Search found 795 matches

by Syllypryde
Sat Mar 21, 2020 15:51
Forum: Official Keen Games
Topic: What would a perfect Keen game look like to you in 2020?
Replies: 8
Views: 475

Re: What would a perfect Keen game look like to you in 2020?

A wise man once said that to create a good sequel, not only does it have to be true to the first film, but it also has to be more than the first film. A Keen sequel (aka mod) should follow this same logic. Just look how the original games themselves evolved, from Vorticon to Dreams, from Dreams to G...
by Syllypryde
Fri Mar 13, 2020 17:26
Forum: The Theater
Topic: Last movie you saw
Replies: 176
Views: 90714

Re: Last movie you saw

You're Next, 2011 home invasion horror
by Syllypryde
Mon Jan 20, 2020 14:37
Forum: Release Forum
Topic: Operation Ocflore
Replies: 79
Views: 9934

Re: Operation Ocflore

This is definitely a fun mod. The graphics, music, level design and enemies are pretty much all top notch. I have been playing it hours on end all this weekend and an hour or two today. Though most Keeners start on normal, as I have said in the past I like to complete the game on all skill levels an...
by Syllypryde
Thu Jan 02, 2020 17:29
Forum: Miscellaneous
Topic: HAPPY NEW YEAR 2020!
Replies: 7
Views: 1811

Re: HAPPY NEW YEAR 2020!

Happy New Year!
by Syllypryde
Mon Dec 30, 2019 19:43
Forum: Miscellaneous
Topic: How's the community been?
Replies: 13
Views: 2457

Re: How's the community been?

I am still here as well. I am not a Mod creator, but I have played a good 3/4's of the Mods, including every single Galaxy Mod. Lately I have played The Krazy Komet Demo, The Prisoner's Dilemma, Bounty Hunter Brouhaha, Short Circuit Oracle, Ceilick's The Universe is Toast Trilogy, and Atroxian Realm...
by Syllypryde
Tue Dec 24, 2019 5:54
Forum: Release Forum
Topic: Short Circuit Oracle (My Keen Galaxy modding debut!!)
Replies: 46
Views: 17561

Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Secret Castle : check The entry text for this level used to say, "Keen doesn't know what this place is......" I used to just call it This Place. As for the new secret area, it is near impossible to make it past the Dopefish without having him eat one or both of the schoolfish. 99.9% of the time Kee...
by Syllypryde
Mon Dec 16, 2019 12:29
Forum: The Theater
Topic: What Music Are You Listening To?
Replies: 402
Views: 165405

Re: What Music Are You Listening To?

Jinjer
Infected Rain
Clutch
Dehydrated
Lacuna Coil
Arch Enemy
Metallica
Suicidal Tendencies
by Syllypryde
Mon Dec 16, 2019 12:25
Forum: Release Forum
Topic: Announcement 2 of 2: Beta testers required for a new Keen 6 mod
Replies: 34
Views: 5188

Re: Announcement 2 of 2: Beta testers required for a new Keen 6 mod

What's the cliff level all about? I have used cheats to complete it but doing it normally I usually get stuck around the swing up pole sign and stairs sign. Rick completes the level without the item needed. I don't really enjoy blind guessing of what sequence of buttons to press. It's a silly idea ...
by Syllypryde
Sat Dec 07, 2019 23:38
Forum: Unofficial Keen Games
Topic: The Crazy Komet
Replies: 75
Views: 20706

Re: The Crazy Komet

I have played all the available levels, even the levels not included in the demo, via the F10-W cheat. I will start with the levels included in the demo. Here are a few observations: Your BWB, Rocky Road, Mountain, and your Lifewater Oasis replacement levels work just fine. A polite suggestion would...
by Syllypryde
Fri Dec 06, 2019 21:37
Forum: Release Forum
Topic: Announcement 2 of 2: Beta testers required for a new Keen 6 mod
Replies: 34
Views: 5188

Re: Announcement 2 of 2: Beta testers required for a new Keen 6 mod

... However, in Easy mode it can be done with much less effort. (Which seems to be a recurring theme here. I'm beginning to suspect the mod was only tested in Easy mode. :disguised) I would still suggest to revise this area to bring it in line with the lower-mid difficulty of the rest of the levels...
by Syllypryde
Fri Dec 06, 2019 12:38
Forum: Release Forum
Topic: Announcement 2 of 2: Beta testers required for a new Keen 6 mod
Replies: 34
Views: 5188

Re: Announcement 2 of 2: Beta testers required for a new Keen 6 mod

...but there was another one in West Tundra Town. There are two bridges next to each other, and two switches that affect both of them. It seems to be impossible to be able to both climb onto them and walk across the longer one on the right to where you need to go, as only one of them can be open at...
by Syllypryde
Wed Dec 04, 2019 21:25
Forum: Release Forum
Topic: Announcement 2 of 2: Beta testers required for a new Keen 6 mod
Replies: 34
Views: 5188

Re: Announcement 2 of 2: Beta testers required for a new Keen 6

Call me slow. I should have posted the issues I found before you updated the Beta to 0.3. In each version of The Courthouse they are both unsolvable. In Keen’s version you need one each of the four colored gems to open doors. You have two blue gems and no yellow gem. Plus there is a long pole with r...
by Syllypryde
Sun Dec 01, 2019 21:56
Forum: Release Forum
Topic: Announcement 2 of 2: Beta testers required for a new Keen 6 mod
Replies: 34
Views: 5188

Re: Announcement 2 of 2: Beta testers required for a new Keen 6 mod

Even with the platform fixed, I'm still stuck at level 2 and that level cannot be beaten or at least I cannot figure a way out with Rick or even Keen. You are on Cell Block Beta right? Where exactly are you getting stuck on each level? Were you able to get the yellow and red gems for Keen? The gree...
by Syllypryde
Sun Dec 01, 2019 20:18
Forum: Release Forum
Topic: Announcement 2 of 2: Beta testers required for a new Keen 6 mod
Replies: 34
Views: 5188

Re: Announcement 2 of 2: Beta testers required for a new Keen 6 mod

szemi wrote:
Sun Dec 01, 2019 19:40
Probably due to changing the tileplace of the teleporter. In short: I think teleporter must be untouched, but modified in graphic.
Rick's teleporter works just fine
by Syllypryde
Sun Dec 01, 2019 18:53
Forum: Release Forum
Topic: Announcement 2 of 2: Beta testers required for a new Keen 6 mod
Replies: 34
Views: 5188

Re: Announcement 2 of 2: Beta testers required for a new Keen 6 mod

The game completely locks up when I go into the teleporter. The same issue that Mirror Menace has.