Search found 973 matches

by DoomJedi
Sat Sep 19, 2026 10:47
Forum: Miscellaneous
Topic: Eisenfaust Legacy - Oktoberfest Edition released!
Replies: 0
Views: 2475

Eisenfaust Legacy - Oktoberfest Edition released!

Happy upcoming Oktobertest, fellow wolfers! :D

"Team Raycast" proudly presents "Oktoberfest edition" of Eisenfaust: Legacy!

https://www.moddb.com/mods/operation-eisenfaust-legacy/downloads/oktoberfest-legacy
https://www.moddb.com/mods/operation-eisenfaust-legacy/news/special-oktoberfest ...
by DoomJedi
Thu Aug 06, 2026 18:33
Forum: Unofficial Keen Games
Topic: Commander Keen HD Remake
Replies: 37
Views: 27239

Re: Commander Keen HD Remake

So it's about increasing color depth and using wider color selection to make the colors match more, transition smoother and have less cartoony vibrancy, more muted, realistic so to speak.
Nice.

We did used muted 256 color palette in one of our Batman mods, removed that palette since.
https://www ...
by DoomJedi
Wed Aug 05, 2026 15:29
Forum: Unofficial Keen Games
Topic: Commander Keen HD Remake
Replies: 37
Views: 27239

Re: Commander Keen HD Remake

My spritesheet from almost 20 years ago that has (among the rest) some Keen related items in higher resolution
https://www.dropbox.com/scl/fi/ifhkzknzgjej8csr249kg/Items_AT_all.png?rlkey=s037vrjmuzd7vxgj0g5bazp5i&st=vmwoh26n&dl=0

P.S.
Huge tileset from my Game Maker project from over 20 years ...
by DoomJedi
Wed Aug 05, 2026 15:19
Forum: Unofficial Keen Games
Topic: Keen 4 & Galaxy Engine - NES Port
Replies: 9
Views: 7964

Re: Keen 4 & Galaxy Engine - NES Port

biffstudly wrote: Wed Jul 22, 2026 14:21
DoomJedi wrote: Tue Jul 21, 2026 20:38 I couldn't go beyond title screen on my emulator.
Use Mesen, it works like a charm.
ok, got it.

Though I don't tend to use Mesen, I don't know how to set it under Retropie, and that is what I use for emulation.
by DoomJedi
Tue Jul 21, 2026 20:38
Forum: Unofficial Keen Games
Topic: Keen 4 & Galaxy Engine - NES Port
Replies: 9
Views: 7964

Re: Keen 4 & Galaxy Engine - NES Port

I couldn't go beyond title screen on my emulator.
by DoomJedi
Fri Jul 17, 2026 18:24
Forum: Miscellaneous
Topic: My indie project - TrackWeaver
Replies: 3
Views: 7131

Re: My indie project - TrackWeaver

First indiedb article and first videos:

https://www.indiedb.com/games/trackweav ... ld-builder

Image
by DoomJedi
Tue Jun 30, 2026 18:44
Forum: Miscellaneous
Topic: My indie project - TrackWeaver
Replies: 3
Views: 7131

Re: My indie project - TrackWeaver

Wow! This looks incredible!
Thank you so much pal! :p
Working on it hard, daily, for many hours a day.
(today worked on adding and wiring many sounds for the game for various road events and scenarios)


Even though you're using the fucl godot, which I hate
I respect your hate - but again, it ...
by DoomJedi
Tue Jun 30, 2026 7:14
Forum: Miscellaneous
Topic: My indie project - TrackWeaver
Replies: 3
Views: 7131

My indie project - TrackWeaver

Hi,

I've mostly moved from modding to indie game making.

I want to introduce my big indie project (and my dream project since my teens) currently in advanced development stage (in Godot) - it's a crafter for retro pseudo3D racing, with ability to craft everything, really everything - themes, road ...
by DoomJedi
Tue Jun 16, 2026 6:47
Forum: Unofficial Keen Games
Topic: How does Netkeen count "kills"?
Replies: 3
Views: 6945

Re: How does Netkeen count "kills"?

Usually in gaming (hope I'm not telling something new) - self kill just depletes player kill count.
by DoomJedi
Sun Apr 19, 2026 20:20
Forum: Other Keen Stuff
Topic: How would it feel to make Keen stuff in Wolf3d / Doom mods
Replies: 3
Views: 22135

Re: How would it feel to make Keen stuff in Wolf3d / Doom mods

Some Wolf3D mods already had Keen levels/tributes

https://www.dropbox.com/scl/fi/ljqsimzluuaesjyc9wj4s/gg.PNG?rlkey=uo9o3dk4a9lw2wxelrpn8ct45&raw=1

https://www.dropbox.com/scl/fi/2qsiecc6nm5aurffjew17/gg2.PNG?rlkey=ym5l5u7n1ruo8kdh8p9nro3j1&raw=1

"Blade of Agony", which is a Doom mod - had ...
by DoomJedi
Sat Mar 21, 2026 20:57
Forum: Release Forum
Topic: Atroxian Realm (Version 1.5 Released)
Replies: 262
Views: 454066

Re: Atroxian Realm (Version 1.5 Released)

That's a very impressive explanation of "menu selection just moves down all the time to bottom menu selection".
Probably a right one.
Somehow in 1.5 it's all the time, in 1.4 it's on and off and sometimes I can play it fine.

I can just leave playing this mod to PC only, would be simpler. Being Keen ...
by DoomJedi
Tue Mar 17, 2026 20:38
Forum: Release Forum
Topic: Atroxian Realm (Version 1.5 Released)
Replies: 262
Views: 454066

Re: Atroxian Realm (Version 1.5 Released)

It doesn't work, as then it doesn't detect joysticks and leaves me with keyboard.

That said - I can get older version to work, v1.4 (though with limitation as I can't map "Y" button so I can't open a new game after running initial one, barely mapped "esc" so I can return to the menus).
But it's on ...
by DoomJedi
Mon Mar 16, 2026 9:27
Forum: Release Forum
Topic: Keen Dreams Gold Edition - 2026 updates
Replies: 6
Views: 12272

Re: Keen Dreams Gold Edition - Keen's Day/Mortimer's Day update - 2026

Amazing project with pure love for Keen 7.
Endless list of features and thought put into it.

Keep it up!
by DoomJedi
Mon Mar 16, 2026 7:47
Forum: Other Keen Stuff
Topic: Archaeological remains from when I translated Mortimer's McMessage
Replies: 5
Views: 16219

Re: Archaeological remains from when I translated Mortimer's McMessage

I think I've posted my 90s Keen personal related memorabilia?
Including
1. 1.2Mb diskettes with all Keen games (I actually paid my classmate to copy me...I wonder if those still work). Still have that person as a friend on facebook :)
2. Song dedicated to Keen based on "Go West" Pet Chop Boys ...
by DoomJedi
Sun Mar 15, 2026 14:03
Forum: Release Forum
Topic: Atroxian Realm (Version 1.5 Released)
Replies: 262
Views: 454066

Re: Atroxian Realm (Version 1.5 Released)

I have an issue with it on retropie (unlike in earlier versions and unlike other Galaxy mods currently (!)) dosbox-pure emulator - menu cursor just all the time acts like "down" is pressed, going all way down. I can bring it up pressing "up" but when I stop trying - it goes down again.
It's due to ...