Search found 888 matches

by DoomJedi
Sat Feb 09, 2013 9:16
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Aaah PCX format, how I missed you! :) Really? :) :) :) Nice format actually :) Not too many editors know to save it preserving the palette though....so far found only Gimp and Photoshop. Not the feedback I expected, but at least some responce after I worked my butt on this for 2 days, for tons of h...
by DoomJedi
Fri Feb 08, 2013 13:28
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Alpha 3 is ready! :) Changes: 1. 3 New Characters - Vorticon, Vorticon Elite and VortiNinja - to total of 7 characters! 2. 3 new themes - Mars, Mars Icy Poles and ShadowLands 3. Improved GARG frames. 4. Game now exits on "Esc" and also when player dies. 5. Bomb look was changed to match Ke...
by DoomJedi
Fri Feb 08, 2013 10:20
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Yeah, Gimp works, thanks!!

Expect a new alpha today :)

New themes include Mars, Mars-PolarIce and Shadowlands :)

Source complied nicely with Borland C++, and so I'll start editing the source too.
by DoomJedi
Fri Feb 08, 2013 7:39
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

It needs XP Service Pack 3 at least (the same with Paint.net). And I have Service Pack 2.

Update:: Installed Service Pack 3.
by DoomJedi
Thu Feb 07, 2013 22:54
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

New alpha is ready with 1-2 new themes (anyone said Mars? :) ) and 3 more characters.

But I'm visiting my dad for the weekend, and don't have Photoshop here.
And I can't find any other art program that can save PCX preserving it's original palette.
So I'm stuck and can't release the alpha :(
by DoomJedi
Thu Feb 07, 2013 14:01
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

MoffD wrote:Looking good DoomJedi!
Thanks :) Close to finish 3 more characters, and Mars theme is progressing as well.

In a few days I'll try to compile it with Borland C++ and advance it a bit coding-wise as well....though I'm not good in coding and would prefer a dedicated coder.
by DoomJedi
Thu Feb 07, 2013 6:43
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Wow! Really cool project, DoomJedi! I enjoy bomberman. Thank you :) Me too :) You have WinXP! Lucky! Had Win7 in the past, but didn't like it...when it died, installed WinXP again :) ...maybe someone can help to convert this to SDL or whatever to run on Win7..... I also wonder (Lemm?) if someone ca...
by DoomJedi
Thu Feb 07, 2013 6:34
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

I got a chance to play it today on my own computer. Great job! Oh, thank you, thank you :) Will work more on it at the weekend. And I really like the Yorp sprite! Meantime improved Garg sprite (for the next alpha), to make him more intimidating. For now I focus on new characters, and making first n...
by DoomJedi
Wed Feb 06, 2013 21:25
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Working on the next character, but won't reveal which one :)
by DoomJedi
Wed Feb 06, 2013 20:54
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

"BomberKeen" alpha 2 - now with Keen, Mort, Garg and Yorp (randomly loaded)

Have fun! :)

https://dl.dropbox.com/u/3751922/bomberkeen_alpha2.rar
by DoomJedi
Wed Feb 06, 2013 20:30
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Well, as this so far a versus game with no AI - I prefer to refer to those characters as "player skins" or "character skins", and not enemies. They are randomnly loaded at this point. How many? Depending on my motivation, and interest/support of the project here by Keen fans. I'm...
by DoomJedi
Wed Feb 06, 2013 20:13
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Sure...I don't mind this modded all over :)

I don't own the game or the source code - just the new skins/art I make for it.

Yorp is 80% done.
Hope to release alpha 2 tonight.
by DoomJedi
Wed Feb 06, 2013 20:02
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Oh, thanks for the support! It keeps me going. I've been working on it for so many hours now....
by DoomJedi
Wed Feb 06, 2013 19:48
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Garg is finished.

Yorp walking frames 50% done
by DoomJedi
Wed Feb 06, 2013 19:08
Forum: Unofficial Keen Games
Topic: [old thread] BomberKEEN
Replies: 443
Views: 157848

Also, there's a noticeable slowdown when you expand your fire and put many bombs no matter how many cpu cycles I add. I have WinXP so I play it directly (without DosBox), and I don't notice any slowdowns. I just want to clarify - I just made the Keen and Mort art, I'm not a coder of this. This open...