Martinez McMeyer 4: Intelligent Intellect
Ok, now i'll be serious.
I started Martinez McMeyer 4 again, new story, new point items, etc. The enemies are almost done, 4 more must be done.
Musics are outtake musics from Keen 9, I use them with PERMISSION(from Mr.M, XkyRauh). Except one composed by GameBird for me.
In this episode Martinez will fight Mortimer in the Mangling Machine, because Keen and his friends have been kidnapped by Mortimer, so the story of this mod will affect Keen 9 a bit.
The game takes place on Mortimer's Space Station, which will be similar to the space station from Keen 9, but in blue instead of red.
1 more platform design to be done for the secret level. There'll be 2 secret levels in my plans.
P.S. If I finish this mod, I want somebody to test my mod.
I started Martinez McMeyer 4 again, new story, new point items, etc. The enemies are almost done, 4 more must be done.
Musics are outtake musics from Keen 9, I use them with PERMISSION(from Mr.M, XkyRauh). Except one composed by GameBird for me.
In this episode Martinez will fight Mortimer in the Mangling Machine, because Keen and his friends have been kidnapped by Mortimer, so the story of this mod will affect Keen 9 a bit.
The game takes place on Mortimer's Space Station, which will be similar to the space station from Keen 9, but in blue instead of red.
1 more platform design to be done for the secret level. There'll be 2 secret levels in my plans.
P.S. If I finish this mod, I want somebody to test my mod.
Sorry for double posting, but here ya go: https://www.youtube.com/watch?v=pNoPPN0Yti0
-Mart lands ON the space station.
Music isn't bad at all. Enemies are inventive. Graphics need some additions. They don't need to be much at all, even simple squares and lines will do. For an example I suggest that you check out Harvey's Mod. He too had difficulty doing graphics and overcame this with a very geometric looking mod: http://www.shikadi.net/keenwiki/Harvey%27s_Mod_2
Think of things like pipes, planets in the sky, windows, basic stuff like that to fill in the big empty spaces in your levels.
Music isn't bad at all. Enemies are inventive. Graphics need some additions. They don't need to be much at all, even simple squares and lines will do. For an example I suggest that you check out Harvey's Mod. He too had difficulty doing graphics and overcame this with a very geometric looking mod: http://www.shikadi.net/keenwiki/Harvey%27s_Mod_2
Think of things like pipes, planets in the sky, windows, basic stuff like that to fill in the big empty spaces in your levels.
What you really need, not what you think you ought to want.
Levellass wrote:-Mart lands ON the space station.
Music isn't bad at all. Enemies are inventive. Graphics need some additions. They don't need to be much at all, even simple squares and lines will do. For an example I suggest that you check out Harvey's Mod. He too had difficulty doing graphics and overcame this with a very geometric looking mod: http://www.shikadi.net/keenwiki/Harvey%27s_Mod_2
Think of things like pipes, planets in the sky, windows, basic stuff like that to fill in the big empty spaces in your levels.
It's a DEMO level, get it? So evident I'll add more things.
- StupidBunny
- format c:
- Posts: 2155
- Joined: Fri Nov 02, 2007 19:19
- Location: The Centre of the Moon
- Contact:
If those constructive, simple, politely stated and sometimes even complimentary comments there are enough to make you mad then it definitely seems like you had no interest in suggestions for improvements. Lass's comment was merely proposing some small improvements on what she clearly thought was otherwise a decent mod ("enemies are inventive" is a great compliment). It mystifies me how poorly you're able to digest even the most minor of constructive suggestions.
Anyway, I'll play this when I have time and a computer.
Anyway, I'll play this when I have time and a computer.
Nope, you misunderstood it completely. I was mad because of deviantART issues!StupidBunny wrote:If those constructive, simple, politely stated and sometimes even complimentary comments there are enough to make you mad then it definitely seems like you had no interest in suggestions for improvements. Lass's comment was merely proposing some small improvements on what she clearly thought was otherwise a decent mod ("enemies are inventive" is a great compliment). It mystifies me how poorly you're able to digest even the most minor of constructive suggestions.
Anyway, I'll play this when I have time and a computer.
I'm happy that Levellass posted suggestions, I already know what to correct, what to do.