Search found 573 matches

by Gridlock
Mon Sep 21, 2020 16:34
Forum: Official Keen Games
Topic: Microsoft is acquiring Bethesda parent company ZeniMax
Replies: 5
Views: 111

Re: Microsoft is acquiring Bethesda parent company ZeniMax

My jaw dropped this morning when I saw the headline this morning. That's such a massive acquisition. But yeah, I'm wondering what this means for Keen, if anything. My impression is that Microsoft's current strategy is being more consumer friendly and not as litigious when it comes to cracking down o...
by Gridlock
Tue Sep 08, 2020 15:22
Forum: Unofficial Keen Games
Topic: 2.5D Keen
Replies: 376
Views: 131487

Re: 2.5D Keen

Neat! I feel bad that I almost forgot about this project, and yet it also doesn't like all that long ago that you were posting about it. It was very impressive. I'll have to give it a try again. I also just want to say that the support I received on this forum has had a hugely positive impact on my ...
by Gridlock
Sun Aug 30, 2020 20:14
Forum: Unofficial Keen Games
Topic: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)
Replies: 66
Views: 47101

Re: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)

I've been in a Keenish mood lately and have been working on the Marooned Over Mars expansion. It's not dead! In fact, I've now finished rough versions of all three extra levels. So, I thought I'd share some pics: https://drive.google.com/uc?export=view&id=1Yb1l8jEn1iafEBQBt588LnJoFJrTuhU8 https://dr...
by Gridlock
Sun Aug 16, 2020 17:27
Forum: Official Keen Games
Topic: Keen Dreams somehow makes it to Nintendo Switch
Replies: 76
Views: 30009

Re: Keen Dreams somehow makes it to Nintendo Switch

I won't be supporting this, but... I'm really curious what the promise of new levels entails, if it's true. Makes me wonder how they're actually creating the new content, like if they're using TED5 or community tools like Abiathar. I assume it's 12 new levels because the original game had 12 levels,...
by Gridlock
Tue Jul 21, 2020 2:46
Forum: Release Forum
Topic: The Alphamatic (An Atroxian Realm Mini-Sequel)
Replies: 40
Views: 28710

Re: The Alphamatic (An Atroxian Realm Mini-Sequel)

Hey Snortimer, appreciate the feedback. Can't believe it's been over three years since I released this. I've thought about updating this mod for a long time now. A while back, I had even posted some screenshots of a three-level "Marooned Over Mars" expansion I was working on. However, I've realized ...
by Gridlock
Fri Jul 03, 2020 17:27
Forum: Other Keen Stuff
Topic: IMF
Replies: 7
Views: 698

Re: IMF

This is also a topic of interest to me. I've been doing some more midi->imf conversions lately for Voyage to Veota (not a strict technical requirement, but I like the adlib sound style). I've been using mid2imf for most of my recent conversions instead of IMFCreator. I've found that mid2imf produces...
by Gridlock
Tue Jun 23, 2020 15:18
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 224
Views: 114396

Re: Atroxian Realm (Version 1.2 Released)

I may have forgotten to respond when you sent those images. If that's the case, sorry about that. The thing with Atroxian Realm is that I just want to be done with it. It's been almost four and half years since release. I hope people can understand my desire to move on. I think at one point I did bo...
by Gridlock
Wed May 27, 2020 4:08
Forum: Commander Genius
Topic: Original tilesets for Keen 1-6, so that users can modify (custom recolored VGA tilesets for Keen 4-6 avaiable here)
Replies: 65
Views: 4650

Re: Original tilesets for Keen 1-6, so that users can modify each original tile for each game

I'd be curious to see the results of doing a recolor with more than 16 colors. I feel like maybe I've seen something like this before, but I can't remember anything specific. It seems like Keen art tends to look a bit weird and fangamey when done with more than 16 colors, but I'm curious if there's ...
by Gridlock
Sat May 09, 2020 0:33
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 224
Views: 114396

Re: Atroxian Realm (Version 1.2 Released)

Another minor update: Atroxian Realm v1.4 (still unofficial, Gridlock had nothing to do with this) Oh, nice! I've long since run out of steam to want to continue doing updates on Atroxian Realm (I'm putting my limited free time and energy into Voyage to Veota), but I really appreciate how much you'...
by Gridlock
Sat May 02, 2020 0:27
Forum: Other Keen Stuff
Topic: New audio recording of a Commander Keen 4 song
Replies: 43
Views: 5560

Re: New audio recording of a Commander Keen 4 song

I don't know if Metal from Keen 6 would suit this instrumentation style, but it's one of my favorite Keen tracks, so I'd love to hear it covered. I think two of the most underrated tracks are "Having Tea With Little Ampton," the Keen 5 scrolling Stars War story music, and "A Shikadi Aire," the Keen ...
by Gridlock
Sun Apr 26, 2020 20:28
Forum: Unofficial Keen Games
Topic: Early Atroxian Realm Sequel Thoughts
Replies: 51
Views: 33773

Re: Early Atroxian Realm Sequel Thoughts

Hey Zero Diamond, Appreciate the thoughts. I think it's fun that an early spark of AR came from that mod. Besides the name Atroxus, I remember there being one music track that inspired some of AR's darker direction. The idea of turning Atroxian Realm (the original mod, not the sequel) into an origin...
by Gridlock
Wed Mar 18, 2020 14:38
Forum: Official Keen Games
Topic: What would a perfect Keen game look like to you in 2020?
Replies: 8
Views: 2274

Re: What would a perfect Keen game look like to you in 2020?

You know, it's funny, but several of the ideas I've seen in this thread are things I want to do for Voyage to Veota. Not so much freeform planet exploration, but things like weather/light effects, a light upgrade system based on points, multiple weapon types, playing as multiple characters, a health...
by Gridlock
Sun Mar 15, 2020 18:08
Forum: Unofficial Keen Games
Topic: Early Atroxian Realm Sequel Thoughts
Replies: 51
Views: 33773

Re: Early Atroxian Realm Sequel Thoughts

I love the fact that you've decided to keep this project authentic to the old-school Keen look. back then this was my major concern when you first started this thread Sure, that's completely understandable. Even with keeping 16 colors and pixel perfect, 320x200 rendering, I was still worried about ...
by Gridlock
Sun Mar 15, 2020 17:49
Forum: Unofficial Keen Games
Topic: Need art help for big Keen easter egg/tribute
Replies: 277
Views: 69419

Re: Need art help for big Keen easter egg/tribute

I just want to say how impressed I am with the screenshots of this project. The classic Keen sprites and tiles fit surprisingly well into a 3d space, and it really makes me want to explore these locations. I normally don't do so well with old-school first person shooters, since the movement and quic...
by Gridlock
Sat Mar 14, 2020 4:05
Forum: Unofficial Keen Games
Topic: Early Atroxian Realm Sequel Thoughts
Replies: 51
Views: 33773

Re: Early Atroxian Realm Sequel Thoughts

Wow. It's Keen Day already, and I realize I haven't posted anything about this project in over a year. That's not to say there's a lot of progress to show, but it's certainly not dead. I've been pretty busy in the last year and a half. I'm still working professionally in indie game development. In f...