Search found 268 matches

by Levack
Thu May 22, 2014 22:29
Forum: Commander Genius
Topic: Keen 6 Won't Work?
Replies: 12
Views: 15592

We need support for the three-level demo...
by Levack
Thu May 22, 2014 22:27
Forum: Other Keen Stuff
Topic: Public Bio Menace Forum
Replies: 21
Views: 11953

Are you kidding?!?!? The Keen mod for BM never even got finished!!!
by Levack
Sun May 18, 2014 23:03
Forum: Release Forum
Topic: My First Mod: Save Spot!
Replies: 33
Views: 38153

At LAST! A fun Vorticons Mod!!!!!!! :D :D :D
by Levack
Sun May 18, 2014 23:00
Forum: Unofficial Keen Games
Topic: Mods being too hard
Replies: 40
Views: 32002

The Perilous Pursuit is a good one. (of course it is a lot like a galaxy mod)
by Levack
Thu May 15, 2014 22:21
Forum: Other Keen Stuff
Topic: Keen Controls: What do you use?
Replies: 17
Views: 20620

I just use the normal controls, middle finger on the jump key thumb switches between jump and fire. The only reason I changed the jump key to shift was to keep the screen from flipping. >: For Netkeen , I play player 2 so of course I use the middle keys by defult... but I have gotten used to it. It'...
by Levack
Sun May 04, 2014 19:29
Forum: Commander Genius
Topic: Commander Genius 1.7
Replies: 26
Views: 23544

I really like playing Pursuit in this, gives it more of a Galaxy feel. I also like the filter. Bugs Can't jump high or far enough in normal and up. Keen glides when falling making him hard to control.(Vorticons) Elavators don't stop when they should.(Galaxy) Berkaloids float across the sky. Dopefish...
by Levack
Wed Apr 30, 2014 19:36
Forum: The Classics
Topic: A list of every computer game ever made
Replies: 14
Views: 11339

I see The Lost Crown of Queen Anne is on the list.

:)
by Levack
Mon Apr 28, 2014 17:46
Forum: Official Keen Games
Topic: Items not in SGA
Replies: 21
Views: 22876

Items not in SGA

http://www.shikadi.net/wiki/keen/images/7/7a/Vorta-Cola.png http://www.shikadi.net/wiki/keen/images/1/13/Diet_Vorta-Cola.png http://www.shikadi.net/wiki/keen/images/1/1e/Candy_Bar.png http://www.shikadi.net/wiki/keen/images/5/5d/Zitto_Candy_Bar.png http://www.shikadi.net/wiki/keen/images/d/d6/Big_v...
by Levack
Mon Mar 24, 2014 15:15
Forum: Release Forum
Topic: PCKF Keen 6 Patchwork LevelPair
Replies: 9
Views: 11220

It is a bit tricky to get past the 2nd level but it can be done.
by Levack
Mon Mar 24, 2014 15:13
Forum: Release Forum
Topic: Keen 10: Mirror Menace- Final release
Replies: 69
Views: 50085

I was able to beat the boss 3 times on hard. Sort of like playing Netkeen by myself except it is a lot harder. It's about the only level I like in this mod. :(

While there are improvements,it is still (to me) not as fun as TUIT.
by Levack
Fri Mar 14, 2014 21:23
Forum: Unofficial Keen Games
Topic: Atroxian Realm
Replies: 462
Views: 273322

Are there going to be any levels where you "dive into the marsh" or something like that? I think it would be cool if one of the levels had different spots where you have to go under water to get a key or points,like in Isis 2.
by Levack
Thu Jan 09, 2014 15:22
Forum: Release Forum
Topic: Atroxian Realm New Demo
Replies: 30
Views: 18584

Why did you change the toads?I think they look odd with all those red pixels on them. Maybe you were trying to go for a warty look?
by Levack
Fri Sep 13, 2013 14:56
Forum: Release Forum
Topic: Martinez McMeyer 4: Intelligent Intellect
Replies: 72
Views: 40389

The only problem I have with this mod is most levels are not very interesting. They should have a little bit of maze like structure. Long straight platforms are boring. What art you did is good. Mart and mort should have a dark gray line around their helments. The mini mangling machine should be in ...
by Levack
Fri Sep 13, 2013 14:31
Forum: Official Keen Games
Topic: source code found?
Replies: 399
Views: 206996

Ah! That would be great!
by Levack
Thu Sep 05, 2013 13:30
Forum: Release Forum
Topic: Martinez McMeyer 4: Intelligent Intellect
Replies: 72
Views: 40389

Could somebody put it on the keenwiki or zapzot?