}
Wed Feb 24, 2016 15:49
Forum: Release Forum
Topic: Atroxian Realm (Version 1.1 Released)
Replies: 196
Views: 66486

Levellass wrote:Hey! Stop pointing out all the good speedrun bugs!
xD maybe I'll do a full speedrun sometime
by {DARKDUNE}
Tue Feb 23, 2016 18:14
Forum: Unofficial Keen Games
Topic: Keen 60
Replies: 13
Views: 4876

wiivn wrote:He looks like Donald Trump.
donald trump ''BING! BONG!'' vine https://www.youtube.com/watch?v=HCFPbBDGthA :p
by {DARKDUNE}
Tue Feb 23, 2016 18:06
Forum: Release Forum
Topic: Atroxian Realm (Version 1.1 Released)
Replies: 196
Views: 66486

two bugs in great ziggurat: -you can walk into the first sand-pool-thingy in the yellow zone in great ziggurat and you will die after about 3 seconds (i'll do a small video about that later) -you can exit the level using a door bug (https://youtu.be/29itrzDfzJ8) another one in sky sanctum you can ge...
by {DARKDUNE}
Sat Feb 20, 2016 17:17
Forum: Release Forum
Topic: Keen 4 levelpack: The Pyramid of the Allowed
Replies: 28
Views: 16749

szemi wrote:WARNING for everybody.


I'm about to work on a fixed + new version of the Pyramid of the Allowed levelpack.
ah, splendid!
by {DARKDUNE}
Wed Feb 10, 2016 23:07
Forum: Unofficial Keen Games
Topic: Idea for a 4-level keen 6 community mod
Replies: 12
Views: 4783

What's the issue with keengraph? It's hands down the best graphics utility as of now. it was the different keen 6 versions of mine that confused me; keengraph would only allow the use of keen6c.exe while modkeen allowed only keen6.exe. my copy of keen6c was corrupted, which i only now understood. i...
by {DARKDUNE}
Wed Feb 10, 2016 20:16
Forum: Unofficial Keen Games
Topic: Idea for a 4-level keen 6 community mod
Replies: 12
Views: 4783

i'm having trouble with modkeen! it won't export keen6 graphics because ''EGAHEAD chunk 3'' can't be decompressed due to memory trouble. that way, I can't import my editeded keengraph sprites either (transparency mask requirement etc); i have also tried downloading Lmodkeen to bypass the memory prob...