Search found 116 matches
- Sun Feb 21, 2021 18:41
- Forum: Release Forum
- Topic: Commander Keen: Sunset (K1 mod with new game mechanics)
- Replies: 24
- Views: 23820
Re: Commander Keen: Sunset (K1 mod with new game mechanics)
I've just started playing this and am blown away! As everyone else has already said the graphics and colour palette are just amazing! I almost can't believe this is a Keen 1 mod, it feels likes its own game.
- Sun Feb 21, 2021 18:36
- Forum: Unofficial Keen Games
- Topic: Keen 14: Secret of the Sorcerer
- Replies: 24
- Views: 24130
- Sun Feb 21, 2021 18:35
- Forum: Unofficial Keen Games
- Topic: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)
- Replies: 75
- Views: 100689
Re: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)
I think it may be one of the coolest levels I've ever designed (it involves in-level teleporters and switches that change their destination). Thats a really cool idea! I'd be really interested to learn how you got that to work. And with switches that change their destinations, that opens up a new n...
- Sat Oct 17, 2020 2:05
- Forum: The Classics
- Topic: Crystal Caves HD remake confirmed!
- Replies: 10
- Views: 11075
Re: Crystal Caves HD remake confirmed!
I wanted to buy it but its windows only and needs Windows 7 or better : ( My Keening computer which I use for modding/playing Keen and other old DOS games is windows XP and my modern computer is an iMac so it won't work....
- Sun Oct 11, 2020 2:41
- Forum: Unofficial Keen Games
- Topic: Keen 14: Secret of the Sorcerer
- Replies: 24
- Views: 24130
Re: Keen 14: Secret of the Sorcerer
That G.I. guard drone in that screen shot looks straight out of crystal caves. I assume those sprites are going to get some shading before you release? The foreground and background tiles are looking really nice.
- Sun Oct 11, 2020 2:22
- Forum: The Classics
- Topic: Crystal Caves HD remake confirmed!
- Replies: 10
- Views: 11075
Re: Crystal Caves HD remake confirmed!
I just watched the LGR video and I like what I see! I'm glad they didnt change much since I really like the orginal. They added a 4th episode so there are actual new levels to play! Very neat that it comes with a level editor too. Only thing I didn't think was that great was the music they added. I ...
- Fri Jun 05, 2020 0:06
- Forum: Release Forum
- Topic: The Earth Implodes
- Replies: 15
- Views: 7716
Re: The Earth Implodes
I have only had time to get a few levels in so, but for the most part I think its pretty cool. I like the graphics. From what I've seen so far my only suggestion for 1.1 is to agree with Roobar about the difficulty curve. Admittedly I'm a bit rusty at Keen 1-3 as I usually play the galaxy games/mods...
- Sun May 31, 2020 0:03
- Forum: Other Keen Stuff
- Topic: New PCKF Logo
- Replies: 70
- Views: 53922
Re: New PCKF Logo
I really like Nisaba's banners for Keen 4,5 and 6, though I think incorporating the text style from Tormentor667's post would make them even better. (I prefer the 1st one with the "this is neat" in purple)
- Fri May 29, 2020 0:29
- Forum: Other Keen Stuff
- Topic: New PCKF Logo
- Replies: 70
- Views: 53922
Re: New PCKF Logo
Wow, new logo and colours already! This is neat. I'd argue that we need only a (change-able) top frame background image rather than a whole forum background. A good example could be https://www.skyscrapercity.com/ but imagine it with a random Keen (mods) backgrounds. sounds reasonable to me. let's s...
- Mon May 25, 2020 23:03
- Forum: Release Forum
- Topic: The Armageddon Continues - An Ultra Omegamatic Sequel (Demo)
- Replies: 10
- Views: 5313
Re: The Armageddon Continues - An Ultra Omegamatic Sequel
So are these remixes midis you downloaded and are converting to IMF?Alessandro wrote: ↑Mon May 25, 2020 20:58 In this mod, I'll use Goodbye Galaxy and Aliens Ate my Babysitter remixes, but when I'll make the full and you'll play level 12 with w + f10 cheat, there will be a track that I'll use in Keen 15
- Mon May 25, 2020 23:01
- Forum: Release Forum
- Topic: The Armageddon App
- Replies: 76
- Views: 31319
Re: The Armageddon App
Ok I've updated the download link to version 1.2, and this should be the final update. I'm pretty happy with where its at now, and I think we've got all the major bugs worked out at this point. Here's are the changes/fixes: Status window can now show if you have 0, 1 or 2 keycards (I'm aware that ha...
- Mon May 25, 2020 20:16
- Forum: Release Forum
- Topic: The Armageddon Continues - An Ultra Omegamatic Sequel (Demo)
- Replies: 10
- Views: 5313
Re: The Armageddon Continues - An Ultra Omegamatic Sequel
Judging by the first level, the difficulty curve seems much better in this one. I liked the snowy hills background. The atmosphere of the levels do a good job of making it seem like Keen is somewhere very cold, although I think maybe you forgot to animate the water? If I could offer a suggestion, th...
- Tue May 19, 2020 22:05
- Forum: Official Keen Games
- Topic: Should Keen Mobile get included in the KeenWiki?
- Replies: 23
- Views: 12515
Re: Should Keen Mobile get included in the KeenWiki?
Well it is a Keen game so it should be on there I suppose. Here ya go!
This is a joke obviously...Had way too much time on my hands today apparently...
This is a joke obviously...Had way too much time on my hands today apparently...
- Tue May 19, 2020 21:58
- Forum: Release Forum
- Topic: The Armageddon App
- Replies: 76
- Views: 31319
Re: The Armageddon App
Interesting! I didn't realize you didn't get door invincibility when you go through Keycard doors, or else I wouldn't have put the Shikadi Master there. Thanks for the patch K1n9_Duk3!
- Tue May 19, 2020 17:30
- Forum: Unofficial Keen Games
- Topic: Foray in the Forest (development thread)
- Replies: 186
- Views: 200536
Re: Foray in the Forest (development thread)
Also Alessandro wrote: Other by me:
My Keen 5 Levelpack viewtopic.php?f=3&t=6256