Search found 1246 matches

by gerstrong
Sat Oct 17, 2020 15:34
Forum: Release Forum
Topic: Buried in Oblivion
Replies: 67
Views: 61721

Re: Buried in Oblivion

Now in the Commander Genius Store with some Lua patches and more characters to choose:

https://youtu.be/BUo-P0CjQa4
by gerstrong
Sat Oct 10, 2020 16:36
Forum: Commander Genius
Topic: Version 2.5 and High Quality Pack v2.7
Replies: 1
Views: 7035

Re: Version 2.5 and High Quality Pack v2.7

Version 2.5.5 for Android released! Finally an Update for Android. That took some time to get it built, but it is there and with SDL 2.0! You can get it here: https://sourceforge.net/projects/clonekeenplus/files/CGenius/V2.4/CGenius-2.5.5-Release-Android.apk/download or if you use the Play Store wai...
by gerstrong
Wed Sep 02, 2020 15:33
Forum: Commander Genius
Topic: Do you like Cosmo's Cosmic Adventure?
Replies: 17
Views: 20837

Re: Do you like Cosmo's Cosmic Adventure?

Yes, it is slower. It is a quick and dirty code integration I just tested in CG. This by no means would become the final product. Just wanted to integrate it and see how the reaction outcome is. Regarding the rewrite of game engine, I am checking how much rewrite will be required. I agree with K1n9_...
by gerstrong
Sat Aug 15, 2020 6:21
Forum: Commander Genius
Topic: Multiplayer Help
Replies: 3
Views: 6856

Re: Multiplayer Help

It seems to me you have to reset your config. Delete the cgenius.cfg file and try again. Multiplayer is enabled by default. You just have to select how many will play the game. Do you want use a second keyboard? I really recommend using gamepads. Not sure if multiple keyboards work on OSes in genera...
by gerstrong
Thu Aug 06, 2020 19:42
Forum: Commander Genius
Topic: Do you like Cosmo's Cosmic Adventure?
Replies: 17
Views: 20837

Do you like Cosmo's Cosmic Adventure?

No, it's not the wrong section.

Check out this video:

https://youtu.be/fnap8Y3EFDI

Like it? Shall I integrate it even tighter into CG and make the graphics much smoother? I think this one is a good candidate. Special thanks to Eric for his work.
by gerstrong
Thu Aug 06, 2020 15:38
Forum: Commander Genius
Topic: Keen 9 CG Edition and Lua hacking
Replies: 0
Views: 8482

Keen 9 CG Edition and Lua hacking

This howto was a bit older and based on the python implementation of CG which never worked that well. Now it's updated for our Lua implementations. Since version 2.5 of CG we have Lua directly embedded and it works great. If you just want to play the Keen 9 mod on CG or hack it a bit follow these in...
by gerstrong
Tue Aug 04, 2020 5:03
Forum: Commander Genius
Topic: Version 2.5 and High Quality Pack v2.7
Replies: 1
Views: 7035

Version 2.5 and High Quality Pack v2.7

Special thanks to Gagster for his great work on this one. This time we present you the High Quality Pack v2.7 which provides Keen 1-6 graphics in awesome VGA, with a lot of dedication: http://sourceforge.net/projects/clonekeenplus/files/High%20Quality%20Packs/Version%202.x/hqpv27.zip/download Want t...
by gerstrong
Sun Aug 02, 2020 14:47
Forum: Commander Genius
Topic: Docker technology and Commander Genius
Replies: 3
Views: 7581

Re: Docker technology and Commander Genius

Added Linux generic build to the pipeline and now we have automatically created releases:

https://gitlab.com/Dringgstein/Commande ... -/releases

And look, version 2.5.1. Get it while it's hot!
by gerstrong
Wed Jul 29, 2020 13:47
Forum: Commander Genius
Topic: Dingoo built - Commander Genius for RG350 v1.8.3
Replies: 5
Views: 9088

Re: Dingoo built - Commander Genius for RG350 v1.8.3

Why is ega only a problem or do you prefer the cga version?
by gerstrong
Sun Jul 26, 2020 13:09
Forum: Commander Genius
Topic: Docker technology and Commander Genius
Replies: 3
Views: 7581

Re: Docker technology and Commander Genius

Just extended the CI so you also get an Windows installer:

https://gitlab.com/Dringgstein/Commande ... /pipelines

Not entirely sure yet how this will be handled with release in future, still looking for a nice solution.
by gerstrong
Sat Jul 25, 2020 15:41
Forum: Unofficial Keen Games
Topic: Having issues extracting the bitmaps from Keen 4 Ultimate
Replies: 6
Views: 3528

Re: Having issues extracting the bitmaps from Keen 4 Ultimate

Alright guys, since commit a4735ca2 it is now possible to extract all the graphics of Keen 1-6. Just use this commit or later here: https://gitlab.com/Dringgstein/Commander-Genius/-/pipelines and pass as command parameter "exportGfx=on". Now every game or mod you start will get all the gra...
by gerstrong
Sun Jul 19, 2020 17:24
Forum: Commander Genius
Topic: Original tilesets for Keen 1-6, so that users can modify (custom recolored VGA tilesets for Keen 4-6 avaiable here)
Replies: 65
Views: 48385

Re: Original tilesets for Keen 1-6, so that users can modify (custom recolored VGA tilesets for Keen 4-6 avaiable here)

My honest opinion: In the background, the part where you see the big space platform with the screws I like it a lot without dithering, like you have done it. It looks very clean. The space/sky part looks a bit strange to me. I think it can be dithered but you require more dithering and larger gradie...