Search found 749 matches

by K1n9_Duk3
Wed Jul 21, 2021 20:30
Forum: Official Keen Games
Topic: CGA Keen Dreams
Replies: 38
Views: 22019

Re: CGA Keen Dreams

Keen Dreams 1.05 CGA is not a shareware release, so posting links to it is technically against the forum rules. Certain Keen sites have hosted a collection of every known version of the Keen games in the past. At least one of those sites is technically still hosting the downloads themselves, even th...
by K1n9_Duk3
Fri Jul 16, 2021 22:04
Forum: Release Forum
Topic: Announcement 2 of 2: Oh, and also here's a beta of a Keen 5 mod.
Replies: 5
Views: 285

Re: Announcement 2 of 2: Oh, and also here's a beta of a Keen 5 mod.

The "Null pointer" text, appearing at the bottom when the application exits. I haven't seen that message pop up in the current version. Unless you were getting that error when using a different patch file, this indicates a serious problem. Something has corrupted parts of the memory while...
by K1n9_Duk3
Fri Jul 16, 2021 21:27
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

The updated version with CGA support is now online (same download link as before, it might take a while before the server caches clear and you get the new file instead of the old one). This is what has been changed: can recreate 100% identical copies of the original CGA executables for Keen 4-6 v1.4...
by K1n9_Duk3
Sun Jul 11, 2021 22:41
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

Yeah, I wanted to add a note about -ID_VW_AE.ASM but it seems I never actually did that. All there is is this part of timeline.txt: 2019-12-19: - implemented Keen 4-6 version of VW_SetScreen (in _ID_VW_AE.ASM) and my customized version of the routine (in ID_VW_AE.ASM). swap the files if you want to ...
by K1n9_Duk3
Tue Jul 06, 2021 22:34
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

I just got the code to compile new CGA executables that are 100% identical to the original v1.4 CGA releases. Still need to check Keen 6 CGA v1.5 and then set set up a couple of new directories and project files to make it easier to compile CGA versions without interfering with the EGA versions. I g...
by K1n9_Duk3
Mon Jul 05, 2021 21:01
Forum: The Classics
Topic: Jmod editor for Jill of the Jungle
Replies: 8
Views: 320

Re: Jmod editor for Jill of the Jungle

... or look for a cheap-o Windows laptop or desktop PC. jMod should work on anything WinXP and up. You might be able to get such a system dirt cheap or even for free.
by K1n9_Duk3
Mon Jul 05, 2021 20:04
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

IIRC, the path to TASM.EXE must be in the PATH variable, otherwise the IDE wouldn't be able to compile the .ASM files. There might be a way around that by editing the TASM path in the IDE, but this is how I set up the compiler years ago and I kind of stuck to this batch file style. If the PATH thing...
by K1n9_Duk3
Sun Jul 04, 2021 21:33
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

Just to make it clear, you can't combine the old ways of patching with an already modified source code. CKPatch won't recognize the executable and abort. If you want to edit the source code, you'll have to stick to editing and compiling the source code. If you want to keep using patches, you can't u...
by K1n9_Duk3
Sat Jul 03, 2021 20:47
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

I just uploaded a new version of the code package (same download link as before, it might take a while before the server caches clear and you get the new file instead of the old one). This is what has been changed: added NY00123's changes to allow 100% identical recreations of Keen 6 EGA v1.5 added ...
by K1n9_Duk3
Sat Jul 03, 2021 0:01
Forum: The Classics
Topic: Jmod editor for Jill of the Jungle
Replies: 8
Views: 320

Re: Jmod editor for Jill of the Jungle

I don't know of any Jill modding tools designed specifically for Macs. jMod is Win32 only. You may be able to get it to run via Wine in Linux, but I don't know if something like Wine exists for Macs as well. You could try using Jill's built-in level editor, but that one was never meant to be used by...
by K1n9_Duk3
Fri Jul 02, 2021 22:55
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

Awesome! I just tested it myself. Compiling the modified code, compressing the executable and hex-editing the compressed file to get rid of the LZ91 string gave me a file with the same size and checksum as the original. Thank you for looking into this. I'm currently going though the source once more...
by K1n9_Duk3
Thu Jul 01, 2021 21:54
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Re: Recreated Keen 4-6 Source Code

Although I'm wondering how much problems there were with the orders of global variables in the exes. I think that there could maybe be more issues with this while using Borland C++ 2.0, but I'm unsure. I was actually about to contact you and ask for some help or advice, but after browsing your recr...
by K1n9_Duk3
Thu Jul 01, 2021 1:38
Forum: Release Forum
Topic: Recreated Keen 4-6 Source Code
Replies: 33
Views: 2064

Recreated Keen 4-6 Source Code

I can't see any reason why we couldn't make our own source code (With blackjack! And hookers!) Looks like we won't be seeing the original source code released to the public anytime soon, so I might as well share this with you (no blackjack or hookers, sorry if that quote got your hopes up). If you ...
by K1n9_Duk3
Wed Jun 23, 2021 20:32
Forum: Other Keen Stuff
Topic: Tips for recording DOSBox video on Linux (on a low-end computer)
Replies: 10
Views: 487

Re: Tips for recording DOSBox video on Linux (on a low-end computer)

I also once had a machine with broken keys. fortunately DOSBox' build-in keymapper allows to change the default keybindings to tackle this issue Ha yeah, that's what I ended up doing. I'd tried to use something called xmodmap to temporarily remap the keys on a system level but for some reason that ...
by K1n9_Duk3
Sun Jun 20, 2021 20:35
Forum: Unofficial Keen Games
Topic: Return to the Shadowlands
Replies: 44
Views: 3681

Re: Return to the Shadowlands

I think we don't need to rearrage the tiles at all, we just need a map editor that allows the user to select from a rearranged "palette" of tiles instead of (or in addition to) the tileset. Think of it as a pseudo-tileset that you can edit like a regular level. That would allow the user to...