Time for a Wham Line: KEEN DREAMS SOURCE CODE RELEASED

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Time for a Wham Line: KEEN DREAMS SOURCE CODE RELEASED

Post by T-Squared »

Yes, it's happened.

https://twitter.com/Blzut3/status/511878183055294466

(John Carmack retweeted this, so it's most likely legit.)

EDIT: Never mind, the punch has lost its power. (dang it. >:)
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Post by Lunick »

Of course it is legit :dopefish
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Post by T-Squared »

Lunick wrote:Of course it is legit :dopefish
Are you suuuure? 8)
Cosmo II: HUMANIZED!!! Progress:
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)

http://www.tsqproductions.com
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Post by Lunick »

T-Squared wrote:
Lunick wrote:Of course it is legit :dopefish
Are you suuuure? 8)
You want to fight about it :dopekeen

So who is going to make a port
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Post by VikingBoyBilly »

:eek
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Post by NY00123 »

Well, for the ones interested, guess that's been a long journey up to the very first release of original source code (even more than one version) for *some* Commander Keen title (although we've had earlier releases close to that, like the Wolfenstein 3D codebase and the recent release of source codes for 3D Catacomb titles).

And I know I shouldn't, but given some post count... well nvm, that's not the important point.

It's great if even one individual learns something new from the code!

ANOTHER EDIT (Sep 17): Also, I don't know if I'll get to do anything. Looks like there have already been a few forks of the repository (or at least specific branches of it). But I have taken a few looks at a few files at the least.
Last edited by NY00123 on Wed Sep 17, 2014 19:41, edited 3 times in total.
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Post by CapnClever »

I know I'm greatly interested in porting the game in such a way that maintains everything as-is (bugs, eccentricities, and hacks all) while being playable on modern operating systems. At most, fixing only weirdnesses having not to do with the gamestate itself (such as sound card not being detected at high cycles in DOSBox) would be the goal there. Naturally, this is coming from a speedrunner's perspective, whose desire for game purity is paramount (that is, the port would synchronize with the original once you start a new game).

I've also been trying to look into wolf3d as well, since that has demo recording that can be tested in its synchronicity. But lemme say this isn't an active project, so don't expect anything at all. I'll let people know when I really get started translating and rewriting and stuff.
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Post by Multimania »

I've made a start with a port here: https://github.com/sulix/keen-dreams-sdl2, so you're welcome to help out with/steal code from that.
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Post by Gridlock »

This is so awesome it's getting two topics :pogo

Now, please let the Keen 4 source release so that lemm can finally finish the Atroxian Realm code!
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Atroxian Realm: viewtopic.php?f=4&t=3536
The Alphamatic: viewtopic.php?f=4&t=4086
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Post by T-Squared »

Yeah, and Cos-*dumpster he had been tossed into earlier gets launched into the sun*
Cosmo II: HUMANIZED!!! Progress:
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)

http://www.tsqproductions.com
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Post by StupidBunny »

^If you really want to get launched into the sun you should say that Keen GBC was the best Keen game
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Post by T-Squared »

StupidBunny wrote:^If you really want to get launched into the sun you should say that Keen GBC was the best Keen game
What we really should do is make a mod based on Keen GBC, and expand the story a bit. :D (Call it "Trifecta Trouble".)
Cosmo II: HUMANIZED!!! Progress:
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)

http://www.tsqproductions.com
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Post by Lunick »

Lunick is Here
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Post by MoffD »

hory cow this happened fast! :drool

I wish it was galaxy but tbh this is still awesome. Anyone have a copy of Borland C++ lying around? I lost mine in a reinstall...

Also, is the SDL version going to have OS specific calls, or be completely cross platform?
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Post by Roobar »

I don't know about you, but I'm more suspicious than happy. Even if he really bought the rights, I have not faith in this guy, who:

1. made overambitious statements without showing something that actually works. Why he didn't actually made something that works and then run a Greenlight campaign? WTF?
2. have suspicious past;
3. have not shown anything else he was working in the past;
4. post unrelated screenshot from Keen 4 and some random poor quality screenshots from google;
5. who obviously don't put much effort into this by just copy/paste from wikipedia.
Last edited by Roobar on Wed Sep 17, 2014 16:51, edited 1 time in total.
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