It's definitely not definite, as I have no earthly (korath IIIly?) idea how to start a mod, and have no idea how to operate even the simplest modding tool. I got the idea from Ceilick (bless his soul) who said it would be a great opportunity to "get some beginners started on modding". I'd really like to make a mod, and if anyone can, please PM or something so I can start.
If I make it, it'll somewhat be a cross between Keen 5 and Keen 3. The story will be about an Omegamatic Mark II, possibly above Korath III or some other planet. Keen'll find out about it, have to go to it, destroy it, yada yada yada basically Keen 5 all over again, except it'll have more Korath III life.
I've only got one sprite sheet for it:
EDIT: Here is all earlier discussion, in one quote:
I wrote:Well, yeah, if you're hinting to me as in a previous post "Nice sprite design, MMS. There's room for improvement, but you've got the skills to be modding, hint hint. ", I'm not really up to modding, as well as not seeming to understand how to mod, at all.Ceilick wrote:So this has sparked what I think is a pretty neat mod idea that, I think, would be a good opportunity to get some 'beginners' involved in galaxy modding.
Ceilick wrote:The idea is something like an "omegamatic mk II" plot, which has been used before but not quite like I have in mind.
Sort of like that one mod, KeenX I think it was called? It was a Keen 1 mod based on TUIT, involving Sparky mark IIs as the gargs.
Ceilick wrote:This would be a keen 6 mod (not keen5!) but primarily using keen 5 graphics along with some new graphics (significantly reducing the amount of time it would take to produce this).
Good idea, although I'd really prefer it to be Keen 5 (a mod of, I mean)
Yeah-- possibly:Ceilick wrote:We'd have 'new' versions of a lot of familiar enemies from keen 5
The Shikadi, but more Shikadi-- like the babies and females-- replacing Bloogs
The Shockshund Elites replacing Orbatices
Some sort of small robots replacing the Giks
Some sort of reeeally dangerous monster boss robot (Robo yellow? Robo green?) replacing the Fleexes
A LOT of patching. You'd need to multiply the amount of shots, both needed to kill it and how much they shoot, as well as making the shots go straight and be deady to the touch, AND getting rid of the leftover Bip, or maybe turning it into a spark or engine of some sort.Ceilick wrote:(Robo Blue replacing the bip ship with some patching,
Ceilick wrote:sparky mk II replacing the nospike,
Good idea, but PLEASE make it at least looking like a Sparky. The ones in Keen X didn't really.
Yeah... Korath, Koramom, Korakid, Korath Elite perhaps?Ceilick wrote:4 variations of korath for the blooglet, etc).
Somewhat like a cross between Keen 3 and Keen 2, Only with Keen 5 graphics? More like Keen 5 with just more Korath III, I guess.Ceilick wrote:Gameplay could take place both aboard the omegamatic mk II and on the planet Korath itself (this is where most of the new tiles would come in, I imagine).