Commander Keen 4.5: Parallel World
Commander Keen 4.5: Parallel World
(There isn't "Commander Keen" in my game's name, but it refers to CK )
So, I'm making this game in Multimedia Fusion 2 (it's app to making programs). I haven't got story, but we have to help Keen to get out of the Parallel World. I have made engine, but i'm not good graphic, so If anybody wants to help me, I'm waiting (At the moment, there are graphics from official Keen's games and background from 'Keen Dead in the Desert, but I'll change it)
Beta Engine:
http://hotfile.com/dl/41272778/68672c2/ ... l.zip.html
(Sorry for my english)
So, I'm making this game in Multimedia Fusion 2 (it's app to making programs). I haven't got story, but we have to help Keen to get out of the Parallel World. I have made engine, but i'm not good graphic, so If anybody wants to help me, I'm waiting (At the moment, there are graphics from official Keen's games and background from 'Keen Dead in the Desert, but I'll change it)
Beta Engine:
http://hotfile.com/dl/41272778/68672c2/ ... l.zip.html
(Sorry for my english)
Last edited by Andy on Sat May 08, 2010 14:04, edited 2 times in total.
Hey, sounds cool, good luck! Always great to see new fangames. But if you're really interested in having gameplay and graphics that are close to the originals, you may want to look into modding.
(And don't worry about your English; I would have thought you a native speaker had you not mentioned anything about it. )
(And don't worry about your English; I would have thought you a native speaker had you not mentioned anything about it. )
Platforms are dithered, ripped from the game... I'm using default number of colors - 16 million ones.
http://img571.imageshack.us/img571/978/colorsp.png
There isn't Keen without pogo I've just added one. I've already done levels editor (here will be more monsters). I'm going to do competition for best level (the only reward will be name in the readme file and adding level into the game, I can't guarantee anything else but I hope that you will be willing)
http://img571.imageshack.us/img571/978/colorsp.png
There isn't Keen without pogo I've just added one. I've already done levels editor (here will be more monsters). I'm going to do competition for best level (the only reward will be name in the readme file and adding level into the game, I can't guarantee anything else but I hope that you will be willing)
- DaVince
- lazy/busy Keener
- Posts: 1476
- Joined: Thu Nov 01, 2007 15:34
- Location: Amsterdam, Netherlands
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A level editor! This is showing you're quite proficient at MMF. Not that I couldn't tell by the screenshot, of course (since it actually looks good, unlike a lot of weird graphical blends made in MMF when it comes to fangames).
Can't wait to see the full release! I'd probably make a level for it.
Can't wait to see the full release! I'd probably make a level for it.
Wow look at me I'm lurking
It's engine with example level only. I've tried to make level by 'Keen: Next' but it was too difficult for me ;p I think my editor will be very easy. At the moment it's working but I have to refine this. Each level is a separate file so it will be very easy to modify this game. Probably, it will be able to change tileset and the background graphic.*
*Did I write it correctly?
*Did I write it correctly?
Jabber: b.andy@aqq.eu
It is much problem with creatures and Keen, because the have to be animated. But you convinced me, I'll restore default colors of Keen
Jabber: b.andy@aqq.eu