Search found 636 matches

by K1n9_Duk3
Sun Jul 05, 2020 22:04
Forum: Unofficial Keen Games
Topic: Getting Keen 4-6 and Dreams mods running on real DOS PCs
Replies: 9
Views: 2796

Re: Getting Keen 4-6 and Dreams mods running on real DOS PCs

was only getting 30 or 40K of XMS for some reason I think this might just have been because of a minor bug in the ID Engine's XMS code. It's possible that the game actually allocated 94k or 104k of XMS. TL/DR: The amount of "Extended" (XMS) memory shown on the startup screen is not reliable. As a r...
by K1n9_Duk3
Fri Jul 03, 2020 22:00
Forum: Other Keen Stuff
Topic: IMF
Replies: 7
Views: 264

Re: IMF

I haven't tested this myself, but according to the ModdingWiki, a program called OPL 3 Bank Editor can edit both the Apogee Sound System Timbre Format (used by my MIDI to IMF converter) and OP2 Bank Format (used by IMFCreator).
by K1n9_Duk3
Wed Jul 01, 2020 21:32
Forum: Other Keen Stuff
Topic: IMF
Replies: 7
Views: 264

Re: IMF

Then you should be able to export the timbre file by using the "/dumptimbre" parameter. The format of the timbre file is given in the readme.txt file. You'll probably need to write your own program to modify the timbre file, since the format is only used by the Apogee Sound System and other tools/so...
by K1n9_Duk3
Tue Jun 30, 2020 22:48
Forum: Other Keen Stuff
Topic: IMF
Replies: 7
Views: 264

Re: IMF

Probably. It depends on what tool you use to convert from MIDI to IMF. Every MIDI to IMF converter has to have a set of instrument definitions for the OPL2 chip somewhere. The file formats of these instrument definitions may vary, and may be hard to edit.
by K1n9_Duk3
Mon Jun 08, 2020 0:02
Forum: Release Forum
Topic: The Armageddon Continues - Version 1.1 released
Replies: 9
Views: 669

Re: The Armageddon Continues - Version 1.0 released

Ah, another fine release that obviously wasn't tested before the final release :p The name of the tile info file doesn't fit the "8.3" file name rules under DOS. You have to rename "Armageddon.tli" to something shorter and update the patch file accordingly, otherwise you won't be able to play this m...
by K1n9_Duk3
Thu Jun 04, 2020 1:07
Forum: Release Forum
Topic: Planet Cloudius IX
Replies: 122
Views: 35702

Re: Planet Cloudius IX

Is there something I'm missing? No, it looks like the hitboxes of those hazards are just too wide. Download this hotfix and extract the files into the game folder. Start the game via "hotfix.cmd" instead of "PCIX.exe" to make the game load the corrected hitbox definition. But you'll have to restart...
by K1n9_Duk3
Thu May 28, 2020 21:47
Forum: Miscellaneous
Topic: Change username?
Replies: 3
Views: 250

Re: Change username?

You need to contact the admin (in this case, that would probably be Fleexy) or perhaps a moderator. I know that at least one user changed his user name at least twice the past, but I guess he had to ask the admin to actually change it.
by K1n9_Duk3
Mon May 25, 2020 22:24
Forum: Release Forum
Topic: The Armageddon Continues - An Ultra Omegamatic Sequel (Demo)
Replies: 10
Views: 724

Re: The Armageddon Continues - An Ultra Omegamatic Sequel

After a playing for little bit I noticed that the game freezes, or quits out here when you do the Disabled Base level first and then go on to this one. https://i.postimg.cc/HnY3QLV4/ck5patch-000.png But when you do The Coast level first it plays fine. Well, this took me a while. After confirming th...
by K1n9_Duk3
Thu May 21, 2020 21:58
Forum: Release Forum
Topic: Keen 13: The Ultra Omegamatic
Replies: 31
Views: 2995

Re: Keen 13: The Ultra Omegamatic

I'm sorry, but I can't quite understand what youre trying to say here: but I made the possible for delete it and I failed Let's go through it again step by step. Your patch script is overwriting parts of the string "Borland C++ - Copyright 1991 Borland Intl." with the following patch command (line 1...
by K1n9_Duk3
Wed May 20, 2020 20:14
Forum: Release Forum
Topic: The Armageddon App
Replies: 62
Views: 3590

Re: The Armageddon App

Here is keypad door invincibility via CK Guy's Keen 5 level pack- Level 7: The Atrium Reading comprehension: you don't actually get any invincibility at all while opening the security door and then going through it . Your example shows Keen getting invincibility when going through a door that is al...
by K1n9_Duk3
Tue May 19, 2020 22:10
Forum: Release Forum
Topic: The Armageddon App
Replies: 62
Views: 3590

Re: The Armageddon App

Interesting! I didn't realize you didn't get door invincibility when you go through Keycard doors Neither did I before invesitgating this. I originally thought that the invincibility was just running out too soon because Keen has to wait until the door opens. But when you think about it, the keycar...
by K1n9_Duk3
Tue May 19, 2020 21:53
Forum: Release Forum
Topic: The Armageddon App
Replies: 62
Views: 3590

Re: The Armageddon App

By the way, the patch you just gave me, where exactly do I add it to the patch file? Does it have to be in a specific place or can I add it anywhere? I'm asking because like I said before I know little to nothing about patching. You can put it anywhere between the "%ext ck5" line and the "%end" lin...
by K1n9_Duk3
Tue May 19, 2020 21:46
Forum: Release Forum
Topic: The Armageddon App
Replies: 62
Views: 3590

Re: The Armageddon App

I guess I posted the solution while you were still writing that post?
by K1n9_Duk3
Tue May 19, 2020 21:28
Forum: Release Forum
Topic: The Armageddon App
Replies: 62
Views: 3590

Re: The Armageddon App

It's happening......AGAIN!?!?!?!?!?!? You're getting killed by the Shikadi Master's shockwave attack. You know, the things that spawn when the master teleports out or the master's energy ball hits the ground. The shockwave objects will stop moving when they're too far off screen and the game also w...
by K1n9_Duk3
Mon May 18, 2020 20:05
Forum: Unofficial Keen Games
Topic: Foray in the Forest (development thread)
Replies: 59
Views: 22765

Re: Foray in the Forest (development thread)

We're working on it. It'll be done when its done.