Search found 151 matches

by Toothpick
Tue Sep 11, 2012 1:10
Forum: Unofficial Keen Games
Topic: Sign of the Vool
Replies: 231
Views: 215829

holy crap I thought there would be nothing to look forward to again for Keen after Keen 9. I really need to pay more attention to the modding scene. As for the issue on numbered sequels, what is this, Land Before Time? I'm fine with spiritual sequels. The whole thing with Mortimer and the universe i...
by Toothpick
Wed May 09, 2012 0:30
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 375413

This...is not what I thought you meant. I thought you meant just fix, revise, etc, the unofficial tuit series in its current state. There are other ways to go about it. Remaking the Unofficial TUIT trilogy with a fan games engine would take longer, but the upside is we wouldn't be restricted within...
by Toothpick
Mon May 07, 2012 20:57
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 375413

If Ceilick doesn't intend to finish the second revision, would he be okay with passing the torch to someone else instead? I don't mean me specifically, just someone who worked with him who would be willing to finish what he started. This is a rather...big task. And like Tom Hall, I feel a strong de...
by Toothpick
Sat Apr 28, 2012 16:16
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 375413

If Ceilick doesn't intend to finish the second revision, would he be okay with passing the torch to someone else instead? I don't mean me specifically, just someone who worked with him who would be willing to finish what he started.
by Toothpick
Fri Apr 20, 2012 18:06
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 375413

No, not really. Why would you think that?
by Toothpick
Fri Apr 20, 2012 15:59
Forum: Release Forum
Topic: Keen 9: Battle of the Brains
Replies: 618
Views: 375413

I'm back after six months of absence to just say that Ceilick did a fantastic job with the whole trilogy. Sure, there are minor flaws present, but that was also the case with the Goodbye Galaxy games. Ceilick and his team just made do with what they had and did so with flying colors. They have no ob...
by Toothpick
Fri Oct 21, 2011 21:55
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

That's all fine. The thing with the Shikadi and Mortimer never had to change, and neither does the gun turret room. In fact, you can enable that middle gun turret again in normal mode if you want. That wasn't really the change I had in mind anyway. Besides, every Keen has to have "that moment&q...
by Toothpick
Fri Oct 21, 2011 19:44
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

I looked into your Keen 3: Levels You Can Actually Beat at the time you released it. I liked what you did with it for the most part, especially with Hal's Kitchen and Caves of Oblivion . These were the only two levels I took issue with, so the other changes you made are hit and miss with me. Overal...
by Toothpick
Fri Oct 21, 2011 16:26
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

How would two go-plats sound then? To be honest, I can get pass the gun room on normal mode, even before Ceilick disabled the middle gun. The main problem I have with it is, while the go-plat's speed remains the same, the timing of the guns change. Sometimes you can time your jumps on the go-plat to...
by Toothpick
Fri Oct 21, 2011 11:33
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

I agree with Grimson on this point, the goplat should stay. As for the Vlorg in hard mode, it is called hard mode for a reason. No attempts should be made to make hard mode easier, unless there are clearly areas that are impossible, but those of us who have completed hard mode can assure you this a...
by Toothpick
Fri Oct 21, 2011 1:56
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

Thanks, I'll alter the ceiling and bump the ramp a tile to the right to create some extra head room. Sounds good. There are three last things for me to point out, but since they could be intentional, feel free to ignore them. http://i1118.photobucket.com/albums/k620/pyrythepenguin/shivonia_city.png...
by Toothpick
Thu Oct 20, 2011 23:18
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

I don't see the second area as much of an issue, especially when the only thing that Prospector is blocking are points. http://i1118.photobucket.com/albums/k620/pyrythepenguin/gosh_darn_prospectors.png This same Prospector is blocking a switch you need to beat the level. Even if you manage to jump ...
by Toothpick
Thu Oct 20, 2011 14:52
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

http://i1118.photobucket.com/albums/k620/pyrythepenguin/keen9_crater_platform.png This is the platform at the very top of The Crater where you get the yellow gem. I would suggest creating a small trail of items that lead you to safety between these drills. http://i1118.photobucket.com/albums/k620/p...
by Toothpick
Sat Oct 15, 2011 5:04
Forum: Unofficial Keen Games
Topic: The Unofficial TUIT Revision Betas
Replies: 128
Views: 126047

This part is still excessively hard on normal difficulty.

Image
by Toothpick
Fri Sep 30, 2011 0:27
Forum: Official Keen Games
Topic: Keen and DosBox Wii
Replies: 10
Views: 11820

DosBox Wii runs too slow anyway. It's definitely not as smooth as it is on PC.