Search found 536 matches
- Tue Jul 15, 2014 0:51
- Forum: Release Forum
- Topic: I made a mod - Keen episode 59: Underworld Ultimate!
- Replies: 128
- Views: 103553
and about pressing UP to open chests: again, i was planning to do this, but then i saw the chests in underwater areas and i thought they looked cool, like sunken treature, and i dunno if pressing UP would work when in underwater mode, so i just scrapped it. Since all chests are on floors, maybe DOW...
- Mon Jul 07, 2014 2:40
- Forum: Release Forum
- Topic: I made a mod - Keen episode 59: Underworld Ultimate!
- Replies: 128
- Views: 103553
Funny that the empty chests thing should be mentioned, I don't remember if it was mentioned in the F1, but I thought that the empty chests were a huge rage inducer. The assumption is that there is one key per chest, but the difficulty of getting or even finding some of the keys means that the chests...
- Thu Jun 12, 2014 17:52
- Forum: Other Keen Stuff
- Topic: Misconceptions
- Replies: 129
- Views: 154429
- Sat Jun 07, 2014 23:29
- Forum: Release Forum
- Topic: I made a mod - Keen episode 59: Underworld Ultimate!
- Replies: 128
- Views: 103553
- Tue Jun 03, 2014 13:24
- Forum: Release Forum
- Topic: I made a mod - Keen episode 59: Underworld Ultimate!
- Replies: 128
- Views: 103553
Also, the black bug-eyed thing doesn't want to get stunned. yeah you can't kill those at all, they wander back and forth and all you can do is jump over them. har har. i make enemies hard because i hate all peoples. In that case, the first level that you encounter the heat tower thing is either imp...
- Tue Jun 03, 2014 1:26
- Forum: Release Forum
- Topic: I made a mod - Keen episode 59: Underworld Ultimate!
- Replies: 128
- Views: 103553
- Thu May 29, 2014 18:01
- Forum: Release Forum
- Topic: I made a mod - Keen episode 59: Underworld Ultimate!
- Replies: 128
- Views: 103553
I love the visuals and a lot of the map design, and I'm quite impressed with how things like breakable walls and the potion system were implemented, but I'm kind of frustrated with both. Breakable walls: Not all of them have to be obvious, but if there's no way to tell if something is necessary for...
- Wed May 28, 2014 19:23
- Forum: Release Forum
- Topic: I made a mod - Keen episode 59: Underworld Ultimate!
- Replies: 128
- Views: 103553
I love the visuals and a lot of the map design, and I'm quite impressed with how things like breakable walls and the potion system were implemented, but I'm kind of frustrated with both. Breakable walls: Not all of them have to be obvious, but if there's no way to tell if something is necessary for ...
- Wed Oct 30, 2013 20:43
- Forum: Release Forum
- Topic: Updated- 'The Ruin of Roib' - beta v3
- Replies: 268
- Views: 171441
the only real issue is that someone mentioned i made the player go back and forth throughout the level too much which i agree with. That was me, eheheh. I think for the tower, you needed to make about 4 trips looking around for newly unlocked items, while the forest made me get lost several times. ...
- Thu Sep 19, 2013 14:58
- Forum: Release Forum
- Topic: Terror from Outer Space
- Replies: 104
- Views: 152093
IMHO - if you want us to be a beta testers - you can PM people and collect beta testing team more privately. I'm against fully public betatesting...ruins the experience, older saved games won't work, no surprises later.... less fun, and why should it be tempting to us? We are patient...fix this - a...
- Tue Sep 17, 2013 19:23
- Forum: Release Forum
- Topic: Terror from Outer Space
- Replies: 104
- Views: 152093
However, do you mind uploading a download link using dropbox or zip files? WinRar is fiddly, and either of the two are more generic programs Is there a problem with compression or download? Here's a dropbox link to the exact same file: https://dl.dropboxusercontent.com/u/77321787/KeenTTFOS_V1.rar (...
- Mon Sep 16, 2013 20:44
- Forum: Release Forum
- Topic: Terror from Outer Space
- Replies: 104
- Views: 152093
- Tue Sep 03, 2013 2:35
- Forum: Release Forum
- Topic: Martinez McMeyer 4: Intelligent Intellect
- Replies: 72
- Views: 40483
this is gonna sound mean- and please don't take this personally- but this mod is kinda terrible :p i actually liked the story and text in the game cause of all the engrish and bad grammar, i laughed quite a bit. and that 'null pointer' error at the bottom of the ending dos text was the cherry on to...
- Mon Aug 19, 2013 12:05
- Forum: Unofficial Keen Games
- Topic: Suburb Shenanigans
- Replies: 138
- Views: 158345
- Sat Aug 10, 2013 8:49
- Forum: Unofficial Keen Games
- Topic: Martinez McMeyer 5: Settle on Saturn
- Replies: 13
- Views: 13244