Keen 3: Levels You Can Actually Beat
Keen 3: Levels You Can Actually Beat
I want to do a mod of Keen 3 that fixes the many level design flaws that made the game so unfair to some players. I'm told the game was originally rushed due to some time constraints and that's why the level design in Keen 3 feels so incomplete. I want to finish the work id Software originally started and refine the level design to be more on par with Keen 1 and 2.
The first thing I want to do is redesign the Caves of Oblivion so that players can actually beat the level the long way instead of having to take the shortcut above. I also want to reward any players that take the long way with extra lives and tons of ammo. It will make the game feel more like an epic journey rather than something you can just cheat your way through.
What's the first step I need to do to make this a reality? Would anyone be willing to help? What tools would you all most recommend?
The first thing I want to do is redesign the Caves of Oblivion so that players can actually beat the level the long way instead of having to take the shortcut above. I also want to reward any players that take the long way with extra lives and tons of ammo. It will make the game feel more like an epic journey rather than something you can just cheat your way through.
What's the first step I need to do to make this a reality? Would anyone be willing to help? What tools would you all most recommend?
- VikingBoyBilly
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Ckeen summed it up in two more words than were necessary. Go grab the latest version of mindbelt and the keen 3 graphics (maybe they're already included) and start chipping away at those levels. I would be inclined to post a link to this stuff but... nope. too hungry and lazy atm.
"I don't trust players. Not one bit." - Levellass
- StupidBunny
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I feel the same way about the Keen 3 maps as I do about Sandy Petersen's maps in Doom: they seem pretty mediocre compared to the other levels at first glance, but then you realize the time frame they were made in and suddenly it makes a lot of sense. The problem is that the levels aren't bad at all for that standard, but with that in mind it's always nice to see what they'd be like in a universe where id Software never had to deal with deadlines or other time constraints. But not in a DNF kind of way...
- VikingBoyBilly
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Mindbelt is much easier to use than I first expected.
I hope nobody minds if I remove all of the balls and jacks in the game. I find them to be pointless gimmicks that only exist to add cheap difficulty to the game. Unless someone knows how to slow down the speed of the balls and jacks, I don't intend to keep them in the game in any form.
I hope nobody minds if I remove all of the balls and jacks in the game. I find them to be pointless gimmicks that only exist to add cheap difficulty to the game. Unless someone knows how to slow down the speed of the balls and jacks, I don't intend to keep them in the game in any form.
- Commander Spleen
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I am excited to inform you all that, as of this night, I am the first person in Keen history to beat the Caves of Oblivion the long way. I have modified the level to make it just hard enough to be challenging, but easy enough to navigate through. It still has the same basic layout as the original Caves of Oblivion, only you can actually beat it.
I also revised Valden Park to make it easier in addition to a couple new secrets.
Is there any way I can upload the mod so that some of you can play it? I plan to provide the link over Keen IRC, but I need a place to upload the mod first. Any upload site you all would recommend?
EDIT: Never mind, I found a place.
I also revised Valden Park to make it easier in addition to a couple new secrets.
Is there any way I can upload the mod so that some of you can play it? I plan to provide the link over Keen IRC, but I need a place to upload the mod first. Any upload site you all would recommend?
EDIT: Never mind, I found a place.
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- Lord of the Shikadi
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OH MY-Preston wrote:I am excited to inform you all that, as of this night, I am the first person in Keen history to beat the Caves of Oblivion the long way.
Bah.I have modified the level
Considering I wasted days and days playing that level trying to figure out some secret exit (before learning that I could jump up at the beginning), this is sort of a downer.
- StupidBunny
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