Search found 2353 matches

by Commander Spleen
Fri Apr 19, 2019 0:16
Forum: Release Forum
Topic: Planet Cloudius IX
Replies: 14
Views: 766

Re: Planet Cloudius IX

Graphics look excellent, particularly the foreground stuff. I'm getting an EXCEPTION_ACCESS_VIOLATION error under both WINE and Windows 7 VM. log.txt (same thing for both): KEENGINE: Planet Cloudius IX - KEENGINE Version 0.62.3 ====================================================== Date: 19 Apr 2019...
by Commander Spleen
Tue Apr 09, 2019 15:06
Forum: The Theater
Topic: What Music Are You Listening To?
Replies: 395
Views: 117790

Re: What Music Are You Listening To?

I was just innocently youtubing and then Diorama and Diary of Dreams merged into some kind of https://www.youtube.com/playlist?list=P ... uAM8wC2CCq
by Commander Spleen
Tue Apr 09, 2019 15:03
Forum: Release Forum
Topic: Planet Cloudius IX
Replies: 14
Views: 766

Re: Unkno̯̜̻͘w̙̭n̫̖̺̼̼͖

proYorp wrote:
Tue Apr 09, 2019 0:44
Roobar wrote:
Mon Apr 01, 2019 17:32
SOMETHING
IS
COMING
????????????????
lunick wrote:?
by Commander Spleen
Tue Apr 02, 2019 5:20
Forum: Release Forum
Topic: Planet Cloudius IX
Replies: 14
Views: 766

Re: Unknown

Ah, yes. The familiar loading screen of the Commodore 64 cassette version of Keen Dreams. It would always hang right there after 5 minutes and had to be loaded again from the start several times. It had a great soundtrack, pity it had to be cut from the PC version.
by Commander Spleen
Wed Mar 20, 2019 12:11
Forum: The Classics
Topic: Age of Empires II
Replies: 3
Views: 299

Re: Age of Empires II

It's kinda fun for a while building up a massive fishing fleet and forestry industry until someone wipes out my villagers because military units are boring.
by Commander Spleen
Mon Mar 18, 2019 8:31
Forum: Miscellaneous
Topic: Pics of Keen on old systems
Replies: 17
Views: 755

Re: Pics of Keen on old systems

Current PC's are the antithesis of the very reason I enjoy retro systems. I anticipate only nostalgia factor associated with them in the future... kind of like Windows XP machines today. Agreed. Though it makes me shudder to imagine it, there will be a generation coming of age in 10-15 years who gr...
by Commander Spleen
Sat Mar 16, 2019 23:28
Forum: Miscellaneous
Topic: Pics of Keen on old systems
Replies: 17
Views: 755

Re: Pics of Keen on old systems

80s PCs might seem unremarkable to today's audiences but if I buy a collection of them now then open museum in 2040 or something it will surely be a hit... You could probably do that with current PCs people are throwing away, given how suddenly 2000s era PCs have polluted the retro/vintage scene ov...
by Commander Spleen
Tue Mar 12, 2019 23:46
Forum: Other Keen Stuff
Topic: Keen IRC Channel
Replies: 131
Views: 108731

Re: Keen IRC Channel

Huh, that was unexpected. Even though there are only a few who still use it, rebooting the channel on another server would be useful. I do plan to re-IRC someday but at the moment Discord is the most convenient for me.
by Commander Spleen
Sun Mar 10, 2019 3:57
Forum: Other Keen Stuff
Topic: Is 1UP even a valuable item?
Replies: 15
Views: 832

Re: Is 1UP even a valuable item?

With all that being said, to revert back to the topic of the thread, I am one (possibly one of the only ones!) who very rarely if ever uses in-level saving, has to beat the game on all skill levels, has to complete all available levels, grab every point, 1UP in every level, etc. Completionist gamep...
by Commander Spleen
Sat Mar 02, 2019 23:49
Forum: Other Keen Stuff
Topic: Is 1UP even a valuable item?
Replies: 15
Views: 832

Re: Is 1UP even a valuable item?

You're conflating save scumming, cheats and infinite lives. They are all separate concepts. You can still play levels legitimately with infinite lives, and it makes a big difference to Vorticons gameplay which only has world map saving. Nothing about infinite lives prevents the speedruns and playthr...
by Commander Spleen
Fri Mar 01, 2019 3:20
Forum: Other Keen Stuff
Topic: Is 1UP even a valuable item?
Replies: 15
Views: 832

Re: Is 1UP even a valuable item?

It's something that bothered me for a long time, along with what K1n9_Duk3 mentions about the impact of multiple extra lives on the scoring system. This is why all my mods now feature unlimited lives and per-level scores that you only keep when you complete the level.
by Commander Spleen
Sun Dec 09, 2018 1:38
Forum: Official Keen Games
Topic: How should the next Keen game be handled?
Replies: 10
Views: 2689

Re: How should the next Keen game be handled?

Hard to say regarding Skyrim. It's too heavy on boring RPG stuff to consider the open world aspect on its own. Maybe something like what Uru was intended to be but with creatures and other hazards to consider. I'd still expect the levels to be compartmentalised. Maybe lots of smaller sections and ra...
by Commander Spleen
Fri Dec 07, 2018 0:08
Forum: Official Keen Games
Topic: How should the next Keen game be handled?
Replies: 10
Views: 2689

Re: How should the next Keen game be handled?

Some thoughts from the Discord server: I was thinking about that thing someone posted a while ago in the new Keen concept thread about an open world reimagining. Maybe that is the kind of remake that's needed... Some kind of casual drop-in/drop-out game world might be the sort of thing that holds my...
by Commander Spleen
Thu Nov 08, 2018 12:48
Forum: The Classics
Topic: Level editor programming
Replies: 12
Views: 1659

Re: Level editor programming

Once you have the level format, the hard part is the GUI and some advanced features like automagic adjacency and undo. I use C++ with the cross-platform Qt toolkit for my Levelderp editor, which made things pretty simple, though some of it has become a bit spaghettified and in need of a rewrite. You...