Search found 536 matches
- Thu May 30, 2013 17:30
- Forum: Release Forum
- Topic: Ok, my turn- my mod 'The Ruin of Roib'
- Replies: 107
- Views: 89483
I found the whole mod to be amazing. Even when taking a 20-odd year-old game, masterpieces as such are created. Now onto mechanic review. One thing that I found funny (but annoying as fucl) was the overall slowness of Keen. He climbs stuff slowly, walks slowly, and pogos around just like somebody wh...
- Fri Apr 26, 2013 20:32
- Forum: Miscellaneous
- Topic: Brute forcing
- Replies: 18
- Views: 11275
- Wed Apr 24, 2013 22:14
- Forum: Other Keen Stuff
- Topic: Billy The Blazehog
- Replies: 57
- Views: 29714
- Sat Apr 20, 2013 0:43
- Forum: Other Keen Stuff
- Topic: When Boobus Tuber was just a spud
- Replies: 36
- Views: 24645
Sanic speed? What exactly do you mean by 'short range hadoken'? Is it some sort of fireball that would only go halfway across the screen? Because that's easy to do. Pogoing to stun enemies would work too, as would the sonic ring, I assume you want Keen's ammo to spill out as raygun items? sanic spe...
- Fri Apr 19, 2013 16:01
- Forum: Other Keen Stuff
- Topic: When Boobus Tuber was just a spud
- Replies: 36
- Views: 24645
Hmm.... Time to do some brainstorming. mario shoes (stun enemies by stomping on them, can be swapped with pogo) sanic speed sonic ring shield (getting hit by an enemy causes you to spill all your ammo, but you survive short range hadoken? aggro-stealth (kind of like the decoy, but any enemy chasing...
- Sun Apr 14, 2013 16:57
- Forum: Official Keen Games
- Topic: What is Keen saying in Keen 4 when he refuses to swim?
- Replies: 21
- Views: 16852
- Tue Apr 09, 2013 1:06
- Forum: Unofficial Keen Games
- Topic: Commander Keen: Tower Defense
- Replies: 55
- Views: 38152
- Sun Apr 07, 2013 16:56
- Forum: Unofficial Keen Games
- Topic: Commander Keen: Tower Defense
- Replies: 55
- Views: 38152
- Sat Mar 23, 2013 16:49
- Forum: Release Forum
- Topic: Atroxian Realm 2 Level Demo
- Replies: 53
- Views: 32842
Levellass wrote:I have AAMBA-R3, and I fail to see this three versions of level thing you mention.
1 level with more enemies and such, but I do not see three versions of a level. Can you perhaps produce video or screenshots showing this?
sections of the levels are cut off depending on which difficulty you take
- Fri Mar 22, 2013 23:52
- Forum: Release Forum
- Topic: Atroxian Realm 2 Level Demo
- Replies: 53
- Views: 32842
- Thu Mar 21, 2013 16:53
- Forum: Unofficial Keen Games
- Topic: Robo Red and poles
- Replies: 11
- Views: 9574
- Wed Mar 20, 2013 21:57
- Forum: Unofficial Keen Games
- Topic: Robo Red and poles
- Replies: 11
- Views: 9574
i like that, but one thing i found kind of awkward was the teeny-tiny shots. even in Keen galaxy the shots are head-sized :/ also, it doesn't make a lot of sense for static RR bullets to be lying around ready for use, perhaps batteries? platform tracks would be nice. allow some mid-air puzzles and w...
- Sun Jan 27, 2013 15:48
- Forum: Release Forum
- Topic: Keen 9: Battle of the Brains
- Replies: 618
- Views: 375437
I also love Keen 7-9. But I don't understand something: I thought if in Keen 9 you shoot Mortimer 25 times(am i right?), the game ends. it was too difficult to deal with a shockshund that could kill you as well as make you lose if you killed it. Mortimer has 30hp, then every hit after that will stu...
- Thu Dec 20, 2012 21:37
- Forum: Unofficial Keen Games
- Topic: Where Is Everybody?
- Replies: 49
- Views: 40450
I will spend my last dying breath if I need to, and I will spend every penny of Apple's $40 billion in the bank, to right this wrong. I'm going to destroy Android, because it's a stolen product. I'm willing to go thermonuclear war on this. Gee, if only that company hadn't patented rounded rectangle...
- Sun Dec 09, 2012 16:06
- Forum: Official Keen Games
- Topic: Commander Keen Meets the Meats
- Replies: 101
- Views: 64671