Search found 98 matches

by Calvero
Thu Jun 17, 2010 21:49
Forum: Official Keen Games
Topic: Keen 6 on id Site
Replies: 31
Views: 19227

Apogee did stop selling the CGA version in November 1997 according to the Apogee faq.
by Calvero
Sat Jun 12, 2010 18:47
Forum: Miscellaneous
Topic: A question for you multilingual folks
Replies: 20
Views: 8929

thehackercat wrote:Language is fun to think about. I have to take at least one foreign language class to graduate High School. I picked German I. :D I have a feeling that I won't learn well through repetition...
Which other languages could you choose?
by Calvero
Wed Jun 02, 2010 11:44
Forum: Official Keen Games
Topic: Now what do we have here...a beta!
Replies: 112
Views: 129914

This makes me think of the Disk Tom Hall found that said 'Keen Source' on it. Wait, what's this now? On a SQ800 cartridge , I guess. I see no hidden bricks! You have to go through the Voricon Commander! It's not about the bricks you can't see, it's the location of the bricks you can see which is a ...
by Calvero
Tue Jun 01, 2010 22:38
Forum: Official Keen Games
Topic: Now what do we have here...a beta!
Replies: 112
Views: 129914

KeenRush wrote: * Can you :yorp the difference here? 8)
Image
Fleexy wrote:You can't get down! :O
That's not the only difference ;)

Also, try jumping over the Everclear in this level.
by Calvero
Tue May 25, 2010 22:39
Forum: Official Keen Games
Topic: Now what do we have here...a beta!
Replies: 112
Views: 129914

Great find! So that's a small piece of original Keen 1 code? :eek :foot :dead2 Until we get the whole source code, I can't be sure. This is something I just talked about with someone -- that maybe there could be some source code in there as well. And so it seems. Are you sure there isn't any more? ...
by Calvero
Tue May 25, 2010 16:47
Forum: Official Keen Games
Topic: Now what do we have here...a beta!
Replies: 112
Views: 129914

Another difference between this version and version 1.0/1.31: When you run the game on a computer without an EGA or VGA card you get a different message: New beta version: Sorry, you need an EGA or VGA graphic card to play Commander Keen. Buy one! Version 1.0 and version 1.31: Hey, I don't see an EG...
by Calvero
Tue May 25, 2010 15:39
Forum: Official Keen Games
Topic: Now what do we have here...a beta!
Replies: 112
Views: 129914

I was going to create a topic here on PCKF about some source code of Keen 1 that I found on the Gamer's Edge Sampler disk. And I was going to ask if someone could find more interesting Keen stuff on it. I guess I'm too late :). It sure has exceeded my expectations on what to find on this disk. Too b...
by Calvero
Wed May 19, 2010 23:09
Forum: Miscellaneous
Topic: On the subject of "FUCL"
Replies: 23
Views: 11357

Has anyone from CK's production team ever confirmed that "FUCL" is a hidden word with a typo? Pretty sure either Tom or Romero confirmed this in an interview, and that's how people found it. I think the first time someone mentioned the hidden filthy word was Tom Hall in A Look Back at Com...
by Calvero
Sat Jan 02, 2010 17:03
Forum: Official Keen Games
Topic: Keen 6: Molly bug
Replies: 11
Views: 13214

Commander Spleen wrote:Interesting it hasn't been added to the list of Keen 6 bugs at the Keen Wiki yet.
It's in the Keen Wiki, but at another place.
by Calvero
Fri Dec 25, 2009 15:27
Forum: Unofficial Keen Games
Topic: To make an IMF file...
Replies: 13
Views: 9916

by Calvero
Fri Aug 07, 2009 9:27
Forum: Official Keen Games
Topic: Commander Keen Enters the Matrix: messing with video modes
Replies: 10
Views: 8664

It's possible in Crystal Caves and Secret Agent to hack the game to use screen mode 640x200 instead of 320x200 and it shows the whole width of a level at once. Too bad it still scrolls horizontally, but I think that can be fixed. I've read somewhere that it's also possible to hack DOSBox and some DO...
by Calvero
Thu Jul 16, 2009 19:28
Forum: Official Keen Games
Topic: Duck Dodgers teleporter
Replies: 13
Views: 8670

Duck Dodgers teleporter

I was watching Duck Dodgers in the 24½th Century and I noticed the teleporters (they were known as "evaporators" back in 1953 :p) in that cartoon looked quite familiar. I guess Tom Hall wasn't lying when he said "Duck Dodgers in the 24-1/2 Century" was an influence for Commander...
by Calvero
Wed Mar 25, 2009 18:11
Forum: Official Keen Games
Topic: Keen 5 CGA found!!!
Replies: 20
Views: 17818

The CGA versions seem quite a mad thing to do, especially since they didn't make ones of Keen 1-3 which were even earlier games. The reason why no CGA version of Keen 1-3 was ever made was probably primarily because John Carmack didn't know how to do smooth scrolling on CGA setups at the time, the ...
by Calvero
Sun Aug 10, 2008 13:22
Forum: The Classics
Topic: Castle Wolfenstein goes nuts!
Replies: 14
Views: 11056

Commander Spleen wrote:If that doesn't help, get Mo'Slo and use that from within DOSBox on the game's exe. (i.e. moslo filename.exe)
You're kidding too, right?
by Calvero
Fri Aug 08, 2008 17:14
Forum: The Classics
Topic: Xargon and Kiloblaster freeware and source code
Replies: 4
Views: 5781

Xargon and Kiloblaster freeware and source code

Classic DOS Games got permission from Allen Pilgrim to distribute Xargon and Kiloblaster as freeware and release its source code. :eek