Search found 5265 matches

by Levellass
Tue Oct 31, 2023 14:30
Forum: Release Forum
Topic: Prelude
Replies: 9
Views: 7902

Prelude

by Levellass
Fri Jan 13, 2023 3:49
Forum: Release Forum
Topic: Keen1mirrored
Replies: 21
Views: 9110

Re: Keen1mirrored

Yeah. Unfortunately, the last major wiki update caused some annoying formatting errors. I think that Malvineous is aware of this. But I don't know who feels responsible for the patching section in general... (I try to manage file updates and uploads) more potential mirroring sounds exciting. what d...
by Levellass
Wed Jan 11, 2023 6:34
Forum: Release Forum
Topic: Keen1mirrored
Replies: 21
Views: 9110

Re: Keen1mirrored

Did you run the patch file? The teleporters don't work if you don't. There's potential for a lot more patching and mirroring here.

Also, someone told me the patch wiki was broken, so I'm investigating that.
by Levellass
Tue Jan 10, 2023 1:11
Forum: Release Forum
Topic: Keen1mirrored
Replies: 21
Views: 9110

Re: Keen1mirrored

Here's the mirrored sound effects, which are interesting, along with a quick program to mirror other vorticons sound effects: https://www.dropbox.com/s/u2ixx1awgc9f5 ... D.ZIP?dl=0
by Levellass
Sun Dec 24, 2017 22:23
Forum: Unofficial Keen Games
Topic: Trouble running Keen 9 Battle Of The Brains
Replies: 37
Views: 43771

Re: Trouble running Keen 9 Battle Of The Brains

Nisaba wrote: Sun Dec 24, 2017 22:13 Ask me, ask me... :dead2
I'm pretty sure I already have you down as a eta tester for it... does your computer run into these sort of memory problems? For some reason mine doesn't, ever, despite not being top-of-the-line...
by Levellass
Sun Dec 24, 2017 22:21
Forum: Release Forum
Topic: Commander Keen 2 Gold Edition - pseudo-version 1.33
Replies: 18
Views: 22776

Re: Commander Keen 2 Gold Edition - pseudo-version 1.33

gerstrong wrote: Sun Dec 24, 2017 11:37 Tried this on Commander Genius and it works great:

Except... a few patches don't work, like the Elite's not shooting in the dark. Tsk tsk.
by Levellass
Sun Dec 24, 2017 22:06
Forum: Miscellaneous
Topic: Oops
Replies: 3
Views: 5334

Re: Oops

See, now that's a bug; when Keen dies he gets a horizontal push for exactly this reason, so that he'll eventually be moved offscreen.
by Levellass
Sun Dec 24, 2017 22:05
Forum: Miscellaneous
Topic: Merry Christmas
Replies: 13
Views: 12616

Re: Merry Christmas

Not here it ain't. Everyone else, enjoy enjoy enjoy.

Here's a classic kiwi Christmas song: https://www.youtube.com/watch?v=vnBQOqb ... p8qHVe_FB9
by Levellass
Sun Dec 24, 2017 21:56
Forum: Other Keen Stuff
Topic: Checkpoints
Replies: 5
Views: 6992

Checkpoints

A discussion on checkpoints in Keen levels originated in the Planet of Agony thread after Ceilick's post . At Ceilick's request, I've moved that conversation to this new thread. --Fleexy This is a big issue for me right now, it's delaying the release of my mod while I consider it. First, Galaxy. In...
by Levellass
Sun Dec 24, 2017 21:46
Forum: Release Forum
Topic: Commander Keen 2 Gold Edition - pseudo-version 1.33
Replies: 18
Views: 22776

Re: Commander Keen 2 Gold Edition - pseudo-version 1.33

Might want to check your wiki link there Szem. I'll play this once the christmas rush is over. However I AM curious about one thing; why do you keep the cheats in instead of just disabling them... and why alter them at all? For Keen Vorticons at least they were intended to be there. (In Keen galaxy ...
by Levellass
Sun Dec 24, 2017 20:35
Forum: Unofficial Keen Games
Topic: Wanted: Mod PlayTesters
Replies: 5
Views: 10711

Re: Wanted: Mod PlayTesters

For BlueBounder, the level is complete to me; there was no feeling that things remained undone. This is in itself a complete level. That said however it's not a POLISHED level; this is what I'd expect someone to make on their first try, to play and then realize 'Wait, these things need changing.' As...
by Levellass
Sun Dec 24, 2017 20:21
Forum: Unofficial Keen Games
Topic: Trouble running Keen 9 Battle Of The Brains
Replies: 37
Views: 43771

Re: Trouble running Keen 9 Battle Of The Brains

I have no such problems, can I ask you to test a mod of mine, just to see if it loads, to see if such errors may occur?
by Levellass
Sun Dec 17, 2017 17:23
Forum: Unofficial Keen Games
Topic: Wanted: Mod PlayTesters
Replies: 5
Views: 10711

Re: Wanted: Mod PlayTesters

Just checking a few of these in my levelpack's folder, these are my opinions. Adurdin: Complete, but hard as heck. (No KeenRush, but darn man.) One single big level addition to the game, all other levels remain intact. The level is most certainly possible, avoids major graphical glitches and has a l...
by Levellass
Sun Dec 17, 2017 16:58
Forum: Release Forum
Topic: Planet Of Agony (Keen 1 mod)
Replies: 52
Views: 52463

Re: Planet Of Agony (Keen 1 mod)

What you need Rush, really REALLY need in Keen Vorticons, is checkpoints. You're talented, you can patch that. Little checkpoints that break the large levels into smaller fragments so that a death isn't a total loss. (Atroxian Realm was good with this, though game saving kinda rendered it obsolete.)...
by Levellass
Sun Dec 17, 2017 16:53
Forum: Other Keen Stuff
Topic: Gugs & Blitches: Molly's escape - a Keen 6 bug competition/collection
Replies: 16
Views: 14784

Re: Gugs & Blitches: Molly's escape - a Keen 6 bug competition/collection

Agreed, I can build and extract a level file in about the same time, my idea relates to secret passages and how Keen can get into places he really shouldn't be able to using them. I'm just not sure what the hey this whole thing is doing right now. (Also it's christmas.)