Search found 617 matches
- Sat Jan 25, 2020 21:57
- Forum: Other Keen Stuff
- Topic: Your Own Keen Music!
- Replies: 45
- Views: 38861
Re: Your Own Keen Music!
Not sure if you mean that you would make actual update to the game/mod and adjust/improve the music based on the improved instrument set. You said you're not going to do that, which is perfectly fine. However, as you are probably working on a completely new game/mod where the music is not yet final...
- Thu Jan 23, 2020 3:36
- Forum: Other Keen Stuff
- Topic: Your Own Keen Music!
- Replies: 45
- Views: 38861
Re: Your Own Keen Music!
This is really cool! It's a treat to hear new, improved renditions of these themes. I've added this video to the AR soundtrack playlist. Some of the tracks work better than others, for sure. It seems that switching formats sometimes causes certain instruments to get lost (like the strings in Exile o...
- Mon Jan 20, 2020 2:45
- Forum: Release Forum
- Topic: Operation Ocflore
- Replies: 88
- Views: 94645
Re: Operation Ocflore
You do realize that you can just shoot them, right?
I, uh, went through the entire mod without actually trying to shoot them. So yeah, guess that makes things considerably easier, lol. Guess I'm making too many assumptions based on normal Keen 4 enemies.
- Mon Jan 20, 2020 0:43
- Forum: Release Forum
- Topic: Operation Ocflore
- Replies: 88
- Views: 94645
Re: Operation Ocflore
I just finished the mod on normal difficulty. It took me several hours to beat all the levels, including the secret level. I didn't really take as many screenshots as I should have, but here's a few: https://gyazo.com/c0d109c666aa4e31f7b385c524994650 There's a tile bug here. Keen can fall through th...
- Wed Jan 15, 2020 2:06
- Forum: Release Forum
- Topic: Operation Ocflore
- Replies: 88
- Views: 94645
Re: Operation Ocflore
Congratulations on the mod release! You've got me beat on development time. Six years is quite a long period, so I'm sure it must be a relief. I'm looking forward to giving this game a try. I've been super impressed with the environment art you've managed to create for both this project and Suburb S...
- Mon Jan 13, 2020 5:57
- Forum: Other Keen Stuff
- Topic: Your Own Keen Music!
- Replies: 45
- Views: 38861
Re: Your Own Keen Music!
So if you want, I could record the entire soundtrack, or choose only those tracks that sound better or at least same good as the originals. I don't think it's worth spending too much time on this unless you want to. If it's easy enough to record all of them, then why not, but otherwise I think it'd...
- Sun Jan 12, 2020 4:07
- Forum: Other Keen Stuff
- Topic: Your Own Keen Music!
- Replies: 45
- Views: 38861
Re: Your Own Keen Music!
I've said this before, but I really do like this style. It manages to capture the unique, old school spirit of the IMF format while also sounding a bit more modern. If you do have/make other AR remixes in this style, I'd love to hear them. It's kind of crazy, but I still listen to the AR soundtrack ...
- Fri Jan 10, 2020 3:48
- Forum: Other Keen Stuff
- Topic: Your Own Keen Music!
- Replies: 45
- Views: 38861
Re: Your Own Keen Music!
Here are 8-bit covers of some Atroxian Realm music I made with Famitracker last month Nice! I always get excited when people do Atroxian Realm remixes. By the way, for any AR remixes on YouTube, I'm happy to add them to the game's soundtrack playlist: https://www.youtube.com/watch?v=eo5cVtFL1yk&...
- Tue Dec 31, 2019 23:21
- Forum: Unofficial Keen Games
- Topic: Commander Keen - the earth explodes mod
- Replies: 68
- Views: 87523
Re: Commander Keen - the earth explodes mod
I did a song for the Commander Keen 9 : The universe is Toast (Jotundra Mountains) I just wanted to say that I really enjoyed that track. I'll be interested to hear what you might come up with for Keen 2, since none of the original games have a musical identity. I'm a little rusty myself on IMF mus...
- Tue Dec 31, 2019 23:01
- Forum: Release Forum
- Topic: The Alphamatic (Version 2 + Marooned Over Mars Expansion)
- Replies: 63
- Views: 59741
Re: The Alphamatic (An Atroxian Realm Mini-Sequel)
I still had a red key leftover upon finishing Quantum Chambers, is that intended? It's the one I found in Area 3, I didn't need to use it in Area 2 to open the door, I could already get behind it in a different way. That's intriguing. I know that the level has at least two solutions, depending on w...
- Thu Oct 31, 2019 2:48
- Forum: Release Forum
- Topic: Atroxian Realm (Version 1.2 Released)
- Replies: 244
- Views: 218254
Re: Atroxian Realm (Version 1.1 Released)
As it turns out, my bug-fixes for version 1.1 weren't sufficient to get rid of this particular bug, among other things. These bugs have already been fixed in the current build, but version 1.2 has not yet been released to the public. Sorry about that. I think work on another version fell off becaus...
- Sun Sep 08, 2019 23:54
- Forum: Release Forum
- Topic: Atroxian Realm (Version 1.2 Released)
- Replies: 244
- Views: 218254
Re: Atroxian Realm (Version 1.1 Released)
Thank you for the kind words! I hope a full sequel materializes some day! Me too! It is something I work on occasionally, though at a snail's pace. Since it's planned to be a fangame in Unity rather than a mod, there's a colossal amount of engine building and R&D I have to get through. There's a...
- Wed Jun 12, 2019 3:09
- Forum: Unofficial Keen Games
- Topic: The Crazy Komet
- Replies: 92
- Views: 88891
Re: The Crazy Komet.
Neat! That's very flattering to hear that you're taking inspiration from Atroxian Realm. These screenshots look quite nice, especially the second blue one with the door and the light. I really love the style of that door! Feel free to borrow from the existing AR graphics however you want. It's reall...
- Mon Jun 10, 2019 1:22
- Forum: Official Keen Games
- Topic: Commander Keen Mobile Reboot
- Replies: 106
- Views: 91526
Commander Keen Mobile Reboot
So, Bethesda online studios just announced at E3 that they're doing a mobile reboot of Commander Keen in the style of Saturday morning cartoons. Here's an early article: https://stevivor.com/news/commander-keen-back-free-play-mobile-game/ I... don't even know where to begin on this one. My first imp...
- Fri May 10, 2019 23:48
- Forum: Release Forum
- Topic: Atroxian Realm (Version 1.2 Released)
- Replies: 244
- Views: 218254
Re: Atroxian Realm (Version 1.1 Released)
Glad to hear the the new version is mostly working out for people. The keygem/zip pad puzzle in Cargo Transit A was slightly modified in this version since the old version basically resulted in you getting both keygems in the same attempt (at least on my system). It's unfortunate to hear that there ...