Search found 86 matches
- Fri Aug 26, 2016 9:47
- Forum: The Classics
- Topic: Converting AdLib tunes
- Replies: 27
- Views: 31928
Ultimate Doomer, thanks so much for the Duke 2 GM files! Did you post this anywhere else? I'm always interested in Apogee GM stuff. Batteryman, good to see you working on this again. I'm not so interested in recordings of soundfonts, but any MIDI translations you do (in MIDI format) are very welcome...
- Fri Aug 26, 2016 9:34
- Forum: The Classics
- Topic: The Incredible Machine (TIM) 1992 music format
- Replies: 23
- Views: 28194
The game has a buggy General MIDI driver, this is explained in detail here (and one post earlier in the thread): http://www.vogons.org/viewtopic.php?p=270010#p270010 It is composed for General MIDI (Roland Sound Canvas SC-55). Windows versions of the game, or the remake, have the MIDI files natively...
- Fri Aug 26, 2016 9:25
- Forum: The Classics
- Topic: What Hocus Pocus does to make OPL-music sound good?
- Replies: 7
- Views: 12468
Something else interesting is that Hocus was composed for Apogee's usual Adlib IMF, but game dev presumably took so long that Apogee had started using General MIDI soundtracks, and the music was updated. If you listen to Hocus Pocus's General MIDI score, there are a lot of oddities, and part of this...
- Thu Feb 19, 2015 5:32
- Forum: The Classics
- Topic: Guess that game!
- Replies: 480
- Views: 267323
- Sat Jun 07, 2014 15:07
- Forum: Official Keen Games
- Topic: indiegogo campaign to get Keen Dreams released legally!
- Replies: 114
- Views: 87358
- Fri Jun 06, 2014 2:09
- Forum: Official Keen Games
- Topic: Commander Keen 6 not to get legally?
- Replies: 70
- Views: 59625
- Fri Jun 06, 2014 2:08
- Forum: Official Keen Games
- Topic: indiegogo campaign to get Keen Dreams released legally!
- Replies: 114
- Views: 87358
- Wed Jun 04, 2014 16:09
- Forum: Official Keen Games
- Topic: indiegogo campaign to get Keen Dreams released legally!
- Replies: 114
- Views: 87358
In a way, yes. This could make it possible to make an official sequel, yes, but that would require a budget too. Thanks for replying. I was asking, because in so many of these IP usage deals, the main purpose is not to rerelease some old game, but to license it to make a sequel and make money doing...
- Wed Jun 04, 2014 14:29
- Forum: Official Keen Games
- Topic: Commander Keen 6 not to get legally?
- Replies: 70
- Views: 59625
- Wed Jun 04, 2014 14:23
- Forum: Official Keen Games
- Topic: indiegogo campaign to get Keen Dreams released legally!
- Replies: 114
- Views: 87358
- Sun May 25, 2014 20:01
- Forum: Other Keen Stuff
- Topic: Keen T-shirts source?
- Replies: 2
- Views: 3699
- Fri May 23, 2014 4:51
- Forum: Other Keen Stuff
- Topic: Public Bio Menace Forum
- Replies: 21
- Views: 11966
I would revisit the idea if the BM threads on the Classics subforum ever get enough attention. I'm going to be starting a BioMenace music topic soon and if I get 5 replies, I'll be impressed. :) Not trying to doom my topic before it's even posted, but it's a niche interest and essentially a niche ga...
- Fri May 23, 2014 4:49
- Forum: Other Keen Stuff
- Topic: Keen T-shirts source?
- Replies: 2
- Views: 3699
Keen T-shirts source?
Hey folks, I was looking online tonight, but was struggling to find a Keen t-shirt that was cool and in my budget. I like Shika Usstan's stuff, but I was looking for something a bit more derivative. Kind of like what's on Redbubble, but I don't want to pay ~$28 for a Keen shirt, y'know? Although it ...
- Thu May 22, 2014 14:00
- Forum: Unofficial Keen Games
- Topic: Mods being too hard
- Replies: 40
- Views: 32031
I guess while I agree with the topic OP, I'm just glad that: 1. People make mods 2. I have a difficulty level to aspire to, rather than was said, a 'hallway' Also, keep in mind how difficult Keen 2 and 3 were/are. I didn't find either particularly enjoyable. Even Keen 5 and 6 on hard are pretty brut...
- Tue May 20, 2014 3:53
- Forum: Release Forum
- Topic: My First Mod: Save Spot!
- Replies: 33
- Views: 38280
First Keen mod I've played in years, and it lived up to the hype! Great mods of the 'Garg' and 'Blue Vorticon' enemies from Keen 1, now they're actually in the open and not just rare and guarding something you can leave. Their death mods are good too. I'm only on level 4 (4 keygen level), but still,...