Was this to put to use the artwork you made for Dr. Colossus: The Temple of Cydonia?
Here is some good worldmap music by the hackercat:
https://pckf.rigeltechnical.com/viewtopic.php?p=408 ... ght=#40807
I think you should use it because the worldmap music sounds to much like BM
Search found 268 matches
- Tue Mar 15, 2016 16:11
- Forum: Release Forum
- Topic: Marooned on Mars - Galaxy Mod
- Replies: 158
- Views: 164053
- Thu Feb 04, 2016 0:44
- Forum: Miscellaneous
- Topic: OFF TOPIC THREAD: Where derailing the thread is impossible!
- Replies: 2369
- Views: 990662
http://www.shikadi.net/keenwiki/Command ... t_InvasionI say, chaps. What is this?
https://www.youtube.com/watch?v=9ErfkkN2JqA
Never seen this before. Megaman mod? Check it out.
Neat Dr. Colossus!
- Thu Feb 04, 2016 0:06
- Forum: Commander Genius
- Topic: Version 1.9.0 Beta is out!
- Replies: 11
- Views: 12004
With Episodes 2, 4 and 6 I'm not aware that they are unbeatable. Episode 2 uses the scrub robots for a large majority of levels, but the scrubs are just falling off the walls at bottem right corners. Episode 4 The only level I can not beat is the well because the dopefish won't eat the schoolfish w...
- Wed Feb 03, 2016 23:51
- Forum: Other Keen Stuff
- Topic: id Software's 25th birthday
- Replies: 13
- Views: 10069
- Fri Jan 29, 2016 23:15
- Forum: Unofficial Keen Games
- Topic: Sign of the Vool
- Replies: 231
- Views: 216005
- Fri Jan 29, 2016 23:09
- Forum: Commander Genius
- Topic: Version 1.9.0 Beta is out!
- Replies: 11
- Views: 12004
Keen dreams and Xmas mod now work on: Windows 7 _ 64bit Windows 8.1 _ 64bit I would like to implement our config system, but I still need to think in how to do that. Especially how it would in Dreams menu is what we need to tinker. From the other episodes you still can map the controls if PC version...
- Mon Jan 04, 2016 16:35
- Forum: Commander Genius
- Topic: Version 1.9.0 Beta is out!
- Replies: 11
- Views: 12004
- Wed Dec 30, 2015 20:45
- Forum: Commander Genius
- Topic: Version 1.9.0 Beta is out!
- Replies: 11
- Views: 12004
I haven't gotten the windows build to run KDreams yet it just crashes at the title screen. On android it works just fine except for: * you have to press all of the action keys (ctrl, space, Enter) to get past the title screen * if you save after getting the bombs and reload the game will think you d...
- Tue Oct 06, 2015 23:10
- Forum: Commander Genius
- Topic: Version 1.8.2
- Replies: 5
- Views: 7232
Ah,yes It WAS hard to get through that place. nice job fixing it. :) For some reason the android version's keen sprite hit box is wrong now. In level two of keen 1, I can walk right through the blocks just by pressing the right arrow key. it doesnt do it in the windows version but the windows versio...
- Sun Sep 20, 2015 0:34
- Forum: Commander Genius
- Topic: Version 1.8.2
- Replies: 5
- Views: 7232
Re: Version 1.8.2
I'm not sure what that means, but I can walk through one tile high(16 pixels) openings and clip into solid blocks when jumping diagenly up...lgerstrong wrote:I got the collision detection improved a bit. Should help in some very special levels.
- Sun Sep 20, 2015 0:31
- Forum: Official Keen Games
- Topic: "New" Goodbye Galaxy big box art?
- Replies: 17
- Views: 16186
- Mon May 25, 2015 20:50
- Forum: Miscellaneous
- Topic: Could you please make complete backup of this forum?
- Replies: 22
- Views: 13708
- Mon May 25, 2015 20:43
- Forum: Release Forum
- Topic: Keen Meets the Meats (really!)
- Replies: 53
- Views: 54054
- Mon May 25, 2015 20:37
- Forum: Unofficial Keen Games
- Topic: New Trilogy
- Replies: 10
- Views: 10796
- Mon May 25, 2015 1:48
- Forum: Unofficial Keen Games
- Topic: Commander Keen in: Foray in the Forest
- Replies: 143
- Views: 138001
Wow, how did I miss this mod? As for completing the mod, we do at least have some screen shots to visualize and rip some graphics. The woods background is from Cosmo (easy rip). Looking at the KeenWiki page, perhaps making this a half mod sort of thing would be ideal. Having only six enemies would b...