Search found 1244 matches
- Sat Jan 17, 2009 20:33
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
Fast Yorps!
I've forgot to tell something. The Yorps are moving fast, because difficult mode is enabled. To see the game behaving normal, just disable this option. I'm about to release another version, this time improved sound again. This version will be a prerelease to 0.2. It has a more consistent structure a...
- Fri Jan 16, 2009 4:25
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
Oops!
I've found an error here! I've uploaded another version, with this bug fixed. I only released the windows version. In the next version this bug won't appear anymore. @tulip: "data/KEEN2.EXE" must be lower-case. Are you sure, it is? You need that exe file, because it contains the sounds. Th...
- Thu Jan 15, 2009 14:29
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
Errors?
@KeenEmpire: I did not try this on Vista, but it should compatible. Are your data file names lower-case? Please try that. What data files did you use? Which version @tulip: Sorry, but Episode 2 and 3 don't crash on my Windows XP System. Are your file names in lower-case format? Please rename the fil...
- Thu Jan 15, 2009 4:17
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
You're talking about patient and you were releasing every two days or so... that was damn fast Just take your time. By the way, that keen Y worked with clonekeen was sheer luck, I tried another mod where the tileinfo was changed, so there were some tiles blocking that shouldn't. What MODs would be ...
- Wed Jan 14, 2009 17:45
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
Yorp speed: No, I didn't change that. Sometimes they move fast, sometimes they don't, like it appears. I'm writing a new structure which will be integrated into the code. It will have less bugs, run faster and provide new features. As this is a lot of work, I beg you to be pacient. The next version ...
- Tue Jan 13, 2009 18:30
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
Version 0.1.8
Here it is again. Another of my updates:
https://sourceforge.net/project/platfor ... _id=249154
I fixed a bit the sounds. I hope it hears better now!
Have fun!
https://sourceforge.net/project/platfor ... _id=249154
I fixed a bit the sounds. I hope it hears better now!
Have fun!
- Tue Jan 13, 2009 16:19
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
- Tue Jan 13, 2009 4:03
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
- Mon Jan 12, 2009 17:52
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
Windows Version with OGG-Support
There it is! I finally managed to compile against the ogg vorbis libraries.
Here is the Windows binary. Check it out and have fun!
NOTE: This is not an update, only the support of ogg-files for windows. Linux users already have this support.
http://clonekeenplus.sourceforge.net/
Here is the Windows binary. Check it out and have fun!
NOTE: This is not an update, only the support of ogg-files for windows. Linux users already have this support.
http://clonekeenplus.sourceforge.net/
- Mon Jan 12, 2009 13:51
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
- Mon Jan 12, 2009 4:15
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
About all the bugs
Don't worry, as I said, I'm working hardly on the source-code. I cleaning it, so that there won't be crashes anymore, and inconsistencies, like no options which wouldn't be saved, etc...
Just hold on. It's going to be a great project!
Just hold on. It's going to be a great project!
- Mon Jan 12, 2009 4:08
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
I do it as shared libs, but it still doesn't work. On Linux it works without problems. I think there is something buggy about vorbisfile. Check out: i586-mingw32msvc-gcc-4.2.1-sjlj -L/usr/i586-mingw32msvc/lib -oclonekeen.exe vorbis/oggsupport.o sgrle.o sdl/viddrv.o sdl/timedrv.o sdl/snddrv.o sdl/pol...
- Sun Jan 11, 2009 19:46
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
OGG Support
I'm really sorry about the ogg support. I have been trying to fix that problem, but I don't get it fixed. I will release without that library. Under Linux it works, but with mingw32 it fails. even with newly compiled libraries and precompiled libraries etc. Maybe someone has an idea how to link libv...
- Sun Jan 11, 2009 14:38
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521
I tried it and it worked also for me. The sound seems to have problems and indeed sounds terrible. Once you change anything in the options screen the sound doesn't seem to work anymore. I second what malv said about the physics (falling definetly need work, also when you jump one way and then chang...
- Sun Jan 11, 2009 14:29
- Forum: Unofficial Keen Games
- Topic: Keen Clone
- Replies: 116
- Views: 82521