Search found 208 matches
- Mon Oct 29, 2018 5:37
- Forum: Unofficial Keen Games
- Topic: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
- Replies: 190
- Views: 165883
Re: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
Oof! When I saw you posted in this topic, I thought I would read: finally complete! Was not disappointed. Btw what do you mean with not being able to put preview because of forum settings? Well, I'm having to do a lot by myself with a game engine that hasn't been studied yet. These graphics are NOT...
- Thu Oct 25, 2018 20:41
- Forum: Unofficial Keen Games
- Topic: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
- Replies: 190
- Views: 165883
Re: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
Oof, 3 Years since I posted here? Dang. Anyways, yes, Cosmo II has been in-progress in the interim, but it's mostly been hacking graphics together with a loose plan. (But lots of progress has been made.) Other problems included me losing my subscription to Adobe in 2017, but getting my editing abili...
- Sat Oct 20, 2018 15:06
- Forum: Other Keen Stuff
- Topic: An Infamous Tune, in a Nostalgic Way...
- Replies: 3
- Views: 6578
An Infamous Tune, in a Nostalgic Way...
Yeah, it's been a while, what with the previous forum going down the tubes. Yes, I have been working on Cosmo II, but it's been slow. I lost my previous subscription to Adobe Creative Cloud, as I use Adobe Fireworks CS6 to make the graphics. But I have been able to roll back to Adobe CS4, which work...
- Sun Sep 04, 2016 18:09
- Forum: Unofficial Keen Games
- Topic: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)
- Replies: 75
- Views: 100713
- Thu Mar 24, 2016 1:59
- Forum: Unofficial Keen Games
- Topic: Returning to the age of fan games?
- Replies: 19
- Views: 19053
Unfortunately, I never took an interest in programming, except for simple programming in QBasic. Assembly, while I understand the concept, and what goes into making an assembly program, is completely alien to me when it comes to actually making one. However, I did actually start making pixel art aro...
- Fri Mar 11, 2016 5:13
- Forum: Unofficial Keen Games
- Topic: Tech Graphics
- Replies: 23
- Views: 18230
- Sat Feb 06, 2016 16:52
- Forum: Other Keen Stuff
- Topic: Spiritual Sequel to Commander Keen in Development
- Replies: 16
- Views: 12425
- Tue Jan 19, 2016 3:35
- Forum: Other Keen Stuff
- Topic: Why does Keen really do what he does?
- Replies: 66
- Views: 45330
- Tue Jan 19, 2016 3:18
- Forum: Release Forum
- Topic: Atroxian Realm (Version 1.2 Released)
- Replies: 244
- Views: 228288
If anyone is interested, I've posted the entire collection of art that I made for Atroxian Realm on my website. BE WARNED. THERE ARE SPOILERS IN THIS COLLECTION! http://tsqproductions.com/cartoonport/images/arart1.png There will hopefully be more art to include in this collection, as I have more tim...
- Sat Jan 16, 2016 4:20
- Forum: Release Forum
- Topic: Atroxian Realm (Version 1.2 Released)
- Replies: 244
- Views: 228288
Same here. I loved re-interpreting the designs of the characters and scenery with more detail and use of color. There's a delight in seeing high-resolution versions of characters when most of the time they're shown as lo-res inch-high representations of themselves. Take Crash Bandicoot for example. ...
- Sat Dec 05, 2015 4:40
- Forum: Unofficial Keen Games
- Topic: The Temple of Cydonia
- Replies: 36
- Views: 49591
- Wed Dec 02, 2015 17:05
- Forum: Unofficial Keen Games
- Topic: The Temple of Cydonia
- Replies: 36
- Views: 49591
- Wed Sep 02, 2015 20:15
- Forum: Official Keen Games
- Topic: source code found?
- Replies: 399
- Views: 207545
Actually we're engaged in a war. Lemm wants to force everyone to use The One True Source while I want to stick to the True Path of machine code. Whoever wins, you lose. (Though the differences between us are remarkable. Lemm's patches are littered with comments. I mean *littered*; #push Seriously? ...
- Mon Aug 31, 2015 17:06
- Forum: Unofficial Keen Games
- Topic: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
- Replies: 190
- Views: 165883
Hello! First off, no new developments. Sorry. I have no programming experience, which really puts a damper on the project. My main issue is changing the coordinates of the story images to make them better fit with the text formatting. Second, I have little level-building experience. The levels I hav...
- Tue May 05, 2015 0:45
- Forum: Unofficial Keen Games
- Topic: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
- Replies: 190
- Views: 165883