Search found 266 matches

by pizza2004
Fri Jul 08, 2011 17:08
Forum: Commander Genius
Topic: Version 0.3.5
Replies: 16
Views: 16109

Well, the game uses SDL, which is going to be supported best by Linux more than likely. However, there is no 64 bit SDL on Mac as far as I know, and it wouldn't surprise me if the same applies to Windows, in which case you have to build 64 bit SDL to make it work. There could be other reasons too. N...
by pizza2004
Thu Jul 07, 2011 3:13
Forum: Commander Genius
Topic: Version 0.3.5
Replies: 16
Views: 16109

I'm still having some build issues, but I think the problem there was that you were using != in certain places and it didn't like it. Edit: Yeah, now it started complaining about there being a duplicate Platform symbol. I'm not sure how to fix the Mac issues, so the Mac version is on hold till we wo...
by pizza2004
Mon Jul 04, 2011 2:48
Forum: Commander Genius
Topic: My Role in Commander Genius
Replies: 2
Views: 5349

Oh, I didn't mean you were stubborn or did anything wrong. I was just needed to be knocked down a peg. (I needed to be shown my place) I tend to try to take over whatever I'm doing, that is why this helped me to better work on a team. I wasn't meaning to get mad at anyone, and I was just posting tha...
by pizza2004
Sun Jul 03, 2011 3:42
Forum: Commander Genius
Topic: My Role in Commander Genius
Replies: 2
Views: 5349

My Role in Commander Genius

I've been attached to this project for two years now, and in that time I've grown to know some of you much better than I did at first. After all this time, I thought I'd explain what is going on, and why I've become less active. I still love this game, but my attention was drawn away by other things...
by pizza2004
Sun Jul 03, 2011 3:16
Forum: Commander Genius
Topic: Multiplayer in Commander Genius
Replies: 5
Views: 7134

Multiplayer in Commander Genius

Now, don't get your hopes up that this will be implemented any time soon, but I thought it would be best to start a new thread for everyone to discuss multiplayer in. The main things I know about multiplayer are that we want a co-op mode, where multiple people can play the original levels, or maybe ...
by pizza2004
Sun Jul 03, 2011 3:06
Forum: Commander Genius
Topic: Version 0.3.5
Replies: 16
Views: 16109

Also, I'm not entirely sure why you skipped a version number like that. The numbers only signify an advance in the code. When we are ready with 4.0 we release it, even if we were at version 3.2. Here is a guide to understanding the numbering of versions (for anyone who is wondering): A.B.C.D A stand...
by pizza2004
Sun Jul 03, 2011 2:39
Forum: Commander Genius
Topic: Version 0.3.5
Replies: 16
Views: 16109

I can't build it for Mac, I get an error:


/src/engine/galaxy/ai/CPlayerLevel.cpp:1431: error: invalid operands of types 'void (galaxy::CPlayerBase::*)()' and 'void (galaxy::CPlayerLevel::*)()' to binary 'operator!='
by pizza2004
Mon May 23, 2011 7:51
Forum: Commander Genius
Topic: Future plans for Commander Genius (2011)
Replies: 11
Views: 13239

Yeah, don't give me too much credit either, I didn't do too much of the coding, I just handled some of the logistics of getting people's opinions, and managed the trac mostly. I do release the Mac version, but I don't get much time to do anything lately. In other news, I'll be graduating from High S...
by pizza2004
Wed May 18, 2011 13:19
Forum: Commander Genius
Topic: CGenius doesn't save opengl scaler preferences
Replies: 3
Views: 6265

Yeah, I noticed something like that when I tried to use it once. It also wasn't getting resolutions properly, even in windowed mode.
by pizza2004
Wed Apr 13, 2011 3:20
Forum: Commander Genius
Topic: Commander Genius 0.3.3.2
Replies: 10
Views: 9288

Okay, my internet is fully restored, so I'll be here to upload new versions from now on. Sorry about any inconvenience!

Also, how did you do that gerstrong? I didn't think it was possible to compile for Mac without using a Mac.
by pizza2004
Mon Apr 04, 2011 13:09
Forum: Commander Genius
Topic: Commander Genius 0.3.3.2
Replies: 10
Views: 9288

Commander Genius 0.3.3.2

I noticed that a new version of Commander Genius was released, and I'm sorry for the delay of the Mac version, as I didn't feel like doing it on the 31st like I saw gerstrong do, and then our household router died the next day, so I am unable to access the Internet with my computer, and am currently...
by pizza2004
Sun Feb 27, 2011 14:47
Forum: Commander Genius
Topic: Commander Genius 0.3.3.1
Replies: 2
Views: 4757

Wait a second... Aren't we going to release this tomorrow or the next day anyway? What was the point of this 'Prerelease' then? Oh well, I guess what is done is done. Well, Version 0.4 is scheduled for release in 2 months, but that might not happen. We have made a lot of progress toward getting it f...
by pizza2004
Sun Feb 20, 2011 4:58
Forum: Commander Genius
Topic: PC Speaker Sounds or Adlib in Keen Galaxy Engine ?
Replies: 8
Views: 9335

I think he was telling LJH that Adlib was used in old computers, and while PC Speaker isn't used very often anymore, it is still supported.
by pizza2004
Wed Feb 16, 2011 2:46
Forum: Commander Genius
Topic: IMFs request
Replies: 31
Views: 26559

Hey, I don't know if we ever bought it at my house, but I think we did. As it stands, each individual has to purchase a license, so most people do things illegally, but they don't really care about stuff like households sharing.
by pizza2004
Mon Feb 14, 2011 14:21
Forum: Commander Genius
Topic: IMFs request
Replies: 31
Views: 26559

You do realize we sit on a forum where half of the members never payed for the game the forum is about right? :D