Commander Keen in: HAYRO! (recruits needed)

You can discuss anything about fan-made Commander Keen games here.
PandoricaShark
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Post by PandoricaShark » Sat Jan 15, 2011 4:15

Blooguards should be plasma sword wielding elites, obviously.

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Eros
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Post by Eros » Sat Jan 15, 2011 14:18

so what you're saying, is that i could have 2 replacement for 1 monster, but they can't be in the same level?
for the teleporters, what if i simply made some that go to other places, and others only go back to themselves?

by door, i will assume you mean the keygem doors, and for brigdes, i assume you mean in-level bridges.
i don't think i know that much about it, as this is my first mod concept, hoping to spawn at least 2 more. However, i DO believe that i have some idea of how they work.

the boss blooguard replacement is the hammer guy (i forget he/she/its name), while a plasma sword will be equipped by the boss nospike, which i think was an elite.

normal blooguard replacements just might be nerfed-yet-weilding-swords elites though.
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Nospike
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Post by Nospike » Sat Jan 15, 2011 14:54

You can read Lass' doors tutorial on K:M. ;)
It just might be done someday. The chance is always there.

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Eros
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Post by Eros » Sun Jan 16, 2011 14:36

oh, can you give the link? i don't know where to start looking :dead
StupidBunny wrote:
kuliwil wrote:I wish that oa;fdjgnae;ogubneaogiearh;igbnerfgoajfsgoefnh
Granted. You have just had a severe stroke.

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Levellass
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Post by Levellass » Sun Jan 16, 2011 19:27

so what you're saying, is that i could have 2 replacement for 1 monster, but they can't be in the same level?
Correct, and even then it's difficult.
for the teleporters, what if i simply made some that go to other places, and others only go back to themselves?
Yes, that's possible. Some information on them is here: http://www.shikadi.net/keenwiki/Patch:T ... eleporters
by door, i will assume you mean the keygem doors, and for brigdes, i assume you mean in-level bridges.
i don't think i know that much about it, as this is my first mod concept, hoping to spawn at least 2 more. However, i DO believe that i have some idea of how they work.
A brief bit of info for how the bridges work: http://www.shikadi.net/wiki/keen/index. ... en_4_and_5
the boss blooguard replacement is the hammer guy (i forget he/she/its name), while a plasma sword will be equipped by the boss nospike, which i think was an elite.
Doing this will be difficult, but possible. I hope you can find free animation frames to use for it and I think I can overwrite some cheat codes to fit in the new behavior. I think it may be possible to do a placement trick so that you *can* have the two enemies in the same level.

If the two enemies have differing health, I'm not sure how easily that can be done.
What you really need, not what you think you ought to want.

PandoricaShark
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Post by PandoricaShark » Mon Jan 17, 2011 0:40

Unless you can modify how many hit points the blooguards have, you may need to add some other level stuff like the pistons or things to grab for the boss levels.

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Post by zdude » Mon Jan 17, 2011 3:51

Eros wrote:the boss blooguard replacement is the hammer guy (i forget he/she/its name).
You are referring to the brutes. They are the ones that wield gravity hammers. If you want, I can provide links to info about all the races in the Covenant through the Halo series. It may give you a better idea as to how you want the monsters created.

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Levellass
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Post by Levellass » Tue Jan 18, 2011 0:20

Unless you can modify how many hit points the blooguards have, you may need to add some other level stuff like the pistons or things to grab for the boss levels.
The ease of that would depend on how we make the bosses. A 'If in level x then have y health else z health' would be easy enough to do, but if we want both kinds in a level, something more complex with the collision will be needed.
What you really need, not what you think you ought to want.

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Eros
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Post by Eros » Tue Jan 18, 2011 0:22

that will not be too much worry, i will make every effort not to have 2 of the same type original monster in the same level.
StupidBunny wrote:
kuliwil wrote:I wish that oa;fdjgnae;ogubneaogiearh;igbnerfgoajfsgoefnh
Granted. You have just had a severe stroke.

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Anti204
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Post by Anti204 » Sun Jan 23, 2011 18:59

welllllllllllllllllllll......... I'm kinda havin trouble with the sprites..... can any1 help me with that?? like, as in send me a link r sumthin??? thx
Last edited by Anti204 on Tue Feb 01, 2011 15:54, edited 1 time in total.
OMGGGGGGGGGG Medal of Honor is soooooooooooo AWESOME!!!!!!!! can't work on Hayro :( XD

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Post by Dynamo » Sun Jan 23, 2011 20:47

no lol get out

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kuliwil
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Post by kuliwil » Mon Jan 24, 2011 10:57

Wow, new spambot style!
"Hi, I'm Tom Sellick's moustache."
Image

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DHeadshot
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Post by DHeadshot » Mon Jan 24, 2011 12:00

Where are the Spamvertising links if it's a spambot? Are you sure it's not just a n00b?
Cereal Board!
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tulip
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Post by tulip » Mon Jan 24, 2011 12:20

it's not a spambot I can assure you, as I've talked over PM before, he's a friend of Eros, helping him with the mod.
Image You crack me up little buddy!

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MOM4Evr
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Post by MOM4Evr » Mon Jan 24, 2011 13:42

Okay, whew! Had me worried. If spambots started acting like that, we'd be done for!

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