Search found 617 matches

by Gridlock
Thu Feb 17, 2011 3:20
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 372929

Quick unrelated question, sorry. :o Were those videos made using the defalt DOSBOX video capture, and how if possible do I get Windows Media Player to play those files. I can only get sound with these. Do I need a specific codec? I ask because in the future I may want to record some things for Atrox...
by Gridlock
Wed Feb 16, 2011 21:43
Forum: Unofficial Keen Games
Topic: keen
Replies: 18
Views: 12447

Looks neat, although IMO it looks pretty sloppy in both graphics and gameplay. Still, I'd like to see more. Edit: I'm really liking that underground section. Love the dark setting and it really fits Keen 4 into a new perspective. The movement is pretty buggy and the ripped graphics from K4 don't fit...
by Gridlock
Wed Feb 16, 2011 3:59
Forum: Official Keen Games
Topic: Look what I found in the Keen 4 Demo!
Replies: 77
Views: 64437

Those wooden platforms are a bit of a mystery. I had always wondered what the single two wooden tiles left in the final tileset were for. Also, have you guys ever noticed this spot on the world map? Seems like they had intended to put a snow level here. http://files.commanderkeen.org/users/kevadams/...
by Gridlock
Wed Feb 16, 2011 3:53
Forum: Release Forum
Topic: Keen Dreams Plus
Replies: 63
Views: 50880

Thanks guys The Keen Dreams graphics were actually pretty fun to level with, limitations aside, and I hope this will encourage future Keen Dreams levelpacks. Glad you had fun with this, but I think Keen 4 levelpacks should take priority over Dreams. Wouldn't really seem fair to me if Keen Dreams go...
by Gridlock
Tue Feb 15, 2011 4:15
Forum: Release Forum
Topic: Journey to the Centre of Mars
Replies: 34
Views: 42161

To get rid of the need to use the hosting site, I'm mirroring this on my CKFS account if you don't mind Hagel. Download http://files.commanderkeen.org/users/kevadams/Journey%20to%20the%20Centre%20of%20Mars%20Engine.exe Levellass, are you sure you didn't click one of those evil ads? Ads on hosting si...
by Gridlock
Tue Feb 15, 2011 4:00
Forum: Release Forum
Topic: Keen Dreams Plus
Replies: 63
Views: 50880

I kind of have to agree with Parumulart. Still, you've done an excellent job Ceilick. The new graphics are nice, and a few levels have awesome new designs, especially Spud City. Two things: The exit sign for Brussel Sprouts Bay got messed up for me. In addition, you didn't fix the one thing in Rhuba...
by Gridlock
Tue Feb 15, 2011 3:20
Forum: Release Forum
Topic: Keen Dreams Plus
Replies: 63
Views: 50880

Really like the new stuff you've done. I'll give a full report when I have more time. The game crashed with a No Free Blocks error in the new level on the bottom right.

Edit: It seems to be crashing randomly on different levels with that bug.
by Gridlock
Mon Feb 14, 2011 22:58
Forum: Release Forum
Topic: Journey to the Centre of Mars
Replies: 34
Views: 42161

Hey, this is pretty neat. I think I recall this project from a long time ago, but I had no idea it was still in progress! I really like the Keen elements you have in this, and the overall gameplay is pretty fun. There are a few annoyances with the engine, but overall it plays well. The saving system...
by Gridlock
Mon Feb 14, 2011 21:45
Forum: Other Keen Stuff
Topic: My old mods
Replies: 16
Views: 33552

Also: many doors with a single right one an many false ones w/o any clues is never a good idea. The funny thing is, I don't even remember which is correct, so these days when I rarely do play it I just cheat to get to the desired location. Some of the levels, I think, have clever ideas, but they ju...
by Gridlock
Mon Feb 14, 2011 21:37
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 372929

Looking forward to see this Ceilick, especially those music outakes. Just a small question: What made you decide to use the same music for the story screen/help screen, the highscore/game over, and Defense Hall M/ending? I can see that you may have done this to emphasise certain themes, but I would ...
by Gridlock
Mon Feb 14, 2011 4:36
Forum: Other Keen Stuff
Topic: A "perfect" editor.
Replies: 30
Views: 17759

Can I ask how your levels got corrupted? Usually I just quit the editor without saving any changes on the 2 or 3 times this has ever happened to me. The only way I know for sure to corrupt the maps is by expanding the map edges too much. I'm am kind of curious what messes TED5 up.
by Gridlock
Mon Feb 14, 2011 3:27
Forum: Unofficial Keen Games
Topic: Commander Keen in: HAYRO! (recruits needed)
Replies: 60
Views: 32450

I wouldn't start trying to buy music yet. In all fairness, you have virtually nothing to show for this so far, and I think you're overestimating your ability to produce all of these Keen mods. Sadly, many of the galaxy mods on this forum have gotten abondoned due to various reasons, and it would see...
by Gridlock
Sat Feb 12, 2011 4:39
Forum: Unofficial Keen Games
Topic: Atroxian Realm
Replies: 462
Views: 272276

@Jerster77 I understand exactly what you're saying. This is a pretty awesome idea, and I suppose it might be possible, but I'm not sure. I don't think you were being insulted. It's great that you actually are posting ideas. Eros: Please don't make suggestions that are irrelevant to the project. At t...
by Gridlock
Fri Feb 11, 2011 22:28
Forum: Release Forum
Topic: Nospike's Keen 5 Level
Replies: 14
Views: 10116

I really like this, Nospike. The level has a pretty high amount of wasted space, but it was still neat to explore and play. I liked the feeling that I was lost in space in some of the upper parts. The elevator at the top that leads to the keycard isn't very clear. I would recommend just putting the ...
by Gridlock
Fri Feb 11, 2011 22:08
Forum: Other Keen Stuff
Topic: My old mods
Replies: 16
Views: 33552

Keen 1 Redone was a pretty fun to thing to work on. I pretty much gave up on it when I started the snow levels. (Hint- there is an entire secret area that you can reach at the start of the snow level.) The later part of that level looks pretty imcoplete, and that's pretty much where I stopped. I thi...