Thanks! Yeah, moving them around is the main idea but I am also open to experimentation. The most important goal for the levels is to capture something of the original level it is based off of. Instead just putting Keen in a 3D Mars setting and making up new levels. It just wouldn't feel like a remake of the original game. So if I can capture even a core idea of the level then I believe I've stayed faithful to it.VikingBoyBilly wrote:I can't help but feel these maps have a "super paper mario effect." You know, you take the original keen levels in their 2-Dness, then flip into the 3rd dimension to see where everything fits together, and that there's lots of other ways to get around. Very cool. Instead of just making completely new levels, which would have been fine by me, a new spin was put on the orignal levels. It'll be Croc and the Legend of the Gobbos all over again
Thank you so much! I'm glad you feel that I am doing the levels justice.Keenfan wrote:Wow, the new pictures look even more promising. This is going to be a legend in the Keen community.
And I'm pretty impressed how you manage to make the levels 3D. I always thought it would be impossible to turn this classic game in the third dimension...but here it is! Amazing!
Thanks Flappz!Flappz wrote:Thanks Man thats all I was Asking!!!
Keep up the sweet work!
Thank you! I'm glad you like em!Deltamatic wrote:Lava, this is looking fantastic. I can't wait to see how the other levels will turn out in 3D.
Speaking of other levels, here is a new one. It is based off of Level 4, with the cluster of lollipops and where you get the joystick. This is a preview of the front area, with the steps.