Keen 2 speedrun for misanthropes

Here, you can get help with anything or just chat about the original Commander Keen games.
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candyjack
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Keen 2 speedrun for misanthropes

Post by candyjack »

Math problems? Call 1-800-[(10x)(13i)2]-[sin(xy)/2.362x].

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Nisaba
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Post by Nisaba »

1:07 min ?!

wait...
you only had one job...



(btw: documenta 2017?)
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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keenmaster486
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Post by keenmaster486 »

This is an alternate universe in which Keen goes insane and decides to take matters into his own hands.
I flermmed the plootash just like you asked.
Very silly indeed: https://audaxeundum.wordpress.com/

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Levellass
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Post by Levellass »

So, Mortimer run?

This could become a thing.
What you really need, not what you think you ought to want.

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candyjack
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Post by candyjack »

Levellass wrote:So, Mortimer run?

This could become a thing.
One rule we must set is that you can't win by just dying five times over. It'd involve less skill, but more importantly: there's nothing like the satisfaction you get from triggering the switch yourself.
Math problems? Call 1-800-[(10x)(13i)2]-[sin(xy)/2.362x].

Keening_Product
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Post by Keening_Product »

This is the best speed run since Grimson's (IIRC) no-save Pyramid of the Forbidden on hard.
Keening_Product was defeated before the game.

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entropicdecay
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Re: Keen 2 speedrun for misanthropes

Post by entropicdecay »

Any % / any ending

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