Search found 14 matches

by banana
Wed Mar 25, 2020 20:58
Forum: Release Forum
Topic: [1-Level Demo] Commander Keen in... Canteloupe Quest
Replies: 16
Views: 1050

Re: [1-Level Demo] Commander Keen in... Canteloupe Quest

This is really fun. Keen Dreams has always been kind of awkward to me, the concept and level designs are fun and I love the flower powers and enemies, but the controls are just too awkward and I can never really control Keen well in it like I can in the Galaxy games, and this gives me that control b...
by banana
Sat Jan 04, 2020 17:14
Forum: Release Forum
Topic: The Alphamatic (An Atroxian Realm Mini-Sequel)
Replies: 37
Views: 22610

Re: The Alphamatic (An Atroxian Realm Mini-Sequel)

Will be curious to hear more thoughts about this mod eventually. I'm wondering if people are having any trouble with difficulty. The moving platform levels still seem to be giving some players trouble. I can potentially address some balancing issues in a future version, so I'm happy to take feedbac...
by banana
Wed Jan 01, 2020 21:08
Forum: Release Forum
Topic: The Alphamatic (An Atroxian Realm Mini-Sequel)
Replies: 37
Views: 22610

Re: The Alphamatic (An Atroxian Realm Mini-Sequel)

In case you're interested, here's a video of me completing the level without actually using the second red key. Note that I aside from collecting the chocolate milk points directly there, I also don't actually use the door directly above the machine to be destroyed (the most bottom-right door that s...
by banana
Tue Dec 31, 2019 18:48
Forum: Release Forum
Topic: The Alphamatic (An Atroxian Realm Mini-Sequel)
Replies: 37
Views: 22610

Re: The Alphamatic (An Atroxian Realm Mini-Sequel)

I still had a red key leftover upon finishing Quantum Chambers, is that intended? It's the one I found in Area 3, I didn't need to use it in Area 2 to open the door, I could already get behind it in a different way.
by banana
Mon Dec 23, 2019 15:11
Forum: Release Forum
Topic: Short Circuit Oracle (My Keen Galaxy modding debut!!)
Replies: 46
Views: 17834

Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

One more thing, I think there's something off with the Perfect Score calculation. I finished the game and got 1,336,400 points. I'm not sure if I missed anything, maybe a couple of thousand here or there, but it's definitely a higher score than what is listed as Perfect.
by banana
Sun Dec 22, 2019 23:04
Forum: Release Forum
Topic: Short Circuit Oracle (My Keen Galaxy modding debut!!)
Replies: 46
Views: 17834

Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Hmm ok. I'm curious what other people's opinion on this is, as this is what I was planning on doing with Keg o Vitalins in The Armageddon App. I definitely want them to give 20 000 points as they are going to be a rare and hard to find item, but would people prefer they still give an extra life eve...
by banana
Sun Dec 22, 2019 19:01
Forum: Release Forum
Topic: Short Circuit Oracle (My Keen Galaxy modding debut!!)
Replies: 46
Views: 17834

Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

A few changes/improvements to Secret Castle, including a new secret area I'm getting a game crash with this one. Touching the Dopefish causes the game to crash and immediately quit. DOSBox returns RF_PlaceSprite: Placed an uncached sprite:313 My guess is that the game doesn't know how to animate th...
by banana
Sun Dec 22, 2019 11:37
Forum: Release Forum
Topic: Short Circuit Oracle (My Keen Galaxy modding debut!!)
Replies: 46
Views: 17834

Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

A few things still bothered me about this game so I made 1 more update to appease my nagging perfectionism. Download link on the first page has been updated to v1.5 Change log: Screen update code by K1n9_Duk3 added to patch file (fixes jerky motion and flickering sprites) More new songs added; soun...
by banana
Fri Nov 08, 2019 23:22
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 212
Views: 95022

Re: Atroxian Realm (Version 1.2 Released)

I get the extra lives thing. Dropping that discussion then, is it intended that you can skip the third red key in Security Layer, the one behind the bridge with the yellow circle marking? In the middle building, you can just not use the switch on the top floor with the green square markings, the bri...
by banana
Mon Oct 28, 2019 20:18
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 212
Views: 95022

Re: Atroxian Realm (Version 1.1 Released)

This one is absolutely amazing. I played through it once on Normal and twice on Hard and had a blast with it. I still haven't found the 3-Up in Atroxian Mines or found the way to the one in the Catacombs, but I did manage to get all the other ones. Just saying it has 24 levels doesn't fully do it ju...
by banana
Wed Sep 18, 2019 14:00
Forum: Release Forum
Topic: Buried in Oblivion
Replies: 58
Views: 30627

Re: Buried in Oblivion

Here's a video of the trick with the pogo jump, this is on Hard mode. You don't really even need timing for it, you can hold the jump, pogo, and right-direction buttons down from the moment the "Keen dares to enter the Pyramid of Maze" message pops up in the overworld map. https://www.dropbox.com/s/...
by banana
Mon Sep 16, 2019 18:54
Forum: Release Forum
Topic: Buried in Oblivion
Replies: 58
Views: 30627

Re: Buried in Oblivion

I'd say lower the entry door all the way to the floor with the blue bridge to be safe, you can also impossible pogo jump off the entry door and you don't even need to grab the ledge if you do it that way on hard mode (but you do need to have a precise landing to avoid hitting the poison slug). Jumpi...
by banana
Wed Sep 11, 2019 15:56
Forum: Release Forum
Topic: Short Circuit Oracle (My Keen Galaxy modding debut!!)
Replies: 46
Views: 17834

Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

This is amazing. I love this pack. Such nice music, and excellent level design. I've played through it on Hard difficulty a couple of times, it took me a couple of tries but I managed to score that 767,500 points. I particularly like how well you manage to keep the difficulty at the right level, whi...
by banana
Wed Sep 11, 2019 15:21
Forum: Release Forum
Topic: Buried in Oblivion
Replies: 58
Views: 30627

Re: Buried in Oblivion

Very nice package. I've played through it on Hard difficulty a couple of times and most of the levels are really well done, especially the pyramid levels and Chiropody. I also really like Palm Tree Oasis and the Mires of Peril. I do have some commentary though: The first couple of levels are particu...