Search found 116 matches

by 55Aavenue
Sun Feb 21, 2021 18:41
Forum: Release Forum
Topic: Commander Keen: Sunset (K1 mod with new game mechanics)
Replies: 24
Views: 23670

Re: Commander Keen: Sunset (K1 mod with new game mechanics)

I've just started playing this and am blown away! As everyone else has already said the graphics and colour palette are just amazing! I almost can't believe this is a Keen 1 mod, it feels likes its own game.
by 55Aavenue
Sun Feb 21, 2021 18:36
Forum: Unofficial Keen Games
Topic: Keen 14: Secret of the Sorcerer
Replies: 24
Views: 23954

Re: Keen 14: Secret of the Sorcerer

DarkAle wrote: Sun Jan 24, 2021 13:05 Here is the new G.I. Guard Drone (Now called Attack Drone only):
Image
This has been improved by me and Ceilick
Big improvement, looks great!
by 55Aavenue
Sun Feb 21, 2021 18:35
Forum: Unofficial Keen Games
Topic: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)
Replies: 75
Views: 100047

Re: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)

I think it may be one of the coolest levels I've ever designed (it involves in-level teleporters and switches that change their destination). Thats a really cool idea! I'd be really interested to learn how you got that to work. And with switches that change their destinations, that opens up a new n...
by 55Aavenue
Sat Oct 17, 2020 2:05
Forum: The Classics
Topic: Crystal Caves HD remake confirmed!
Replies: 10
Views: 10976

Re: Crystal Caves HD remake confirmed!

I wanted to buy it but its windows only and needs Windows 7 or better : ( My Keening computer which I use for modding/playing Keen and other old DOS games is windows XP and my modern computer is an iMac so it won't work....
by 55Aavenue
Sun Oct 11, 2020 2:41
Forum: Unofficial Keen Games
Topic: Keen 14: Secret of the Sorcerer
Replies: 24
Views: 23954

Re: Keen 14: Secret of the Sorcerer

That G.I. guard drone in that screen shot looks straight out of crystal caves. I assume those sprites are going to get some shading before you release? The foreground and background tiles are looking really nice.
by 55Aavenue
Sun Oct 11, 2020 2:22
Forum: The Classics
Topic: Crystal Caves HD remake confirmed!
Replies: 10
Views: 10976

Re: Crystal Caves HD remake confirmed!

I just watched the LGR video and I like what I see! I'm glad they didnt change much since I really like the orginal. They added a 4th episode so there are actual new levels to play! Very neat that it comes with a level editor too. Only thing I didn't think was that great was the music they added. I ...
by 55Aavenue
Fri Jun 05, 2020 0:06
Forum: Release Forum
Topic: The Earth Implodes
Replies: 15
Views: 7655

Re: The Earth Implodes

I have only had time to get a few levels in so, but for the most part I think its pretty cool. I like the graphics. From what I've seen so far my only suggestion for 1.1 is to agree with Roobar about the difficulty curve. Admittedly I'm a bit rusty at Keen 1-3 as I usually play the galaxy games/mods...
by 55Aavenue
Sun May 31, 2020 0:03
Forum: Other Keen Stuff
Topic: New PCKF Logo
Replies: 70
Views: 53635

Re: New PCKF Logo

I really like Nisaba's banners for Keen 4,5 and 6, though I think incorporating the text style from Tormentor667's post would make them even better. (I prefer the 1st one with the "this is neat" in purple)
by 55Aavenue
Fri May 29, 2020 0:29
Forum: Other Keen Stuff
Topic: New PCKF Logo
Replies: 70
Views: 53635

Re: New PCKF Logo

Wow, new logo and colours already! This is neat. I'd argue that we need only a (change-able) top frame background image rather than a whole forum background. A good example could be https://www.skyscrapercity.com/ but imagine it with a random Keen (mods) backgrounds. sounds reasonable to me. let's s...
by 55Aavenue
Mon May 25, 2020 23:03
Forum: Release Forum
Topic: The Armageddon Continues - An Ultra Omegamatic Sequel (Demo)
Replies: 10
Views: 5259

Re: The Armageddon Continues - An Ultra Omegamatic Sequel

Alessandro wrote: Mon May 25, 2020 20:58 In this mod, I'll use Goodbye Galaxy and Aliens Ate my Babysitter remixes, but when I'll make the full and you'll play level 12 with w + f10 cheat, there will be a track that I'll use in Keen 15
So are these remixes midis you downloaded and are converting to IMF?
by 55Aavenue
Mon May 25, 2020 23:01
Forum: Release Forum
Topic: The Armageddon App
Replies: 76
Views: 31099

Re: The Armageddon App

Ok I've updated the download link to version 1.2, and this should be the final update. I'm pretty happy with where its at now, and I think we've got all the major bugs worked out at this point. Here's are the changes/fixes: Status window can now show if you have 0, 1 or 2 keycards (I'm aware that ha...
by 55Aavenue
Mon May 25, 2020 20:16
Forum: Release Forum
Topic: The Armageddon Continues - An Ultra Omegamatic Sequel (Demo)
Replies: 10
Views: 5259

Re: The Armageddon Continues - An Ultra Omegamatic Sequel

Judging by the first level, the difficulty curve seems much better in this one. I liked the snowy hills background. The atmosphere of the levels do a good job of making it seem like Keen is somewhere very cold, although I think maybe you forgot to animate the water? If I could offer a suggestion, th...
by 55Aavenue
Tue May 19, 2020 22:05
Forum: Official Keen Games
Topic: Should Keen Mobile get included in the KeenWiki?
Replies: 23
Views: 12405

Re: Should Keen Mobile get included in the KeenWiki?

Well it is a Keen game so it should be on there I suppose. Here ya go!

Image

This is a joke obviously...Had way too much time on my hands today apparently...
by 55Aavenue
Tue May 19, 2020 21:58
Forum: Release Forum
Topic: The Armageddon App
Replies: 76
Views: 31099

Re: The Armageddon App

Interesting! I didn't realize you didn't get door invincibility when you go through Keycard doors, or else I wouldn't have put the Shikadi Master there. Thanks for the patch K1n9_Duk3!
by 55Aavenue
Tue May 19, 2020 17:30
Forum: Unofficial Keen Games
Topic: Foray in the Forest (development thread)
Replies: 186
Views: 199902

Re: Foray in the Forest (development thread)

Nisaba wrote: Sun Sep 10, 2017 21:48 Well, my grammar skills require a ghostwriter. Anybody?
Alessandro wrote: Tue May 19, 2020 15:44 I can help you with this
Also Alessandro wrote: Other by me:
My Keen 5 Levelpack viewtopic.php?f=3&t=6256