I mentioned this in the other thread, and I just made a issue for it on GitHub. But the tile graphics in Vorticons are messed up, at the very least on Mac.
https://github.com/gerstrong/Commander- ... issues/132
Search found 266 matches
- Tue Apr 30, 2013 18:37
- Forum: Commander Genius
- Topic: Release v1.4
- Replies: 35
- Views: 30912
- Tue Apr 30, 2013 18:29
- Forum: Commander Genius
- Topic: Version 1.6
- Replies: 48
- Views: 43133
- Thu Feb 28, 2013 19:01
- Forum: Commander Genius
- Topic: Release v1.2
- Replies: 17
- Views: 19232
I just checked, and resizing the window doesn't work at all on Mac. I'm able to resize it, but then it's just a mess of weird graphical artifacts inside and the game stops rendering period. So, fullscreen doesn't work (I tried several resolutions that should have worked, I always got the same result...
- Thu Feb 28, 2013 18:42
- Forum: Commander Genius
- Topic: Release v1.2
- Replies: 17
- Views: 19232
I've checked, the list shouldn't return anything higher than 1920x1080 for resolution for me, but it always does. I think the verification might be broken on Mac. Also, whenever I try to enter fullscreen it flashes to black for a second and then disappears and all I can see is my desktop. I don't kn...
- Thu Feb 28, 2013 4:15
- Forum: Commander Genius
- Topic: Release v1.2
- Replies: 17
- Views: 19232
I made a bug fix and took a look at how you're handling resolutions. I was unable to get fullscreen to work on the Mac period for some reason, plus the list of resolutions being passed in isn't filtered to make sure they're compatible with your display, which is kind of annoying, seeing as there are...
- Thu Feb 28, 2013 0:28
- Forum: Commander Genius
- Topic: Release v1.2
- Replies: 17
- Views: 19232
- Fri Feb 15, 2013 20:50
- Forum: Commander Genius
- Topic: Mac Version
- Replies: 17
- Views: 18890
- Mon Jan 28, 2013 20:07
- Forum: Commander Genius
- Topic: Apologies for disappearing
- Replies: 4
- Views: 6938
- Mon Jan 28, 2013 19:26
- Forum: Commander Genius
- Topic: Mac Version
- Replies: 17
- Views: 18890
No problem, the main reason I hesitate to get 1.0 version of the game is that I would have to mess with the project files a bunch in order to make sure it works, but I think I can do that. Edit: Okay, all I had to do was copy 4 files from the current version of Xcode back to 1.0 in a separate downlo...
- Mon Jan 28, 2013 9:32
- Forum: Commander Genius
- Topic: Apologies for disappearing
- Replies: 4
- Views: 6938
Apologies for disappearing
I'm sorry for just sort of disappearing out of nowhere for such a long time. I sort of lost interest in developing this, but I was going to continue to at least update the Mac version. As you'll see if you look in the thread for that, I had a lot of troubles doing that, but I was finally able to get...
- Mon Jan 28, 2013 9:00
- Forum: Commander Genius
- Topic: Mac Version
- Replies: 17
- Views: 18890
Okay, I've uploaded a new build for Mac, although it would seem you've changed the current version to 1.1 Alpha 2, so it isn't 1.0 apparently. 2 things you need to do: Update the download page to include a link to the new Mac verison. Change the MacOS X (10.4 and later) next to it to say 10.7 rather...
- Mon Jan 28, 2013 6:35
- Forum: Commander Genius
- Topic: Mac Version
- Replies: 17
- Views: 18890
Well, I'll see if it's even possible to get that on Mac, if not then this may indeed be dead. Edit: Hmm... it seems that in the latest version of MacOSX they've removed GCC entirely and are now using Clang. I'm not sure if that will work, but I'm going to try getting a newer version of that than was...
- Sun Jan 27, 2013 5:26
- Forum: Commander Genius
- Topic: Mac Version
- Replies: 17
- Views: 18890
- Sun Jan 27, 2013 5:16
- Forum: Commander Genius
- Topic: Mac Version
- Replies: 17
- Views: 18890
- Wed Dec 26, 2012 21:55
- Forum: Commander Genius
- Topic: Mac Version
- Replies: 17
- Views: 18890