That Keen 5 bug is real, in 1.4 version (or 1.0, can't remember which one) shelleys can push you and when you enter a door while they do so it can mess something up and you end up in Korath.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
KeenRush wrote:That Keen 5 bug is real, in 1.4 version (or 1.0, can't remember which one) shelleys can push you and when you enter a door while they do so it can mess something up and you end up in Korath.
I realize that. But this guy got pushed off of a pole by a Little Ampton, and when he got to the end of the level, he warped to Korath.
That's what he said in his own comment. He also doesn't seem to know why that happens. One could try to reconstruct the same situation with different versions of Keen 5 and see if it works.
Okay. I can confirm this bug for Keen 5 version 1.0. I think it was fixed in 1.4, although I could be wrong.
It seems that the Little Ampton messes something up with Keen's height location or something, causing him to enter the exit door one tile too low.
EDIT: Also, maybe that Mirror hoax should be added somewhere in the KeenWiki? It's interesting. It's probably not common, but it's (supposedly) been mentioned by two different people.
maybe its an error in the coding
but when i was *cough*remaking*cough*(=deleting) that dome i saw nothing there , no even an door sprite . and when you come there , it should win you the level
I still get surprised by how fast people can speedrun Keen... I've been playing Keen since before my own birth and I STILL think it's damn hard! Why is that?