Search found 2341 matches

by Commander Spleen
Sun Dec 09, 2018 1:38
Forum: Official Keen Games
Topic: How should the next Keen game be handled?
Replies: 10
Views: 1549

Re: How should the next Keen game be handled?

Hard to say regarding Skyrim. It's too heavy on boring RPG stuff to consider the open world aspect on its own. Maybe something like what Uru was intended to be but with creatures and other hazards to consider. I'd still expect the levels to be compartmentalised. Maybe lots of smaller sections and ra...
by Commander Spleen
Fri Dec 07, 2018 0:08
Forum: Official Keen Games
Topic: How should the next Keen game be handled?
Replies: 10
Views: 1549

Re: How should the next Keen game be handled?

Some thoughts from the Discord server: I was thinking about that thing someone posted a while ago in the new Keen concept thread about an open world reimagining. Maybe that is the kind of remake that's needed... Some kind of casual drop-in/drop-out game world might be the sort of thing that holds my...
by Commander Spleen
Thu Nov 08, 2018 12:48
Forum: The Classics
Topic: Level editor programming
Replies: 8
Views: 781

Re: Level editor programming

Once you have the level format, the hard part is the GUI and some advanced features like automagic adjacency and undo. I use C++ with the cross-platform Qt toolkit for my Levelderp editor, which made things pretty simple, though some of it has become a bit spaghettified and in need of a rewrite. You...
by Commander Spleen
Fri Nov 02, 2018 10:15
Forum: Release Forum
Topic: Keen 4 minimod
Replies: 8
Views: 2211

Re: Keen 4 minimod

So I just got around to actually trying this a year later and it's amazing. Still not ready to play it through yet but it's definitely one for when I can actually isolate myself from IRL and projects for enough time to engage in some proper Keening again.
by Commander Spleen
Fri Nov 02, 2018 10:09
Forum: Other Keen Stuff
Topic: InsaLev3 - Keen3 insane minimalism level collection (deadline Nov 16th)
Replies: 39
Views: 3435

Re: InsaLev3 - Keen3 insane minimalism level collection (deadline Nov 8th)

I have half an idea but not sure I can be bothered. Got the project set up in case I'm inspired to finish it in the next week.
by Commander Spleen
Wed Sep 12, 2018 2:48
Forum: Unofficial Keen Games
Topic: The Ice Factory is about 20 years old!
Replies: 16
Views: 1511

Re: The Ice Factory is about 20 years old!

Changed my mind. It'll be an Isis II mod.
by Commander Spleen
Mon Sep 10, 2018 9:10
Forum: Unofficial Keen Games
Topic: The Ice Factory is about 20 years old!
Replies: 16
Views: 1511

Re: The Ice Factory is about 20 years old!

I've decided to reboot OrbKeen as a Krodacia mod.
by Commander Spleen
Tue Aug 21, 2018 9:26
Forum: Miscellaneous
Topic: Similar game to Commander Keen HELP!
Replies: 18
Views: 1097

Re: Similar game to Commander Keen HELP!

Was it DOS or some other platform? It sounds a bit like Metal Slug, but I don't think there was DOS version and the graphics were a much more advanced style than Keen and Duke. There was a lot of that kind of stuff on SEGA consoles but I don't recall any similar two-player DOS games around that era.
by Commander Spleen
Sun Jul 01, 2018 10:59
Forum: Miscellaneous
Topic: Levellass, Are you OK?
Replies: 47
Views: 4906

Re: Levellass, Are you OK?

Well if returning meant demands to produce patches under similar pressure to IRL trouble she's probably encountering at the moment, I can't blame her for taking an extended absence. It has probably become an all or nothing situation in which it is impossible for her to be present here without a sens...
by Commander Spleen
Sun Jun 24, 2018 11:39
Forum: Other Keen Stuff
Topic: Spleenish Keen Fan Art
Replies: 5
Views: 858

Re: Spleenish Keen Fan Art

The trouble is concentrating on one idea long enough to get it into a usable form. Animating the vector designs has crossed my mind and is vaguely planned for the future as well as possible ways of making them interactive, but I'm more cautious these days about starting new projects due to the amoun...
by Commander Spleen
Sun Jun 24, 2018 10:48
Forum: Miscellaneous
Topic: Jimage Art
Replies: 2
Views: 555

Jimage Art

In the same spirit as my other Keen fan art post , these are some of the non-Keen related (but often partly inspired by Keen or other DOS games) artwork that I create under my regular pseudonym, Jimage. Starting with the most recent, this is Vaporville, a vector design that I entered in the newschoo...
by Commander Spleen
Sat Jun 23, 2018 10:57
Forum: Release Forum
Topic: Commander Keen Confronts the Commandeered Planet
Replies: 14
Views: 2318

Re: Commander Keen Confronts the Commandeered Planet

Awesome. Loving the minimalist yet diverse visual themes and well distributed scenery. Some of these concepts are getting me thinking about different ways of approaching OrbKeen elements that have been bugging me for years The levels are extremely well structured so far with just the right level of ...
by Commander Spleen
Sat Jun 23, 2018 10:38
Forum: Official Keen Games
Topic: Keen on RetroPie
Replies: 5
Views: 922

Re: Keen on RetroPie

I'll add that it's nice to have a full computer in the palm of your hand. For the sake of running DOS games or certain emulators, perhaps it's redundant if you already have another common handheld console. These devices are much more versatile than that and in this case the parts can be quite easily...
by Commander Spleen
Sat Jun 23, 2018 9:58
Forum: Other Keen Stuff
Topic: Spleenish Keen Fan Art
Replies: 5
Views: 858

Spleenish Keen Fan Art

Since it's been a long time since I have been particularly active on PCKF (though I do lurk regularly and spend a lot of time on Discord and still chip away at my mods gradually), I figure I might post about some things I've been doing instead. In particular I've been working on a lot of visual art ...
by Commander Spleen
Mon Jun 18, 2018 9:33
Forum: Official Keen Games
Topic: Keen 6 is freaking expensive now!
Replies: 2
Views: 721

Re: Keen 6 is freaking expensive now!

One of my moderately ranked regrets was not grabbing the copy from the local electronics store 15 years ago. It sat on the shelf for the better part of a decade until they finally threw it out. Though it wasn't shrinkwrapped so it wouldn't have been as valuable. Not that I would actually sell it if ...