Search found 555 matches

by Gridlock
Mon Jan 20, 2020 2:45
Forum: Release Forum
Topic: Operation Ocflore
Replies: 55
Views: 1358

Re: Operation Ocflore

You do realize that you can just shoot them, right?
:O

I, uh, went through the entire mod without actually trying to shoot them. So yeah, guess that makes things considerably easier, lol. Guess I'm making too many assumptions based on normal Keen 4 enemies.
by Gridlock
Mon Jan 20, 2020 0:43
Forum: Release Forum
Topic: Operation Ocflore
Replies: 55
Views: 1358

Re: Operation Ocflore

I just finished the mod on normal difficulty. It took me several hours to beat all the levels, including the secret level. I didn't really take as many screenshots as I should have, but here's a few: https://gyazo.com/c0d109c666aa4e31f7b385c524994650 There's a tile bug here. Keen can fall through th...
by Gridlock
Wed Jan 15, 2020 2:06
Forum: Release Forum
Topic: Operation Ocflore
Replies: 55
Views: 1358

Re: Operation Ocflore

Congratulations on the mod release! You've got me beat on development time. Six years is quite a long period, so I'm sure it must be a relief. I'm looking forward to giving this game a try. I've been super impressed with the environment art you've managed to create for both this project and Suburb S...
by Gridlock
Mon Jan 13, 2020 5:57
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 11
Views: 3368

Re: Your Own Keen Music!

So if you want, I could record the entire soundtrack, or choose only those tracks that sound better or at least same good as the originals. I don't think it's worth spending too much time on this unless you want to. If it's easy enough to record all of them, then why not, but otherwise I think it'd...
by Gridlock
Sun Jan 12, 2020 4:07
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 11
Views: 3368

Re: Your Own Keen Music!

I've said this before, but I really do like this style. It manages to capture the unique, old school spirit of the IMF format while also sounding a bit more modern. If you do have/make other AR remixes in this style, I'd love to hear them. It's kind of crazy, but I still listen to the AR soundtrack ...
by Gridlock
Fri Jan 10, 2020 3:48
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 11
Views: 3368

Re: Your Own Keen Music!

Here are 8-bit covers of some Atroxian Realm music I made with Famitracker last month Nice! I always get excited when people do Atroxian Realm remixes. By the way, for any AR remixes on YouTube, I'm happy to add them to the game's soundtrack playlist: https://www.youtube.com/watch?v=eo5cVtFL1yk&lis...
by Gridlock
Tue Dec 31, 2019 23:21
Forum: Unofficial Keen Games
Topic: Commander Keen - the earth explodes mod
Replies: 58
Views: 26294

Re: Commander Keen - the earth explodes mod

I did a song for the Commander Keen 9 : The universe is Toast (Jotundra Mountains) I just wanted to say that I really enjoyed that track. I'll be interested to hear what you might come up with for Keen 2, since none of the original games have a musical identity. I'm a little rusty myself on IMF mus...
by Gridlock
Tue Dec 31, 2019 23:01
Forum: Release Forum
Topic: The Alphamatic (An Atroxian Realm Mini-Sequel)
Replies: 37
Views: 17609

Re: The Alphamatic (An Atroxian Realm Mini-Sequel)

I still had a red key leftover upon finishing Quantum Chambers, is that intended? It's the one I found in Area 3, I didn't need to use it in Area 2 to open the door, I could already get behind it in a different way. That's intriguing. I know that the level has at least two solutions, depending on w...
by Gridlock
Thu Oct 31, 2019 2:48
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 212
Views: 83165

Re: Atroxian Realm (Version 1.1 Released)

As it turns out, my bug-fixes for version 1.1 weren't sufficient to get rid of this particular bug, among other things. These bugs have already been fixed in the current build, but version 1.2 has not yet been released to the public. Sorry about that. I think work on another version fell off becaus...
by Gridlock
Sun Sep 08, 2019 23:54
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 212
Views: 83165

Re: Atroxian Realm (Version 1.1 Released)

Thank you for the kind words! I hope a full sequel materializes some day! Me too! It is something I work on occasionally, though at a snail's pace. Since it's planned to be a fangame in Unity rather than a mod, there's a colossal amount of engine building and R&D I have to get through. There's a thr...
by Gridlock
Wed Jun 12, 2019 3:09
Forum: Unofficial Keen Games
Topic: The Crazy Komet
Replies: 75
Views: 12657

Re: The Crazy Komet.

Neat! That's very flattering to hear that you're taking inspiration from Atroxian Realm. These screenshots look quite nice, especially the second blue one with the door and the light. I really love the style of that door! Feel free to borrow from the existing AR graphics however you want. It's reall...
by Gridlock
Mon Jun 10, 2019 1:22
Forum: Official Keen Games
Topic: Commander Keen Mobile Reboot
Replies: 87
Views: 19089

Commander Keen Mobile Reboot

So, Bethesda online studios just announced at E3 that they're doing a mobile reboot of Commander Keen in the style of Saturday morning cartoons. Here's an early article: https://stevivor.com/news/commander-keen-back-free-play-mobile-game/ I... don't even know where to begin on this one. My first imp...
by Gridlock
Fri May 10, 2019 23:48
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 212
Views: 83165

Re: Atroxian Realm (Version 1.1 Released)

Glad to hear the the new version is mostly working out for people. The keygem/zip pad puzzle in Cargo Transit A was slightly modified in this version since the old version basically resulted in you getting both keygems in the same attempt (at least on my system). It's unfortunate to hear that there ...
by Gridlock
Sat Mar 16, 2019 5:05
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 212
Views: 83165

Re: Atroxian Realm (Version 1.1 Released)

Yeah, I'm sorry, Gridlock. :no Hey, no worries. As far as I'm concerned, the game was already complete in terms of story art. But, since you had that last partially finished image, I thought it would be a shame to let it go to waste and not find a way to include it. It would have been cool to see t...
by Gridlock
Thu Mar 14, 2019 6:02
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 212
Views: 83165

Re: Atroxian Realm

For Keen Day :birthday , I am finally releasing an updated version of Atroxian Realm (version 1.1). It's been over 3 years since the game's initial release, so that might be one of the longest turnaround times ever for an updated version, but I suppose late is better than never. :-o Download: Atroxi...