Search found 335 matches

by Plasma Captain
Sun Mar 25, 2018 13:38
Forum: Unofficial Keen Games
Topic: Buried in Oblivion 2.0 ?
Replies: 11
Views: 13495

Re: Buried in Oblivion 2.0 ?

One person voted "no". There is a mole ( :goth ) among us...
by Plasma Captain
Tue Mar 20, 2018 23:18
Forum: Unofficial Keen Games
Topic: Buried in Oblivion 2.0 ?
Replies: 11
Views: 13495

Re: Buried in Oblivion 2.0 ?

Why is this even a question? Who would vote against something like this? Kill them.
by Plasma Captain
Sat Mar 10, 2018 20:26
Forum: Other Keen Stuff
Topic: Mortimer McMire's look/costume
Replies: 34
Views: 36572

Re: Question about Mortimer McMire's costume

szemi wrote: Sun Dec 10, 2017 10:54And as I quoted, you should believe it. Why?
I find this amusing.

But anyway, I'm saddened to lose the concept of Mortimer wearing a white shirt under black suspenders. If his design was supposed to be a black t-shirt, I wonder why the sprite looks like that instead.
by Plasma Captain
Fri Nov 17, 2017 17:12
Forum: Release Forum
Topic: Planet Of Agony (Keen 1 mod)
Replies: 52
Views: 52638

Re: Planet Of Agony (Keen 1 mod)

I'm currently playing it, but wasn't planning on commenting until afterward. I've completed the first 7 levels so far, I think, and it's very enjoyable - it's still really hard, but there seem to be some modifications to extra lives or something, because I tend to accrue enough of them to keep playi...
by Plasma Captain
Thu Nov 02, 2017 13:33
Forum: Official Keen Games
Topic: Unused Keen Art meant for an Apogee catalog
Replies: 13
Views: 19780

Re: Unused Keen Art meant for an Apogee catalog

This is neat, but... I'm sorry, Keen just looks kind of off. His shirt looks like it's pinned to his left shoulder, his face looks flat, his legs look like they aren't jointed properly to his hips and the helmet just looks strange in a way I can't currently specify. It's strange because everything e...
by Plasma Captain
Tue Oct 31, 2017 13:45
Forum: Miscellaneous
Topic: -
Replies: 13
Views: 10475

Re: Bomberman Tower (Beta) - Version 0.5.3

Mega-necro... sorry, I hope it's alright!

A new version has been released, 0.7.5, with a new world, bug fixes, difficulty fixes, and more (details in the first post)! Please try it. Happy Halloween!

Download Bomberman Tower v0.7.5!
by Plasma Captain
Sat Sep 30, 2017 23:05
Forum: Official Keen Games
Topic: Difficulty vs Opportunity in Keen 1: Number Crunching
Replies: 13
Views: 16356

Re: Difficulty vs Opportunity in Keen 1: Number Crunching

One day we'll need to have a 'worst level ever' competition. Ohhh, yes. This needs to happen. The levels should be beatable, but designed to go against player psychology. Inaccessible points, dead ends that force the player to reset, formless platforming with sadistically-placed traps, the works .
by Plasma Captain
Tue Sep 26, 2017 23:19
Forum: Official Keen Games
Topic: Something I just noticed after a quarter century of playing: strutting!
Replies: 5
Views: 9580

Re: Something I just noticed after a quarter century of playing: strutting!

Woah. I'd never even thought to try the up/down keys in a level before. It's not really any more precise than just lightly tapping the left/right arrow, but it does look nicer. But looking nicer doesn't really strike me as useful from a gameplay perspective, at least not enough to deter the average ...
by Plasma Captain
Tue Aug 15, 2017 18:00
Forum: Other Keen Stuff
Topic: The Shikadi
Replies: 4
Views: 4163

Re: The Shikadi

You could always write short stories like this or even microfiction. You seem to have a knack for it.
by Plasma Captain
Mon Aug 14, 2017 16:55
Forum: Other Keen Stuff
Topic: The Shikadi
Replies: 4
Views: 4163

Re: The Shikadi

Plasma Captain wrote: Mon Jan 18, 2016 14:44 Do you write somewhere? Like, somewhere other than random PCKF threads? If not... can you? Please?
Really, though. This reminds me of the classic sci-fi short stories I used to read. And it is very well-composed.
by Plasma Captain
Wed Aug 02, 2017 2:16
Forum: Unofficial Keen Games
Topic: Early Atroxian Realm Sequel Thoughts
Replies: 52
Views: 66577

Re: Early Atroxian Realm Sequel Thoughts

I never played through The Lost Vikings , but from what I understand, it's one of those games that works like this: You have multiple characters in one level You can quickly swap between which character is "active"; inactive characters just stand around You must use all of your characters ...
by Plasma Captain
Wed Aug 02, 2017 2:02
Forum: Unofficial Keen Games
Topic: Keen 7-9 revision
Replies: 27
Views: 26568

Re: Keen 7-9 revision

No no no, Keen 7 should be nothing but water levels. In all seriousness, though, Keen 7 is so close to Keen 4 that if you're going to make that argument, you may as well change a whole lot of other things, too. While I did enjoy playing these mods, I think it's time to move on and make new stuff, pe...
by Plasma Captain
Fri Jul 21, 2017 16:57
Forum: Release Forum
Topic: The Alphamatic (Version 2 + Marooned Over Mars Expansion)
Replies: 63
Views: 59712

Re: The Alphamatic (An Atroxian Realm Mini-Sequel)

Hey guys, I think the reason for the glitch where Keen appears in front of the foreground is because a goplat pushes Keen when he's climbing up a ledge. :)

I'm not sure how I know this, the information just... came to me. :confused
by Plasma Captain
Fri Jul 21, 2017 16:45
Forum: Official Keen Games
Topic: Keen Dreams removed from Steam
Replies: 27
Views: 32285

Re: Keen Dreams removed from Steam

I'm glad I bought it back when I had the chance Given that hate speech, I'm really glad I never ended up giving them any money. It's just a shame they control a part of Keen. Yeah... Since my initial response here, after learning more about what was happening with their other stuff, I reverse my op...
by Plasma Captain
Thu Jul 20, 2017 16:15
Forum: Unofficial Keen Games
Topic: Early Atroxian Realm Sequel Thoughts
Replies: 52
Views: 66577

Re: Early Atroxian Realm Sequel Thoughts

It is objectively true, though, that traditional platformer controls just won't fly on a mobile device. Touch screen joysticks (and D-pads too!) are notoriously bad. As a developer, if you want your game to handle well with polish, your options for a 2D platformer are pretty much restricted to: 1) T...