Search found 41 matches

by A Kick in the Pants
Tue Mar 08, 2016 5:41
Forum: The Classics
Topic: Converting AdLib tunes
Replies: 27
Views: 19719

http://1drv.ms/1U7whla : The soundfont i use include some examples+ source midi files Ah, that is indeed an EdgeSounds/NTONYX soundfont. Specifically, it is their "32Mb GM Stereo Set", which is freeware: http://www.ntonyx.com/sf.htm Their soundfont has an error with the Steel Guitar; it is missing ...
by A Kick in the Pants
Mon Mar 07, 2016 6:21
Forum: The Classics
Topic: Converting AdLib tunes
Replies: 27
Views: 19719

Its the same soundfont you claim to use in this video : https://www.youtube.com/watch?v=RpsXwrEfslo I did buy a cd from that utopia live homepage back in 2005 i think ;-) So i whas lucky to had a backup :-D Yes, my video does use the Utopia Live! version 2.0 soundfont. But for whatever reason, the ...
by A Kick in the Pants
Sat Mar 05, 2016 12:17
Forum: The Classics
Topic: Converting AdLib tunes
Replies: 27
Views: 19719

Interesting.

The pitch bends in the He's Back MIDI seem to be off though. What soundfont was used to play the He's Back MIDI in FL Studio? Sounds like the EdgeSounds GeneVoice GM64Pro.

I once converted the Duke 2 soundtrack to General MIDI format: https://www.youtube.com/watch?v=rLA1mHqCzAg
by A Kick in the Pants
Tue May 27, 2014 10:56
Forum: Official Keen Games
Topic: indiegogo campaign to get Keen Dreams released legally!
Replies: 114
Views: 59748

Wow, that $1,000 certainly made the goal a lot closer. :O

With 42 days left, hopefully there will be enough time for it to reach the goal. :drool
by A Kick in the Pants
Wed Oct 23, 2013 7:28
Forum: Miscellaneous
Topic: Three-Word Story Game, Take II
Replies: 1402
Views: 191216

washed with soap
by A Kick in the Pants
Sat Oct 12, 2013 3:46
Forum: The Classics
Topic: ... What I've been up to lately...
Replies: 39
Views: 15579

This looks great. The title image is good so far, keep up the improvements. :drool
I feel that the haunted Christmas theme will be pretty interesting for Monster Bash. Definitely looking forward to it. :)
by A Kick in the Pants
Sun Sep 15, 2013 4:32
Forum: Miscellaneous
Topic: Three-Word Story Game, Take II
Replies: 1402
Views: 191216

which killed the
by A Kick in the Pants
Sat Sep 14, 2013 2:20
Forum: Miscellaneous
Topic: Three-Word Story Game, Take II
Replies: 1402
Views: 191216

It felt good
by A Kick in the Pants
Fri Sep 13, 2013 14:35
Forum: Miscellaneous
Topic: Three-Word Story Game, Take II
Replies: 1402
Views: 191216

from inside his
by A Kick in the Pants
Thu Jul 04, 2013 5:42
Forum: The Classics
Topic: Duke Nukem 2 soundtrack remix v2.0 and a couple DOOM remixes
Replies: 10
Views: 7080

K1n9_Duk3 wrote:It would be cool to see these remixes used in the game someday.

Like this: http://youtu.be/nezkIQnRb9I
Yeah that would be cool.

Also, there's always room for improvement in my remixes. They're good, but some can be better and hopefully in the future I'll continue to improve them even more. :)
by A Kick in the Pants
Tue May 28, 2013 4:37
Forum: The Classics
Topic: ReDuke: Duke Nukem 1 for Windows
Replies: 45
Views: 38403

Very nice, I've been enjoying the original and custom Duke levels with this. I would like to see new versions of this in the future. :)
by A Kick in the Pants
Tue May 07, 2013 7:46
Forum: The Classics
Topic: My thoughts on Homebrew Software's GateWorld
Replies: 28
Views: 13203

My thoughts on Homebrew Software's GateWorld

I originally played this game years ago, and I decided to play it again. I sort of like it, but I feel some parts could have been a lot less "weird". It's a trilogy similar to Bio Menace, Duke Nukem, and Commander Keen. First of all, the storyline is just bizarre. What is this "GORG" asteroid thing?...
by A Kick in the Pants
Wed May 01, 2013 6:16
Forum: The Classics
Topic: Extracting CMFs, modules, etc.
Replies: 10
Views: 6682

Levellass wrote:It doesn't like my ad blocker, is there a dropbox of it somewhere?
None that I know of. It's floating around some other sites like this:
http://www.myabandonware.com/game/highway-hunter-29d

Not sure where else it's available.
by A Kick in the Pants
Wed May 01, 2013 4:46
Forum: The Classics
Topic: Extracting CMFs, modules, etc.
Replies: 10
Views: 6682

Levellass wrote:Righty right. Do you have a copy of that data file? Might be worth taking a poke about. (I'm currently poking around the very shoddy Toxic Bunny formats.)
Here's a link to the full version, which I think is freeware:
http://www.abandonia.com/games/819/
by A Kick in the Pants
Fri Apr 26, 2013 4:42
Forum: The Classics
Topic: Extracting CMFs, modules, etc.
Replies: 10
Views: 6682

Levellass wrote:Ok, so any idea on how they're stored in that .DAT file? Again, compressed, as-is? Is there a format out there somewhere?
I think they're compressed in the data file...when I extract the CMFs, the CMFs have random other game data "scrambled" throughout parts of the files.