Search found 89 matches

by Dr.Colossus
Mon Mar 28, 2016 19:38
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

As an update this patch makes Yorps stunnable by jumping or pogoing on them. Thank you very much, it works fine. Sometimes the yorp got stuck on slopes. But I fixed that. I only had to add one additional action with a falling behaviour. actually you need to take a look inside your mymod.PAT file (v...
by Dr.Colossus
Mon Mar 28, 2016 9:35
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

Oh. Would you like an expanded messages patch? It'd be nice to get them all. Yes, that would be nice :) And thank you for the Yorp patch. I will try it out. Something else I noticed: It's instantly freezing when being in the ice castle and being hit by the ice cannons :( And the tile issues with th...
by Dr.Colossus
Sat Mar 26, 2016 18:08
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

You can't patch in some more fuse messages? No. :( Also, might want to fiddle with the block's foreground, it looks odd when Keen walks on it, he should be in front of it: https://dl.dropboxusercontent.com/u/3940020/ck5patch_021.png Sometimes this bug occures. In the new update I tried something ou...
by Dr.Colossus
Wed Mar 23, 2016 8:46
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

Also, i found some Bugs: Which causes the Game to Freeze, when a "Tank robot" lazer shot hits a "Butler Robot" http://picturechaos.dk/Zilem/Random_Stuff/Keen_MoM_Bug1.png fixed. Btw: Did you implement Commander Kylie? Cool idea :) And noticed that keen's idle frames don't have t...
by Dr.Colossus
Sun Mar 20, 2016 21:05
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

Thanks for bug extermination and the ending patch. You found a clever way to win this game. Making a statusbox part thing would require the four parts levels to be consecutive (Say levels 3,4,5 and 6 or whatever.) Dunno if you want to go to the trouble of rearranging 'em. The images would be nice bu...
by Dr.Colossus
Sat Mar 19, 2016 8:34
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

hey doc, please edit your opening post in this thread and insert the updated version over there. this might be easier to keep track of updates! Did this. But forgot to save the edit :o and... I found some tiny little things (most of them map tileinfos). not sure if worth noting. gonna write you a p...
by Dr.Colossus
Sat Mar 19, 2016 7:09
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

...while talking about patches: what about adding some flamy sounds to the upper top Pogo-Shrine spot (and to all the other fireplace of course)? besides that, I think a small tileinfo mistake has slipped in. spoiler screenshot I tried this and it worked. I made an invisible harmless enemy that jus...
by Dr.Colossus
Wed Mar 16, 2016 15:49
Forum: Unofficial Keen Games
Topic: The Lynxes' Nyx
Replies: 18
Views: 29319

This looks really cool. Hope to see this game soon. There are Galaxy-style graphics for most of the Vorticon creatures by Dr.C and Ceilick, as I'm sure you know. Just saying. Not sure if you intent to keep the garg as is. He don't match very well with the rest of the cast. If you want you can of cou...
by Dr.Colossus
Wed Mar 16, 2016 15:40
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

Was this to put to use the artwork you made for Dr. Colossus: The Temple of Cydonia? Yes. Especially the mars surface and environment tiles are altered artwork from my last mod. Here is some good worldmap music by the hackercat: https://pckf.rigeltechnical.com/viewtopic.php?p=40807&highlight=#4...
by Dr.Colossus
Tue Mar 15, 2016 14:11
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

At first: Thanks for your positive feedback. Maybe Keen 2 and 3 should be revised as well in the galaxy engine. I also thought about that. But there are much more difficulties. Especially in Keen 2. - Light switches -> Colour change -> Vorticon Elite Jumping - Red robots that can variable climb wall...
by Dr.Colossus
Mon Mar 14, 2016 18:52
Forum: Release Forum
Topic: Marooned on Mars - Galaxy Mod
Replies: 158
Views: 163340

Marooned on Mars - Galaxy Mod

I just finished the Beta Version of my new mod: "Marooned on Mars". http://richard-balluff.de/MoMGalaxy.png It's a redesign of the first Keen game in Keen5. I'm not a good composer. The music in this mod is a collection of other Apogee games. The Vorticons in the story page and on the titl...
by Dr.Colossus
Sat Mar 12, 2016 18:13
Forum: Release Forum
Topic: Atroxian Realm (Version 1.2 Released)
Replies: 244
Views: 226958

I finally found the time to play this mod. I liked it so much that I finished it within two days. The crature design is cool and the story is very interesting. Beside the excellent porgramming is the music the best part of the game. I also like the depressing atmosphere and environment design. It of...
by Dr.Colossus
Wed Dec 02, 2015 13:46
Forum: Unofficial Keen Games
Topic: The Temple of Cydonia
Replies: 36
Views: 49396

There a few things to do in my "marooned on mars" mod (sounds, patches, graphic enhancement, ...) but I will release it latest on KeenDay. Maybe sooner.
Image
by Dr.Colossus
Thu May 07, 2015 15:21
Forum: Unofficial Keen Games
Topic: Parallax/Perspective in Real Keen Player 3
Replies: 10
Views: 12346

Keen2.5D

I'm still working on my Keen1 Mod. Emerald City is almost done.
by Dr.Colossus
Thu May 07, 2015 9:05
Forum: Unofficial Keen Games
Topic: Parallax/Perspective in Real Keen Player 3
Replies: 10
Views: 12346

In Game Maker you can make a Platform Game with 3d Objects. If you know how it works it's quite easy.
I have once tried to make a 2.5D Keen Game about 2years ago. The ground is a 3d Object with a EGA texture.
Unfortunatelly I abandoned it.

https://www.youtube.com/watch?v=AHiCSaGdRK8