The Keen 2 map is weird. Even though my first instinct is that the "satellite" approach would be the best, the whole blueprint thing makes doing that seem wrong. After all, Keen floating through this big featureless blue gridwork would just look silly. Certainly then, having it in an apparently inaccessible part of the ship would make more sense, or maybe taking the Keen 5 approach and having a teleport to a planetary surface (though to where? Earth? The moon might be a cool place for a secret level.)
I'm not sure I like the blueprint thing with the map to be honest. I guess it's kinda clever but it mostly just breaks the feeling of being in any kind of real place for me.
IMKO it could have been one of those two reasons:
1. A secret area would obviously not be shown on a blueprint.
2. They felt like it wouldn't fit inside the ship but the worldmap was too small to accumulate another area (Moon, Earth, anything)
They made the whole trilogy in just 3 months and that should explain everything. And szemi why are you using the word "scrap"? They didn't "scrap" the secret level. Your mods that you're not working on aren't "scrapped". They are either abandoned or are on hold.
Whelp, I was linked to an interview with Mr Hall (The page was titles 'Insert title of page here', a title I shall never forget.) where he said they just didn't have time and would have put in a 17th level.
I'm not sure I like the blueprint thing with the map to be honest. I guess it's kinda clever but it mostly just breaks the feeling of being in any kind of real place for me.
Keen should have been map-like I think, to fit the map theme. As it happens I'm doing a map based uh... map. What do you think people; how should Keen be represented on an old style paper and ink map?
What you really need, not what you think you ought to want.
maybe you could always have map keen in the same style as the treasure map (drawn style) but still animate as he walks. or have a red dot or some sort of marker. or maybe a pointing hand? like you have your hand pointing on the map.
oh- well i didnt mean that. i was thinking of a hand pointing *toward* the 'map', in a 3d kinda way. as if the player themself is pointing at the map.
meh i dunno.
you also have little dots that trail behind keen on the map (some movies have this effect when someone travels somewhere. the indiana jones movies did this a lot), maybe you could use the slug slime code.
Bernie wrote:you also have little dots that trail behind keen on the map (some movies have this effect when someone travels somewhere. the indiana jones movies did this a lot), maybe you could use the slug slime code.
Unless I'm deeply mistaken, it's a Keen 3 mod so no slug slime. Although with some hefty patching it *might* be possible to make Messie do that.