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by KeenRush
Mon Oct 23, 2017 11:42
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

:lol Really? Yeah, I meant IRC #pckf. It looks like I'm a bit behind the times. I'll have to investigate how to join/use that.
by KeenRush
Mon Oct 23, 2017 8:58
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

^ That's genius. I've never thought about that. I'm not being sarcastic in case I sound like it. At the moment I'm doing some decorative tiles. Pretty much everything else from title screen to about id screens to levels to sprites starts to be in place. I'm probably going to make some new sounds eve...
by KeenRush
Fri Oct 20, 2017 4:32
Forum: Other Keen Stuff
Topic: Keen goes Pi
Replies: 18
Views: 3108

Re: Keen goes Pi

Looks cool! I wish I understood this kind of stuff and also that I had a console like that. I'd make a simpler version of akeen or a new editor altogether. Would be so neat to make levels while waiting for a bus or sitting in one.
by KeenRush
Thu Oct 19, 2017 6:16
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

Thanks! It's tough sledding indeed but the end of struggle is nearing. Yeah; I should take a backup of the entire project, not just the levels. I still haven't learned doing that stuff. :freud
by KeenRush
Thu Oct 19, 2017 6:12
Forum: Release Forum
Topic: Keen 4 minimod
Replies: 5
Views: 152

Re: Keen 4 minimod

Loving the story and the furry vibes. :D I love this kind of mods where you're some other creature altogether and this one has plenty of intriguing alterations. The scrolling text in the beginning, is it the original horizontal scroll turned into vertical? Anyway, well done, inventive stuff, I like ...
by KeenRush
Wed Oct 18, 2017 6:29
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

It feels great to be able to say that the mod is getting there. :) World map almost completed. The most annoying task in a mod for me but this time I've managed to do a good job of it. Still needs some more decorating for which I have ideas, the actual level entries are done. Two sprites need comple...
by KeenRush
Sun Oct 15, 2017 6:40
Forum: Release Forum
Topic: InsaLevs - collective Keen 2 minimalism level pack - SPINOFF
Replies: 4
Views: 228

Re: InsaLevs - collective Keen 2 minimalism level pack - SPINOFF

I like the original big level better than these but it's good for players who want some challenge but in more manageable portions.
by KeenRush
Wed Oct 11, 2017 19:22
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

I'm starting to get the mod fatigue. I've spent about enough time on this thing. Redid the first level from scratch and completed it too. Made some levels easier still and now they're better for it. Added one solid tile to a level and it changed it crucially - sometimes it's like go where one well p...
by KeenRush
Mon Oct 09, 2017 6:54
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

I may repeat myself, but again: people here are making incredible mods when working (almost) without any help. That's great, but takes a lot of time and effort. I may be wrong, but my observation is that generally, only one guy is working on a big mod with the only help of someone else making patch...
by KeenRush
Sun Oct 08, 2017 11:05
Forum: Release Forum
Topic: InsaLevs - collective Keen 2 minimalism level pack
Replies: 42
Views: 1731

Re: InsaLevs - collective Keen 2 minimalism level pack

@proYorp: Thanks. And not all that crazy, I've heard something like that before: that I'm very good at making difficult levels with devious puzzles requiring player to know how to control Keen. It seems to be my strength but unfortunately it's not something (and I understand why!) most people like a...
by KeenRush
Thu Oct 05, 2017 6:28
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

Sorry for dredging up this topic all the time (even if that's pretty much the point of it). I'm lowkey going insane with this mod, entire days go by when I just fiddle with some things and make some small progress but c'mon, entire fucling days when I manage nothing but a few small changes yet I've ...
by KeenRush
Thu Sep 28, 2017 9:39
Forum: Other Keen Stuff
Topic: News about my new mod...
Replies: 38
Views: 2139

Re: News about my new mod...

Hooreh for le progress. There really is always so much more work than anticipated in those final details. My latest mod (about 3.5 years into development) is at a similar level of completion. Hopefully we can get them done in time to nudge up the 2017 release tally. Yeah, it's freaking unbelievable...
by KeenRush
Thu Sep 28, 2017 9:27
Forum: Other Keen Stuff
Topic: Looking for some tunes for a mod
Replies: 27
Views: 923

Re: Looking for some tunes for a mod

By the way, I could try making a song or two (for both Spleen and Nisaba) but I don't understand all this conversing and garg. If you can point me to a free and simple software and do the conversing yourself (because I can't), I could try to make the songs, but nothing technical, just the songs.
by KeenRush
Thu Sep 28, 2017 8:00
Forum: Other Keen Stuff
Topic: Looking for some tunes for a mod
Replies: 27
Views: 923

Re: Looking for some tunes for a mod

I'm so confused about all this stuff. So, the soundcard emulates a set of instruments that are standard-ish in the midi, right? :confused You don't have any actual sample data nor instrument definitions in the songs, right? And you need to convert the given midi to Keen's own format, right? Have I t...
by KeenRush
Thu Sep 28, 2017 7:47
Forum: Official Keen Games
Topic: Difficulty vs Opportunity in Keen 1: Number Crunching
Replies: 13
Views: 1080

Re: Difficulty vs Opportunity in Keen 1: Number Crunching

There's a lot of things these calculations don't catch. I could make a level impossible due to 1 kill tile, fill the level with points, and these calculations would say its the best level ever. :) Every Keen levelling-noob in the 90s :D :helmet It's a joke but has some truth to it. Anyone remember ...