KeenWiki is strangely giving me this error message (and has been for a few days):
[c799c7178e71708d52521d13] 2025-12-05 00:48:32: Fatal exception of type "Wikimedia\Rdbms\DBQueryError"
Seems like a more serious error this time.
Search found 194 matches
- Fri Dec 05, 2025 0:49
- Forum: Miscellaneous
- Topic: The PCKF/KM/Keenwiki Technical Problems Thread
- Replies: 34
- Views: 41740
- Sun Oct 19, 2025 12:34
- Forum: Release Forum
- Topic: The Alphamatic (Version 3 Beta)
- Replies: 92
- Views: 108587
Re: The Alphamatic (Version 2 + Marooned Over Mars Expansion)
The only thing "off" I've noticed so far was in Orbital Transit, where right near the beginning (the second switch, I think), I managed to get one of the three goplats separated from the others. It was way behind them. By the time it caught up, it slotted into the same spot as one of the others ...
- Thu Oct 16, 2025 21:54
- Forum: Release Forum
- Topic: The Alphamatic (Version 3 Beta)
- Replies: 92
- Views: 108587
Re: The Alphamatic (Version 3 Beta)
Found 3 tiling errors.
In Fuel Processing: You can grab on a block in the secret passage and climb into the slope.
https://i.postimg.cc/K87BZmYG/Alphamatic-Error-1.png
In Mars Station: You can pogo from the secret passage through this slope. (This has existed since 1.0)
https://i.postimg.cc ...
In Fuel Processing: You can grab on a block in the secret passage and climb into the slope.
https://i.postimg.cc/K87BZmYG/Alphamatic-Error-1.png
In Mars Station: You can pogo from the secret passage through this slope. (This has existed since 1.0)
https://i.postimg.cc ...
- Thu Oct 16, 2025 17:18
- Forum: Release Forum
- Topic: The Alphamatic (Version 3 Beta)
- Replies: 92
- Views: 108587
Re: The Alphamatic (Version 3 Beta)
I made it to Binary Circuits, but I'm not sure if I completed it in the intended manner. I first rode the whole circuit and got none of the gems. Then it looped back to the start, I rode the circuit again, and that time I got all four! I'm not sure if that's what you're supposed to do, but it worked ...
- Thu Oct 16, 2025 15:36
- Forum: Release Forum
- Topic: The Alphamatic (Version 3 Beta)
- Replies: 92
- Views: 108587
Re: The Alphamatic (Version 3 Beta)
I am currently struggling through Mars Machineworks again. I was gonna go for every point item, but I used the 2nd red gem in Defense Tunnel Terra for fun early on and got locked out of those points at the top. I thought about cheating to get them, but decided otherwise. I will give my thoughts on ...
- Tue Sep 30, 2025 13:43
- Forum: Other Keen Stuff
- Topic: Speedrunning of Keen Games/Mods
- Replies: 12
- Views: 4862
Re: Speedrunning of Keen Games/Mods
The thing is for Keen 5, you HAVE to save your game to collect some points in level 2 due to those points being placed too far above the screen border, but if you save there, you are repositioned above the border and can get the points. I often save again after I'm out of the secret passage to ...
- Mon Sep 29, 2025 23:12
- Forum: Other Keen Stuff
- Topic: Speedrunning of Keen Games/Mods
- Replies: 12
- Views: 4862
Re: Speedrunning of Keen Games/Mods
When I mentioned doing a full-point collection run of Keen 5, my thought process was, "Get every single Vitalin jar, every Keg, and every point item in every single level DEATHLESS and glitchless in 1 run). That seems extremely difficulty to pull off, and I probably won't move like speedrun speed ...
- Mon Sep 29, 2025 22:02
- Forum: Other Keen Stuff
- Topic: Speedrunning of Keen Games/Mods
- Replies: 12
- Views: 4862
Re: Speedrunning of Keen Games/Mods
I used to be into speedrunning Keen 5 and 6 (using glitches, as is shown by my username), and I planned my route for a Dead in the Desert glitch speedrun the other day, so I'm prolly gonna try and do that at max speed. My glitched Keen 5 record is in just under 5 minutes, and my glitched Keen 6 run ...
- Fri Sep 26, 2025 14:34
- Forum: Miscellaneous
- Topic: Patch Requests
- Replies: 44
- Views: 110297
Re: Patch Requests
I honestly was not expecting patches for this, so I'll probably pull a Gridlock and just use Volte-faces, since that method works pretty well (at least it did in the Alphamatic). However having the source modifications there is helpful for the other more advanced modders in the community.
- Mon Sep 22, 2025 14:13
- Forum: Miscellaneous
- Topic: Patch Requests
- Replies: 44
- Views: 110297
Re: Patch Requests
Well if that's a bad idea, I've had an idea for a LONG time for a built-in timer, but only on 1 specific level. Would it be possible to make a patch that has a timer for a level (say level 12 specifically) that takes up the ammo position on the scorebox? (like the Boobus Bombs from Keen Dreams take ...
- Sun Sep 21, 2025 12:46
- Forum: Miscellaneous
- Topic: Patch Requests
- Replies: 44
- Views: 110297
Re: Patch Requests
This patch request sounds ridiculous and is probably nowhere close to being feasible, but is there any way possible to make it so when a Shikadi Master teleports, it spawns another one somewhere in the level with the same teleporting settings as normal? The idea I had was that you would have to ...
- Fri Sep 19, 2025 20:40
- Forum: Miscellaneous
- Topic: Patch Requests
- Replies: 44
- Views: 110297
Re: Patch Requests
The reason I didn't find that patch was because I only checked the patches in the neural stunner section, and assumed that the patch would be there, but apparently not. Now I know for future reference.
- Fri Sep 19, 2025 1:00
- Forum: Miscellaneous
- Topic: Patch Requests
- Replies: 44
- Views: 110297
Re: Patch Requests
I'd like a patch for Keen 5 that controls how much ammo Keen starts the game with.
- Fri Sep 19, 2025 0:54
- Forum: Unofficial Keen Games
- Topic: Prison Escape (development thread)
- Replies: 24
- Views: 53836
Re: Prison Escape (development thread)
Haven't given in update in a while...
This project was on about a 2 month hiatus while I worked on projects for other games. But recently I had the sudden urge to add in Mobiethian's tileset he made for this project. It is unfinished, but I plan to try and fix up the 22-degree slopes (the ...
This project was on about a 2 month hiatus while I worked on projects for other games. But recently I had the sudden urge to add in Mobiethian's tileset he made for this project. It is unfinished, but I plan to try and fix up the 22-degree slopes (the ...
- Thu Sep 11, 2025 13:00
- Forum: Keen Awards
- Topic: Keen Awards 2025: Nominations
- Replies: 24
- Views: 54117
Re: Keen Awards 2025: Nominations
For either "Most Promising Project" or "Best Update to a Mod" (if it gets released in 2025), I'd like to nominate Gridlock's update to The Alphamatic.
https://pckf.com/viewtopic.php?p=113047#p113047
For "Best Work of the Hiatus" (2005-2018), I'd like to nominate:
Dead in the Desert (2009)
NetKeen ...