Search found 43 matches

by sbartus
Wed Mar 13, 2024 22:35
Forum: Release Forum
Topic: Operation Station Infiltration
Replies: 54
Views: 33511

Re: Operation Station Infiltration

I have just finished playing Operation Station Infiltration . Thank you all for investing your efforts into this. It came out fanstastic. I was thrilled to learn that my suggestion from March 2022 about including reduced gravity levels was incorporated. The resulting secret level was probably my fav...
by sbartus
Sat Dec 30, 2023 22:51
Forum: Release Forum
Topic: Operation Station Infiltration
Replies: 54
Views: 33511

Re: Operation Station Infiltration

In Magnetic Field Manipulator, I've just noticed that when bending down (i.e. pressing the down arrow), Keen stays on the rotating platforms indefinitely. This is a bug, right?
by sbartus
Mon Mar 28, 2022 21:39
Forum: Unofficial Keen Games
Topic: Operation Station Infiltration
Replies: 69
Views: 35184

Re: Operation Station Infiltration

What do you think about making one or more levels with weightlessness/microgravity? The dynamics of control might be similar to the Well of Wishes in Keen 4, with perhaps some additional aids like poles. I love this idea, especially with the poles. Dr. Colossus did something like this in his "...
by sbartus
Mon Mar 28, 2022 0:02
Forum: Release Forum
Topic: Return to the Shadowlands
Replies: 45
Views: 24513

Re: Return to the Shadowlands

Are you suggesting 3 arachnuts on hard :bloody or two on normal and something else on hard? Two on Normal and three on Hard is probably reasonable. Having three might mean that you will have to use a lot of ammo just to pass through that corridor, but there are already two Neural Stunners in that a...
by sbartus
Thu Mar 17, 2022 16:46
Forum: Unofficial Keen Games
Topic: Operation Station Infiltration
Replies: 69
Views: 35184

Re: Operation Station Infiltration

The occupants of space stations are weightless. Presumably this should also apply to whatever Shikadi have built. What do you think about making one or more levels with weightlessness/microgravity? The dynamics of control might be similar to the Well of Wishes in Keen 4, with perhaps some additional...
by sbartus
Wed Mar 16, 2022 21:23
Forum: Unofficial Keen Games
Topic: Foray in the Forest (development thread)
Replies: 186
Views: 188150

Re: Foray in the Forest (development thread)

I'm a bit late with this comment, but I just want to agree with the other people regarding the Commander Keen portrayal in the screenshot from 9th Oct 2021 (and in the screenshot above). To me, it looks totally off, like a little baby in a football helmet and oversized clothes. Playing as a baby-lik...
by sbartus
Wed Mar 16, 2022 21:21
Forum: Release Forum
Topic: Return to the Shadowlands
Replies: 45
Views: 24513

Re: Return to the Shadowlands

I have just finished the game. Thank you Ceilick and others for making this mod - I thoroughly enjoyed it. It really shows that you put a lot of effort into level design, music, new hazards and even the storyline. If Tom Hall et al. ever manage to produce more Keen games, I totally wouldn't mind you...
by sbartus
Sun Apr 10, 2011 20:48
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 373066

Is it necessary to shot at Mortimer at all in the last level? I guess that after certain number of shots he can be "stunned", like show above. Is it the only thing you get after shooting at him?
by sbartus
Thu Apr 07, 2011 10:41
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 373066

I substituted the patch file into the new one and a strange thing happened - now when I loaded the game when falling from the bridge I could reach the platform without any problem (and complete the entire game). Does this patch also change the movement control to some extent?
by sbartus
Wed Apr 06, 2011 14:11
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 373066

Syllypryde wrote: Ceilick originally released BOTB with the cheats disabled. Two to two and a half weeks later Ceilick re-enabled the cheats. Obviously, you still have the original download.
I downloaded the current version from the first post in this thread and the cheats still don't work.
by sbartus
Wed Apr 06, 2011 9:11
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 373066

I'm in the Warpcore right now and unfortunately I saved the game in a way that I can do nothing but die when I load the save. Of course there is an option of repeating the entire level, but if any cheats were enabled then I could possibly place Keen in a safer situation and then play normally. A+2+E...
by sbartus
Tue Feb 08, 2011 15:24
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 373066

Yes, I just ran to the edge and jumped withut the pogo. In normal mode it just can't help me in getting to the top right area.

Regards
by sbartus
Tue Feb 08, 2011 13:38
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 373066

I tried it and it didn't work. Then I switched from normal to easy mode and suddenly it became very easy to get there. I don't get why - the distnce to the archway looks the same.
So how can you access this area on normal mode?

Regards
by sbartus
Tue Feb 08, 2011 11:39
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 373066

I just started playing TUIT. How can I access the top right area of the first level?

Regards
by sbartus
Thu Aug 19, 2010 16:54
Forum: Unofficial Keen Games
Topic: Keen 9: Battle of the Brains
Replies: 1387
Views: 569146

I don't want to put any pressure on anyone! I am just wondering if the parts of the game besides levels and music (which seem to be done now) require significant effort.

Regards