Actually, given what they had to work with at the time, they kinda were. It wasn't so long ago that stories were along the lines of 'Are you a bad enough dude to save the president' and winning sequences were 'Congraturation!' Keen gives us multi-page storylines and endings while even Duke 3D had a 1 page story for all the episodes and a tiny movie on winning.mortimer wrote:Because the stories to Keen 1-6 were so deep and complex.
Keen for me stands out as an example of early video game storytelling.