Yeah, I'm taking all of that into consideration, like I said, Gridlock is helping me a lot with the tileset.lemm wrote:The flying levels were neat. I hope to see more of those in the finished game. You could make them more horizontal to mitigate the poor vertical scrolling of the swimming levels.
Also what CKeen said; right now the BwB looks like a model airplane, and you need different tiles for the flying levels and the foot missions. You could try to use a different style than the cookie-cutter galaxy isometric tileset for the ship levels.
The stars look dull imo. The blue stars in major stryker / duke nukem / cosmo / etc look better than white dots.
I plan to leave the BWB the way it looks.
There should be five levels with flying in the final game which will actually have 10-14 levels, now that grid is helping me with some other stuff... and yes, they will be much more horizontal.
Thanks for the suggestions!