Suburb Shenanigans

You can discuss anything about fan-made Commander Keen games here.
User avatar
MoffD
Vorticon Elite
Posts: 1169
Joined: Thu Jul 05, 2012 17:30
Location: /dev/null
Contact:

Post by MoffD » Sat Apr 05, 2014 20:14

troublesomekeen wrote:This mod has bees. And beehives.
I would like to take the time to refer everyone back to this image I posted in the off topic thread:
Image
mortimermcmirestinks wrote: Now I wish MoffD wasn't allergic to me.
Levellass wrote:You're an evil man.
Image

User avatar
Bubbatom
Vorticon Elite
Posts: 322
Joined: Sat Oct 23, 2010 0:55
Location: South Australia

Post by Bubbatom » Sun Apr 06, 2014 10:07

szemi wrote:What's news with this mod?

Same as it has been for ages now. I've been really weighed down by school work lately and I just haven't been finding any time to spend on modding.

I've got to contact levellass about animation and behavior for a certain enemy, but again, time has prohibited me from sitting down and sorting it all out.

I could always have this ready for my birthday? That'd be a great gift, getting this off my shoulders!
Image

User avatar
Levellass
S-Triazine
Posts: 5261
Joined: Tue Sep 23, 2008 6:40

Post by Levellass » Wed Apr 09, 2014 1:53

How quickly a mod becomes a monkey on your back, weighing you down.
What you really need, not what you think you ought to want.

User avatar
szemi
Vorticon Elite
Posts: 1581
Joined: Sun Jan 11, 2009 15:19
Location: Hungary
Contact:

Post by szemi » Thu Aug 07, 2014 22:37

Any updates?
Yeah, piece of cake!

User avatar
Bubbatom
Vorticon Elite
Posts: 322
Joined: Sat Oct 23, 2010 0:55
Location: South Australia

Post by Bubbatom » Fri Aug 08, 2014 0:30

Not really, though I have contacted Levellass about this final enemy patch. Just waiting on the patch, then I'll need to draw the sprites for it, then sort out memory issues (I think we'll need to take off the existing memory patch, as it stops certain levels from loading on higher difficulties).

Thanks for the interest though szemi!
Image

User avatar
szemi
Vorticon Elite
Posts: 1581
Joined: Sun Jan 11, 2009 15:19
Location: Hungary
Contact:

Post by szemi » Fri Aug 08, 2014 0:40

Bubbatom wrote:Not really, though I have contacted Levellass about this final enemy patch. Just waiting on the patch, then I'll need to draw the sprites for it, then sort out memory issues (I think we'll need to take off the existing memory patch, as it stops certain levels from loading on higher difficulties).

Thanks for the interest though szemi!
No probs, man, I'll love your mod as the demo videos are cool as well.
Yeah, piece of cake!

Wallachian
Grunt
Posts: 5
Joined: Fri Jun 21, 2013 15:39

Post by Wallachian » Wed Dec 23, 2015 21:13

Is the project abandoned? Man, i was really looking forward to this!

Bernie
Vorticon Elite
Posts: 561
Joined: Mon Nov 05, 2012 15:00
Location: Aus

Post by Bernie » Wed Dec 23, 2015 23:03

yeah this was like the number 1 mod to look out for. :(
please finish these things you guys! :( just knuckle under for a few weeks and punch it out with all your might! You can do it!

User avatar
Bubbatom
Vorticon Elite
Posts: 322
Joined: Sat Oct 23, 2010 0:55
Location: South Australia

Post by Bubbatom » Thu Dec 24, 2015 2:26

Sorry guys, this year was the big one for me. I've got something like 3 months of before Uni starts, so I should be able to crunch this one out soon.
Honestly it's been in its current state of completion for two years with only patches for the boss battle to go, I've been tempted to release without the boss but have all of the story text and graphics done. I will pour all of my modding efforts into this project from now on until its done (except for a bit on AR!).
Image

User avatar
Levellass
S-Triazine
Posts: 5261
Joined: Tue Sep 23, 2008 6:40

Post by Levellass » Thu Dec 24, 2015 21:28

Wait, didn't you get the boss patches? I can't even remember how long ago I sent the last update. I just wanted your input on getting those shots to work properly, in the end they came out a bit... mechanical.
What you really need, not what you think you ought to want.

User avatar
{DARKDUNE}
Vortininja
Posts: 53
Joined: Mon Dec 28, 2015 13:00
Location: Germany

Post by {DARKDUNE} » Mon Jan 18, 2016 16:53

when is this mod gonna be updated?
Netkeen TUIT coming up

User avatar
Levellass
S-Triazine
Posts: 5261
Joined: Tue Sep 23, 2008 6:40

Post by Levellass » Tue Jan 19, 2016 8:51

I'm assuming it's pretty much done, surely there can't be too much left now.


Possibly in a month, after Atroxian Realm has died down?
What you really need, not what you think you ought to want.

Dynamo
Vorticon Elite
Posts: 778
Joined: Fri May 08, 2009 22:03
Location: Everywhere.

Post by Dynamo » Thu Apr 14, 2016 22:14

so, I hate to be that guy, but.... how's this coming along? :)
Paramultart wrote:
Scarlet wrote: Ckeen, that is just your opinion.
You can't tell CKeen that. He is always right.

User avatar
Roobar
Vorticon Elite
Posts: 2793
Joined: Tue Jan 08, 2008 16:12

Post by Roobar » Fri Apr 15, 2016 4:57

Yeah, it should be out by now.

User avatar
Tormentor667
Vortininja
Posts: 85
Joined: Sat Mar 29, 2008 14:08
Location: Germany
Contact:

Post by Tormentor667 » Fri Apr 15, 2016 10:23

This is so beautiful, it could be an official game :)

Post Reply