Search found 112 matches

by Hisymak
Fri Sep 03, 2021 20:31
Forum: Official Keen Games
Topic: Keen 4 Most Favorite Level?
Replies: 25
Views: 13381

Re: Keen 4 Most Favorite Level?

Note that I also created a remake of this level for Vinyl Goddess from Mars with a level editor I created for this game . I haven't released it yet due to losing inspiration during creation of my VGFM level pack, but I might at least release it separately for those who are interested. I don't know ...
by Hisymak
Fri Sep 03, 2021 20:22
Forum: Release Forum
Topic: Vinyl Goddess from Mars custom level pack (with a remake of Commander Keen 4 level)
Replies: 3
Views: 3103

Vinyl Goddess from Mars custom level pack (with a remake of Commander Keen 4 level)

Hello, I'm releasing my level pack for a bit forgotten, but pretty colourful and dynamic platforming game from 1995, Vinyl Goddess from Mars. It has been more than 5 years since I created and released a level editor for this game and released my first level pack which had just two levels. Today I'm ...
by Hisymak
Tue Aug 31, 2021 7:24
Forum: Official Keen Games
Topic: Keen 4 Most Favorite Level?
Replies: 25
Views: 13381

Re: Keen 4 Most Favorite Level?

Well, for me, I would definitely put Cave of the Descendents on the list. I really liked the level for its mysteriousness and feeling of isolation (a deep and dark cave) and lot of secrets and dead ends. Finding all the secret areas was lot of fun for me as a kid, I believed there were still more. E...
by Hisymak
Mon May 31, 2021 18:09
Forum: Other Keen Stuff
Topic: My keen childhood "trauma"
Replies: 13
Views: 5738

Re: My keen childhood "trauma"

Much more than dying with the standard animation, I was really scared from being eaten by a Dopefish. It felt very uncomfortable.
by Hisymak
Sat Apr 03, 2021 11:35
Forum: Release Forum
Topic: The Armageddon App
Replies: 76
Views: 30517

Re: The Armageddon App

You are going to be very close to the perfect score, you might even get it. Definitly should be enough to trigger the extended ending. Oh, unfortunately nope, I did not reach the perfect score. During my second run I got 1654200 points (for the first run it was 1196100). I was feeling pretty confid...
by Hisymak
Thu Apr 01, 2021 8:53
Forum: Release Forum
Topic: The Armageddon App
Replies: 76
Views: 30517

Re: The Armageddon App

Just some experience I'd like to share. The monster that absolutely most often causes death to me is Robopest. It's flying in so unpredictable pattern it's hard to shoot, but very easy to touch! Except monsters, the most common way I die is by a hazard or falling off the level. Now only 2 last level...
by Hisymak
Tue Mar 30, 2021 18:25
Forum: Release Forum
Topic: The Armageddon App
Replies: 76
Views: 30517

Re: The Armageddon App

I played through The Armageddon App and must say, it was one of the best mods I have played! It's definitely 5 stars of 5 for me, the only other 5* mod being Atroxian Realm. I liked basically everything - the overall idea and theme, level design, easter eggs, secrets, music etc. I especially liked h...
by Hisymak
Sun Mar 08, 2020 8:03
Forum: Official Keen Games
Topic: The Origin of the Keen: Vorticons Death Animation
Replies: 10
Views: 15225

Re: The Origin of the Keen: Vorticons Death Animation

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Yo dawg I herd you like Commander Keen references so we put a Commander Keen reference into a Commander Keen reference :rasta
by Hisymak
Sat Mar 07, 2020 6:58
Forum: The Classics
Topic: Mods runnable in shareware versions?
Replies: 1
Views: 7388

Re: Mods runnable in shareware versions?

For Vinyl Godess from Mars, I made a mod: http://www.shikadi.net/moddingwiki/Vinyl_Goddess_From_Mars/Mods that is runnable with both shareware and full version of game. I noticed that some of the websites where I can download this game or play it in a web brorser, are even providing full version of ...
by Hisymak
Mon Jan 27, 2020 8:09
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 45
Views: 38739

Re: Your Own Keen Music!

However, if the sequel happens, it'll be something completely different in the Unity engine, not a source code mod. I was hoping it would be a source code mod (even more advanced) similar to AR, and it would be played through Dosbox like any classic Commander Keen game. But that's rather off-topic ...
by Hisymak
Thu Jan 23, 2020 6:52
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 45
Views: 38739

Re: Your Own Keen Music!

This is really cool! It's a treat to hear new, improved renditions of these themes. I've added this video to the AR soundtrack playlist. Thank you! I hoped you will get pleased. Some of the tracks work better than others, for sure. It seems that switching formats sometimes causes certain instrument...
by Hisymak
Wed Jan 22, 2020 16:58
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 45
Views: 38739

Re: Your Own Keen Music!

I don't think it's worth spending too much time on this unless you want to. If it's easy enough to record all of them, then why not, but otherwise I think it'd be great to hear just the best ones. This is really just for fun. I don't plan on making any attempts to overhaul the actual in-game tracks...
by Hisymak
Sun Jan 12, 2020 7:24
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 45
Views: 38739

Re: Your Own Keen Music!

If you do have/make other AR remixes in this style, I'd love to hear them. I could indeed do that, however, be aware, that some of the tracks unfortunately sound worse than the originals, which was the main reason I did not do that. That is mostly caused by different way how IMF utilizes the voices...
by Hisymak
Fri Jan 10, 2020 18:20
Forum: Other Keen Stuff
Topic: Your Own Keen Music!
Replies: 45
Views: 38739

Re: Your Own Keen Music!

While we're already on Atroxian Realm note, I'd like to post my rendition of "Great Ziggurat" music I made some time ago. Most of instruments are improved, and this is how I imagine the music should originally have sounded like: https://soundcloud.com/hisymak/atroxian-realm-great-ziggurat ...
by Hisymak
Mon Nov 11, 2019 19:59
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 244
Views: 217646

Re: Atroxian Realm (Version 1.2 Released)

The only way to lower the memory requirements of Atroxian Realm without altering the game itself would be to use some neat code that Lemm came up with. Lemm's code allows the game to draw the sprites and perform the necessary sprite shifts on the fly while drawing the sprites. This can reduce the m...