Search found 3266 matches

by Roobar
Mon Aug 14, 2023 8:14
Forum: Unofficial Keen Games
Topic: Are mods better than the official games?
Replies: 23
Views: 10153

Re: Are mods better than the official games?

*By the way, as for other games: there's another game which uses an enhanced EGA palette (EEGA with 20 colours, including two shades of colder violet, dirty yellow and the greatly missing peach-orange shade - even if it's presented that way, brown in EGA palette is not actually a "darker equiv...
by Roobar
Mon Aug 14, 2023 8:09
Forum: Unofficial Keen Games
Topic: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
Replies: 189
Views: 156249

Re: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)

You'll be able to play with the original palette as well.
by Roobar
Fri Aug 11, 2023 14:48
Forum: Unofficial Keen Games
Topic: Are mods better than the official games?
Replies: 23
Views: 10153

Re: Are mods better than the official games?

I'd say it's very unfair to compare games that were made back in 1990-1991. Not to mention they were made in an incredibly short time! They were innovating the genre as well. There was nothing like them before that, especially on the DOS market. They are not mods (although technically, Keen 1 was in...
by Roobar
Fri Jul 28, 2023 5:25
Forum: Other Keen Stuff
Topic: MILDLY NEAT -- For all your random Keenery needs!
Replies: 94
Views: 69420

Re: MILDLY NEAT -- For all your random Keenery needs!

Fabian Sanglard has posted an amazing article that goes into the technical details of how Commander Keen managed to make it onto a platform with no hardware sprites or native multi-directional scrolling:

https://fabiensanglard.net/ega/
by Roobar
Tue Jul 25, 2023 10:33
Forum: Miscellaneous
Topic: OFF TOPIC THREAD: Where derailing the thread is impossible!
Replies: 2369
Views: 971852

Re: OFF TOPIC THREAD: Where derailing the thread is impossible!

It seems that the German Keen fan site celle forum is completely gone. And with it, perhaps a lot of graphical and other assets.
by Roobar
Wed Jul 19, 2023 7:13
Forum: Unofficial Keen Games
Topic: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
Replies: 189
Views: 156249

Re: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)

Well there's the Apogee twitter and Discord for more information abut it and other games.
by Roobar
Tue Jul 18, 2023 6:52
Forum: Unofficial Keen Games
Topic: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
Replies: 189
Views: 156249

Re: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)

It's almost complete. It's expected to be released this year.
by Roobar
Fri Jun 23, 2023 18:46
Forum: Unofficial Keen Games
Topic: I'm Ilsoap (Screenhog). Hi everyone. It's been a while. I need help with a dll file.
Replies: 7
Views: 4770

Re: I'm Ilsoap (Screenhog). Hi everyone. It's been a while. I need help with a dll file.

Maybe your version of cnc232 is old or incompatible?

Here, try this one:

https://we.tl/t-zbk82be69y

this link will expire in 1 week.
by Roobar
Wed Jun 14, 2023 20:31
Forum: Other Keen Stuff
Topic: MILDLY NEAT -- For all your random Keenery needs!
Replies: 94
Views: 69420

Re: MILDLY NEAT -- For all your random Keenery needs!

It's the generative fill in photoshop beta. But unfortunately, it's not suitable for pixel art at all. Alternatively, you can sign up for app.leonardo.ai. The pixel art section may be slightly better, but still far, far away from being actually useful to create true pixel art. I have not seen a true...
by Roobar
Wed Jun 14, 2023 18:15
Forum: Other Keen Stuff
Topic: MILDLY NEAT -- For all your random Keenery needs!
Replies: 94
Views: 69420

Re: MILDLY NEAT -- For all your random Keenery needs!

Here's an AI extended Commander Keen 6 box art:

Image
by Roobar
Sun Jun 11, 2023 3:49
Forum: Miscellaneous
Topic: Dangerous Dave and the Crazy Country
Replies: 15
Views: 10527

Re: Dangerous Dave and the Crazy Country

plot thickkkkens.
by Roobar
Sat Jun 10, 2023 16:14
Forum: Other Keen Stuff
Topic: MILDLY NEAT -- For all your random Keenery needs!
Replies: 94
Views: 69420

Re: MILDLY NEAT -- For all your random Keenery needs!

So I've used AI to expand that image

Image

into this:

Image
by Roobar
Sat Jun 03, 2023 9:41
Forum: The Classics
Topic: [Update] Hocus Pocus Level editor v1.2
Replies: 67
Views: 71728

Re: [Update] Hocus Pocus Level editor v1.2

Here's Shikadi's new episode in .hpm format. You can use the Hocus Editor's "Apply mod patch" tool to use the levels in any version of the game, not just the beta. I played through the whole episode here. Will have thoughts written down later, but very excited! Hey thanks for the tip! I j...
by Roobar
Sun May 28, 2023 14:42
Forum: The Classics
Topic: [Update] Hocus Pocus Level editor v1.2
Replies: 67
Views: 71728

Re: [Update] Hocus Pocus Level editor v1.2

This is really cool, but this is indeed the beta version! It's much harder, so you can convert it to the final version and it will be much better.