Search found 472 matches
- Fri May 27, 2022 5:34
- Forum: Miscellaneous
- Topic: It's My Birthday!
- Replies: 8
- Views: 6230
Re: It's My Birthday!
Happy late birthday dude! Almost your one-year joiniversary here too. Somehow I assumed you were in your thirties... I think that may have come from a lot of the music and games and other media you've talked about. Although I really ought to know better than to make assumptions like that -- I got th...
- Fri May 27, 2022 5:02
- Forum: Official Keen Games
- Topic: Keen 5 secret level
- Replies: 20
- Views: 13266
Re: Keen 5 secret level
No problem! Just ask the nearest Little Ampton, I think they just made a fresh batch in the Brownian Motion Inducer.
- Wed May 25, 2022 0:48
- Forum: Other Keen Stuff
- Topic: MILDLY NEAT -- For all your random Keenery needs!
- Replies: 97
- Views: 82546
Re: MILDLY NEAT -- For all your random Keenery needs!
That reminds me, a few years ago when I first heard about DeluxePaint I downloaded it and experimented with the different effects for a few minutes, and ended up making something I thought looked kind of cool. I wanted to share it but never quite knew where to put it, and come to think of it this th...
- Wed May 25, 2022 0:44
- Forum: Official Keen Games
- Topic: Keen 5 secret level
- Replies: 20
- Views: 13266
Re: Keen 5 secret level
I remember getting the secret level crash years ago. I tried to figure out some way to stop it from crashing, and from the error "Goplat moved to a bad spot" I inferred that the lil Scottish guys were called Goplats (since that was the only thing I could see that was moving on the screen, ...
- Mon May 16, 2022 7:45
- Forum: Other Keen Stuff
- Topic: KeenWiki: Are graphics-only mods valid?
- Replies: 20
- Views: 13424
Re: KeenWiki: Are graphics-only mods valid?
Lol... I guess it is kind of ironic that I wrote several long and thorough posts for this within a couple of days and then breathed not a word on the subject in the months since then. My sudden fiery devotion to the topic of graphical mods evaporated just as quickly as it arrived. ADHD in a nutshell...
- Mon May 16, 2022 7:32
- Forum: Miscellaneous
- Topic: Corrupt A Wish game
- Replies: 1253
- Views: 481903
Re: Corrupt A Wish game
I also wish this. Double dare ya, Genie.
- Mon May 02, 2022 3:59
- Forum: Official Keen Games
- Topic: Does Galaxy's story work better played 6/4/5
- Replies: 5
- Views: 6790
Re: Does Galaxy's story work better played 6/4/5
That's a cool theory! I like that sort of outside-the-box thinking. It's a very interesting concept to think about the stories being "parellel." Almost as if they are two separate timelines. I'd never considered the fact that iD would have had to give separate introductions of future episo...
- Mon May 02, 2022 3:43
- Forum: Official Keen Games
- Topic: Pole Foreground Bug explained!
- Replies: 13
- Views: 10611
Re: Pole Foreground Bug explained!
Oh yeah, Blooglet surfing! I was able to do that one time, not in Bloogbase Recreational District, but in Blooglab Space Station. I did it right next to the exit. Ah, I guess I missed that place when I was skimming the levels to look for Blooglets near poles. My bad. With all the unique bugs featur...
- Mon May 02, 2022 3:31
- Forum: Official Keen Games
- Topic: Least favorite Keen game?
- Replies: 14
- Views: 10934
Re: Least favorite Keen game?
I'm like 99% sure it's possible to beat Keen 3 without shooting any Vorticons. I think I did a full pacifist run (minus the Mangling Machine) once a few years ago. Now that I'd like to see! Was it through the whole game or just the few required levels? Right, so, after reading Soul Monster's commen...
- Mon May 02, 2022 3:20
- Forum: Unofficial Keen Games
- Topic: Foray in the Forest (development thread)
- Replies: 186
- Views: 200175
Re: Foray in the Forest (development thread)
I had a dream today that Nisaba posted a preview of the way the solid terrain would work in the Foray engine, with a little interactive example on a website. The ground looked almost exactly like the same 2.5D style as in Goodbye Galaxy but it was made of 3D vertices instead of 2D tiles so it was ab...
- Mon Apr 18, 2022 5:05
- Forum: Unofficial Keen Games
- Topic: Foray in the Forest (development thread)
- Replies: 186
- Views: 200175
Re: Foray in the Forest (development thread)
- Nanomekia has written delicious text snippets By the way, I've been wondering, has anyone heard from nanomekia recently? Maybe this is a bit off-topic, but I'm not really sure where to put this. nanomekia was super active on here for quite a while, and now they haven't been online in a year. A bi...
- Mon Apr 18, 2022 4:48
- Forum: Release Forum
- Topic: Bunny Basher 3: Easter Escapades
- Replies: 4
- Views: 4004
Re: Bunny Basher 3: Easter Escapades
Cool, don't think there's been an Easter mod in like a decade or something. Downloaded it. Sounds like a quick play so I might try to give it a go sometime soon. Is it necessary to first play Bunny Basher 1 and 2 in order to properly appreciate the lore of the Bunny Basher universe? Or is this more ...
- Mon Apr 18, 2022 4:43
- Forum: Unofficial Keen Games
- Topic: Commander keen on iOS? + how to get access to the commander genius discord?
- Replies: 1
- Views: 5555
Re: Commander keen on iOS? + how to get access to the commander genius discord?
Hello! Commander Genius doesn't have an iOS port and I don't think there are plans to produce one at the moment. (I think Apple doesn't allow apps that have their own internal app store to download more games, like what CGenius has for mods. Or something along those lines, been awhile since I learne...
- Mon Apr 18, 2022 4:39
- Forum: Unofficial Keen Games
- Topic: Commander Keen 4 Screen
- Replies: 19
- Views: 10140
Re: Commander Keen 4 Screen
I'm surprised by the quality of these. You've managed to achieve a very cartoony art style while still capturing a lot of detail. Nice work, thanks for sharing!
- Sun Apr 10, 2022 5:06
- Forum: Official Keen Games
- Topic: Pole Foreground Bug explained!
- Replies: 13
- Views: 10611
Re: Pole Foreground Bug explained!
Thanks for the technical explanations lemm and NY00123! It's cool that you were able to find this in the code and explain it. And wow, that's cool that you were able to use this to update Omnispeak! I guess my detailed analysis here is basically a glorified bug report haha. I wonder what the reason ...