Search found 164 matches

by Pandakeen
Sun Jul 07, 2024 20:39
Forum: Other Keen Stuff
Topic: KeenWiki: Unresolved issues and missing downloads
Replies: 20
Views: 13945

Re: KeenWiki: Unresolved issues and missing downloads

I think KeenWiki should credit the level designers on level pages for cases they aren't designed by the primary author of the mod. It already does this for some community projects, like Insalevs, but not others. I'm mostly thinking about Keen 9 here. I'll have to ask Ceilick for a list of who made w...
by Pandakeen
Sat Jun 08, 2024 15:48
Forum: Official Keen Games
Topic: Can Gik Be killed? (Commander Keen 6)
Replies: 3
Views: 385

Re: Can Gik Be killed? (Commander Keen 6)

No, they're unkillable. (er, unstunnable)
by Pandakeen
Sun May 26, 2024 20:46
Forum: Miscellaneous
Topic: What's resolution are your monitors?
Replies: 3
Views: 478

Re: What's resolution are your monitors?

1920x1080. It's a good balance between having a decent amount of screen real estate, and actually being able to see the pixels.
by Pandakeen
Thu Apr 11, 2024 22:28
Forum: The Theater
Topic: The new new music thread
Replies: 527
Views: 343513

Re: The new new music thread

Oh hey wasn't expecting to see anyone mention my music here :D I've been meaning to post more songs to my MIDI collection but I haven't gotten around to it yet. I make them as tracker music first and then convert them to MIDI (but I use instruments from a soundfont so it sounds pretty much the same ...
by Pandakeen
Fri Mar 22, 2024 22:33
Forum: Keen Awards
Topic: Next Keen Awards (2024) - advice needed
Replies: 4
Views: 702

Re: Next Keen Awards (2024) - advice needed

I feel like the best option would to just create the year long thread, and let people do the hashtag thing alongside that thread if they're that committed to the idea. Everyone wins that way (except the people that think nominations should only last a month...)
by Pandakeen
Wed Mar 20, 2024 22:27
Forum: Other Keen Stuff
Topic: Free to use Keen graphics thread
Replies: 8
Views: 1017

Re: Free to use Keen graphics thread

This is a great idea for a topic! It instantly reminded me of the "Unused graphics" thread, which is also a goldmine for quality graphics (I'd still love to see that green-and-blue background used someday). I'm glad to see the idea get revived! Heh, that topic was at the back of my mind w...
by Pandakeen
Wed Mar 20, 2024 2:19
Forum: Other Keen Stuff
Topic: Free to use Keen graphics thread
Replies: 8
Views: 1017

Re: Free to use Keen graphics thread

Cool graphics! While these wouldn't really be of any use in a standard EGA Keen mod, several months ago I made some Doom textures using various Keen background/foreground patterns as a base. I imagine these could also be repurposed for a theoretical VGA version of Keen Galaxy (probably with a more K...
by Pandakeen
Tue Mar 19, 2024 4:12
Forum: Unofficial Keen Games
Topic: Are "source code mods" mods or fangames?
Replies: 16
Views: 2033

Re: Are "source code mods" mods or fangames?

^ This, 100%.

edit: pagetopper lmao
by Pandakeen
Sun Mar 17, 2024 20:41
Forum: Other Keen Stuff
Topic: Free to use Keen graphics thread
Replies: 8
Views: 1017

Free to use Keen graphics thread

In this thread, you can post graphics you made (tiles, sprites, etc) that anyone is allowed to put into their Keen projects, as long as you give credit to the artist. If you're making an edit to an existing graphic by someone else, be sure to credit the source of the original graphic. I'll start wit...
by Pandakeen
Sun Mar 17, 2024 18:56
Forum: Unofficial Keen Games
Topic: Are "source code mods" mods or fangames?
Replies: 16
Views: 2033

Re: Are "source code mods" mods or fangames?

Oh hey, there's a fangame pictorial list now, cool! While I, like Malvineous, love seeing stuff made from tough limitations, I feel like only defining mods as stuff that works with such limits is a bit too narrow. I agree with everything Gridlock said. Also the GBA ports should be considered ports, ...
by Pandakeen
Sun Mar 17, 2024 0:30
Forum: Unofficial Keen Games
Topic: Are "source code mods" mods or fangames?
Replies: 16
Views: 2033

Re: Are "source code mods" mods or fangames?

Well of course not everyone knows C, but it's certainly more accessible than x86 machine code. :p If someone's just making a few small changes like starting with the pogo in Keen 1, CKPatch is probably simpler, but when you're getting into the real heavy changes, (relatively) far more people could d...
by Pandakeen
Sat Mar 16, 2024 19:15
Forum: Unofficial Keen Games
Topic: Are "source code mods" mods or fangames?
Replies: 16
Views: 2033

Re: Are "source code mods" mods or fangames?

Ehh, while patching is somewhat more limited than source code modding, you can theoretically do anything with it: If you're insane enough and have inhuman x86 Assembly skills, you could recreate Atroxian Realm with just CKPatch. It's just much more practical to use C source code instead. A lot of th...
by Pandakeen
Fri Mar 15, 2024 2:25
Forum: Other Keen Stuff
Topic: KeenWiki: Unresolved issues and missing downloads
Replies: 20
Views: 13945

Re: KeenWiki: Unresolved issues and missing downloads

The source code mods pictorial list is long overdue, thanks for adding it! Should Netkeen also be filed under that?
by Pandakeen
Fri Mar 15, 2024 1:56
Forum: Other Keen Stuff
Topic: Happy Keen Day (2024)
Replies: 10
Views: 1354

Re: Happy Keen Day (2024)

This year will mark the 10th anniversary of my modding career. I hope that this year will finally be the one where I finish a mod, however I'm also way too distracted with Doom mapping at the moment. :P Regardless of whether I not I finish something, I do plan on releasing a package of almost every ...
by Pandakeen
Mon Mar 11, 2024 23:00
Forum: Keen Awards
Topic: Keen Awards 2023: Nominations
Replies: 26
Views: 4118

Re: Keen Awards 2023: Nominations

I'm not so sure about the hashtag idea, it sounds a bit contrived. I think a year long thread is the best solution.